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Shaders/g_bokehblur#520141

<cat>shader</cat> <title>g_bokehblur</title>⤶ <shader> <description>A bokeh blur shader which applies screen blur depending on distance.</description> <parameters> <item name="depthtext" type="IMaterial">The depth texture, usually should be "_rt_FullFrameFB"</item> <item name="focus" type="number">The focus distance?</item> <item name="focusradius" type="number">The focus radius?</item> <item name="size" type="number">The strength of the blur</item> </parameters> </shader>