Revision Difference
render.SetShadowsDisabled#565352
<function name="SetShadowsDisabled" parent="render" type="libraryfunc">
<description>Sets whether any future render operations will ignore shadow drawing.</description>⤶
<description>Sets whether all shadow rendering should be disabled.⤶
⤶
Internally sets `r_shadows_gamecontrol` convar, exactly like `shadow_control` does via its `SetShadowsDisabled` input.⤶
⤶
<bug>Currently broken due to internal bug. Will be fixed in the next update, as of 15 Sept 2025.</bug>⤶
</description>⤶
<realm>Client</realm>
<args>
<arg name="newState" type="boolean"></arg>⤶
<arg name="disable" type="boolean">`true` to disable shadows, `false` to enable.</arg>⤶
</args>
</function>