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render.GetSuperFPTex#513074

<function name="GetSuperFPTex" parent="render" type="libraryfunc">⤶ <description>⤶ Returns a floating point texture the same resolution as the screen.⤶ ⤶ <note>The <page>gmodscreenspace</page> doesn't behave as expected when drawing a floating-point texture to an integer texture (e.g. the default render target). Use an UnlitGeneric material instead</note>⤶ </description>⤶ <realm>Client</realm>⤶ <rets>⤶ <ret name="" type="ITexture">Render target named "__rt_supertexture1"</ret>⤶ </rets>⤶ </function>⤶ ⤶