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drive.PlayerStopDriving

<function name="PlayerStopDriving" parent="drive" type="libraryfunc"> <description>Stops the player from driving anything. ( For example a prop in sandbox )</description> <realm>Shared</realm> <file line="50-L54">lua/includes/modules/drive.lua</file> <args> <arg name="ply" type="Player">The player to affect</arg> </args> </function>