Revision Difference
util.PrecacheModel#565302
<function name="PrecacheModel" parent="util" type="libraryfunc">
<description>
Precaches a model for later use. Model is cached after being loaded once.
<warning>
Modelprecache is limited to 8192 unique models. When it reaches the limit the game will crash.
</warning>
⤶
<note>Does nothing on the client.</note>⤶
</description>
<realm>Shared</realm>
<args>
<arg name="modelName" type="string">The model to precache.</arg>
</args>
</function>