Revision Difference
saverestore.ReadVar#552022
<function name="ReadVar" parent="saverestore" type="libraryfunc">
<description>
Loads a variable from the save game file that is being loaded.
Variables will be read in the save order you have saved them.
</description>
<realm>Shared</realm>
<file line="178-L207">lua/includes/modules/saverestore.lua</file>⤶
<args>
<arg name="save" type="IRestore">The restore object to read variables from.</arg>
</args>
<rets>
<ret name="" type="any">The variable that was read, if any.</ret>
</rets>
</function>