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gameevent/player_changename#549428

<cat>gameevent</cat> <title>player_changename</title> <structure> <realm>Shared</realm>⤶ <realm>Shared and Menu</realm>⤶ <description> Called when a player changes their Steam name. </description> <fields> <item type="number" name="userid">The <page text="UserID">Player:UserID</page> of the Player.</item> <item type="string" name="oldname">The old Name.</item> <item type="string" name="newname">The new Name.</item> </fields> </structure> # Examples <example> <description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description> <code> gameevent.Listen( "player_changename" ) hook.Add( "player_changename", "player_changename_example", function( data ) local id = data.userid // Same as Player:UserID() for the speaker local oldname = data.oldname // The old Name of the Player local newname = data.newname // The new Name of the Player // Called when a player changes his Steam name. end ) </code> </example>