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util.JSONToTable#560151

<function name="JSONToTable" parent="util" type="libraryfunc"> <description> Converts a JSON string to a Lua table. <bug issue="3561">This will attempt to cast the string keys `"inf"`, `"nan"`, `"true"`, and `"false"` to their respective Lua values. This completely ignores nulls in arrays.</bug> <bug issue="2407">Colors will not have the color metatable.</bug> </description> <realm>Shared and Menu</realm> <args> <arg name="json" type="string">The JSON string to convert.</arg> <arg name="ignoreLimits" type="boolean" default="false">⤶ <arg name="ignoreLimits" type="boolean" default="false" added="2023.09.05">⤶ ignore the depth and breadth limits, **use at your own risk!**. <warning>If this is false, there is a limit of 15,000 keys total.</warning> </arg> <arg name="ignoreConversions" type="boolean" default="false">⤶ <arg name="ignoreConversions" type="boolean" default="false" added="2023.09.05">⤶ ignore string to number conversions for table keys. <warning> if this is false, keys are converted to numbers wherever possible. This means using <page>Player:SteamID64</page> as keys won't work. </warning> </arg> </args> <rets> <ret name="" type="table">The table containing converted information. Returns nothing on failure.</ret> </rets> </function>