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Player:Say

<function name="Say" parent="Player" type="classfunc"> <description> Forces the player to say whatever the first argument is. Works on bots too. <note>This function ignores the default chat message cooldown</note> </description> <realm>Server</realm> <args> <arg name="text" type="string">The text to force the player to say.</arg> <arg name="teamOnly" type="boolean" default="false">Whether to send this message to our own team only.</arg> </args> </function>