Revision Difference
undo.Create#511876
<function name="Create" parent="undo" type="libraryfunc">⤶
	<description>Begins a new undo entry</description>⤶
	<realm>Server</realm>⤶
	<args>⤶
		<arg name="name" type="string">Name of the undo message to show to players</arg>⤶
	</args>⤶
</function>⤶
⤶
<example>⤶
	<description>This example creates a prop_physics, and adds it to Player's undo list.</description>⤶
	<code>⤶
prop = ents.Create("prop_physics")⤶
prop:SetModel("models/props_junk/wood_crate001a.mdl")⤶
prop:Spawn()⤶
undo.Create("prop")⤶
 undo.AddEntity(prop)⤶
 undo.SetPlayer(Player)⤶
undo.Finish()⤶
	</code>⤶
⤶
</example>
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