Revision Difference
render.PushFilterMin#548454
<function name="PushFilterMin" parent="render" type="libraryfunc">
<description>Pushes a texture filter onto the minification texture filter stack.</description>
<realm>Client</realm>⤶
<realm>Client and Menu</realm>⤶
<args>
<arg name="texFilterType" type="number">The texture filter type, see <page>Enums/TEXFILTER</page></arg>
</args>
</function>
<example>
<description>Anisotropic Filtering (This is not antialiasing)</description>
<code>
render.PushFilterMag( TEXFILTER.ANISOTROPIC )
render.PushFilterMin( TEXFILTER.ANISOTROPIC )
-- Render stuff here
render.PopFilterMag()
render.PopFilterMin()
</code>
</example>