Revision Difference
sound.GetTable#512920
<function name="GetTable" parent="sound" type="libraryfunc">⤶
<description>Returns a list of all registered sound scripts.</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="table">The list/array of all registered sound scripts ( No other information is provided )</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Writes all the sound scripts to a file in the data folder for easy searching.</description>⤶
<code>file.Write("soundscripts.txt",table.concat(sound.GetTable(),"\n"))</code>⤶
<output>⤶
data/soundscripts.txt:⤶
⤶
⤶
```⤶
...⤶
Event.HostageKilled⤶
PhxMetal.ImpactHard⤶
PhxMetal.ImpactSoft⤶
EpicMetal.ImpactHard⤶
EpicMetal.ImpactSoft⤶
EpicMetal_Heavy.ImpactHard⤶
EpicMetal_Heavy.ImpactSoft⤶
Egg.Crack⤶
Phx.HoverLight⤶
Phx.HoverStandard⤶
Phx.HoverHeavy⤶
Phx.Afterburner1⤶
Phx.Afterburner2⤶
Phx.Afterburner3⤶
Phx.Afterburner4⤶
Phx.Afterburner5⤶
Phx.Turbine⤶
Phx.Alien1⤶
Phx.Alien2⤶
Phx.Jet1⤶
Phx.Jet2⤶
Phx.Jet3⤶
Phx.Jet4⤶
Phx_Rubber_Tire.Strain⤶
Explo.ww2bomb⤶
AI_BaseNPC.BodyDrop_Heavy⤶
AI_BaseNPC.BodyDrop_Light⤶
AI_BaseNPC.SwishSound⤶
AI_BaseNPC.SentenceStop⤶
BaseCombatCharacter.CorpseGib⤶
BaseCombatCharacter.StopWeaponSounds⤶
BaseCombatCharacter.AmmoPickup⤶
...⤶
```⤶
⤶
</output>⤶
⤶
</example>