Revision Difference
gameevent/player_changename#549428
<cat>gameevent</cat>
<title>player_changename</title>
<structure>
<realm>Shared</realm>⤶
<realm>Shared and Menu</realm>⤶
<description>
Called when a player changes their Steam name.
</description>
<fields>
<item type="number" name="userid">The <page text="UserID">Player:UserID</page> of the Player.</item>
<item type="string" name="oldname">The old Name.</item>
<item type="string" name="newname">The new Name.</item>
</fields>
</structure>
# Examples
<example>
<description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description>
<code>
gameevent.Listen( "player_changename" )
hook.Add( "player_changename", "player_changename_example", function( data )
local id = data.userid // Same as Player:UserID() for the speaker
local oldname = data.oldname // The old Name of the Player
local newname = data.newname // The new Name of the Player
// Called when a player changes his Steam name.
end )
</code>
</example>