Garry's Mod Wiki

User Changes: Akabenko

3 Days Ago
Structures/SunInfo - Added enabled boolean.
Enums/IMAGE_FORMAT - Minor Change
4 Days Ago
Enums/IMAGE_FORMAT - Minor Change
Enums/IMAGE_FORMAT - Added hardware depth-stencil formats on x86-64 and main BRANCH. + Minor Change
Enums/IMAGE_FORMAT - R32F is stable and works both without d3d9ex and on Native Linux - dx 92/90. + RGBA32F is stable and works both without d3d9ex and on Native Linux - dx 92/90.
9 Days Ago
Structures/SunInfo - Added overlayColor, overlayMaterial, overlaySize, sunColor, sunMaterial, sunSize. + Minor Change + Minor Change
Structures/SunInfo - Added overlaycolor, overlaysize, sunsize.
30 Days Ago
Enums/STUDIO - Added GM:PreDrawPlayerHands and GM:PostDrawPlayerHands
GM:PostDrawPlayerHands - Added flags arg
GM:PreDrawPlayerHands - Added flags arg
Enums/STUDIO - Added WEAPON:PreDrawViewModel, WEAPON:PostDrawViewModel, GM:PreDrawViewModel and GM:PostDrawViewModel
GM:PreDrawViewModel - Added flags arg
GM:PostDrawViewModel - Added flags arg
WEAPON:PostDrawViewModel - Added flags arg
WEAPON:PreDrawViewModel - Added flags arg
36 Days Ago
Enums/STUDIO - Add WEAPON:ViewModelDrawn.
WEAPON:ViewModelDrawn - Add flags arg.
57 Days Ago
render.GetResolvedFullFrameDepth - Changed code of upgrade depth buffer. IMAGE_FORMAT_R32F works fine for DX90/92/95, Linux, Proton, etc.
3 Months Ago
render.SetRenderTargetEx - Add info about Semantics and MRT + Add info about screenspace_general and MRT + Minor Change + Minor Change
util.GetModelMeshes - Add skin arg
mesh.TexCoord - Warning about crash when 3rd argument is empty. + Minor Change
render.GetFogMaxDensity - Created Page
Shaders/DepthWrite - Removed warning about basetexturetransform
Shaders - DepthWrite desc.
render.GetResolvedFullFrameDepth - Supplemented description of depth write using DepthWrite shader.
Shaders/showz - Change alphadepth type from number to boolean.
Shaders/DepthWrite - Created Page
Enums/IMAGE_FORMAT - Added information that I8 and IA88 do not work on Proton.
mesh.Color - Minor Change
mesh.Specular - Added clarification about the COLOR1 semantic. + Added NOTE about this function not working. + Added comparison with mesh.Color function.
mesh.Color - Added clarification about the COLOR0 semantic.
4 Months Ago
util.IsBoxIntersectingBox - Created Page
5 Months Ago
mesh.TexCoord - 28 August 2025 GMOD update: 4rh, 5rg arg.
Shaders/showz - Minor Change + Minor Change + Minor Change
Shaders - Added desc for showz shader.
Shaders/showz - Created Page + Minor Change
7 Months Ago
render.GetResolvedFullFrameDepth - Added depth buffer improvement code. + Added depth buffer improvement code. + Minor Change + Minor Change + Minor Change
Enums/IMAGE_FORMAT - IMAGE_FORMAT_R32F not working on dx 92 - note
Enums/IMAGE_FORMAT - Minor Change
Enums/IMAGE_FORMAT - Added some image formats
8 Months Ago
Enums/IMAGE_FORMAT - Minor Change + Minor Change