Revision Difference
team.GetSpawnPoint#551521
<function name="GetSpawnPoint" parent="team" type="libraryfunc">
<description>Returns a table of valid spawnpoint classes the team can use. These are set with <page>team.SetSpawnPoint</page>.</description>
<file line="54-L59">lua/includes/modules/team.lua</file>⤶
<realm>Shared</realm>
<args>
<arg name="index" type="number">Index of the team</arg>
</args>
<rets>
<ret name="" type="table">Valid spawnpoint classes</ret>
</rets>
</function>