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surface.PlaySound#529571

<function name="PlaySound" parent="surface" type="libraryfunc"> <description>Play a sound file directly on the client (such as UI sounds, etc).</description> <realm>Client and Menu</realm> <args> <arg name="soundfile" type="string">The path to the sound file, which must be relative to the sound/ folder.</arg> </args> </function> <example> <description> Plays a sound with a given name. The game will look for the file in following places in that order: * garrysmod/addons/myaddon/sound/mysound.wav * garrysmod/gamemodes/mygamemode/content/sound/mysound.wav * garrysmod/sound/mysound.wav⤶ * garrysmod/sound/mysound.wa⤶ </description> <code>surface.PlaySound( "mysound.wav" )</code> </example>