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game.GetMapVersion

<function name="GetMapVersion" parent="game" type="libraryfunc"> <description>Returns the revision (Not to be confused with [VBSP Version](https://developer.valvesoftware.com/wiki/Source_BSP_File_Format#Versions)) of the current map. </description> <realm>Server</realm> <rets> <ret name="" type="number">Revision of the currently loaded map. </ret> </rets> </function>