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undo.GetTable#563658

<function name="GetTable" parent="undo" type="libraryfunc"> <description>Serverside, returns a table containing all undo blocks of all players. Clientside, returns a table of the local player's undo blocks. <note>Serverside, this table's keys use <page>Player:UniqueID</page> to store a player's undo blocks.</note> </description> <realm>Shared</realm> <file line="187-L189">lua/includes/modules/undo.lua</file> <rets> <ret name="" type="table">The undo table.</ret> <ret name="" type="table<table{Undo}>">The undo table.</ret> </rets> </function>