Revision Difference
undo.Create#511876
<function name="Create" parent="undo" type="libraryfunc">⤶
<description>Begins a new undo entry</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="name" type="string">Name of the undo message to show to players</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>This example creates a prop_physics, and adds it to Player's undo list.</description>⤶
<code>⤶
prop = ents.Create("prop_physics")⤶
prop:SetModel("models/props_junk/wood_crate001a.mdl")⤶
prop:Spawn()⤶
undo.Create("prop")⤶
undo.AddEntity(prop)⤶
undo.SetPlayer(Player)⤶
undo.Finish()⤶
</code>⤶
⤶
</example>