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util.PrecacheModel#565302

<function name="PrecacheModel" parent="util" type="libraryfunc"> <description> Precaches a model for later use. Model is cached after being loaded once. <warning> Modelprecache is limited to 8192 unique models. When it reaches the limit the game will crash. </warning> ⤶ <note>Does nothing on the client.</note>⤶ </description> <realm>Shared</realm> <args> <arg name="modelName" type="string">The model to precache.</arg> </args> </function>