Revision Difference
weapons.OnLoaded#552053
<function name="OnLoaded" parent="weapons" type="libraryfunc">
<description>
<internal></internal>
Called after all SWEPS have been loaded and runs <page>baseclass.Set</page> on each one.
You can retrieve all the currently registered SWEPS with <page>weapons.GetList</page>.
<note>This is not called after a SWEP auto refresh, and thus the inherited baseclass functions retrieved with <page>baseclass.Get</page> will not be updated</note>
</description>
<realm>Shared</realm>
<file line="110-L123">lua/includes/modules/weapons.lua</file>
<file line="113-L126">lua/includes/modules/weapons.lua</file>
</function>