Garry's Mod Wiki

User Changes: Akabenko

8 Days Ago
mesh.Specular - Added: Require `VERTEX_SPECULAR` flag in C++ code of shader.
mesh.Specular - Mesh.Specular works. It's used in Lightmapped_4WayBlend.
11 Days Ago
Enums/IMAGE_FORMAT - Minor Change
Enums/IMAGE_FORMAT - D3DFMT_R8G8B8 is invalid for most modern video cards. Thats why IMAGE_FORMAT_RGB888 and IMAGE_FORMAT_BGR888 is legacy formats. It have fallback to IMAGE_FORMAT_BGRX8888. Removed "Legacy format" desc from stable and worked formats: BGRX5551, GBRA4444, GBRA5551, IMAGE_FORMAT_RGBA16161616. A8 is 8 bit alpha. Added explanation of what "X" is.
29 Days Ago
GM:OnScreenSizeChanged - Added info about calling function when changing MSAA settings
32 Days Ago
game.Get3DSkyboxInfo - Minor Change
game.Get3DSkyboxInfo - Minor Change
game.Get3DSkyboxInfo - Minor Change + Minor Change + Added note aboud not created local player
game.Get3DSkyboxInfo - Added example
game.Get3DSkyboxInfo - Created Page + Minor Change
Structures/Sky3DParams - Created Page
39 Days Ago
game.GetMapVersion - Added second return of BSP version.
42 Days Ago
49 Days Ago
render.GetResolvedFullFrameDepth - Added clarification regarding rendering of two scenes.
Shaders/DepthWrite - Added info about ProjectedTexture
59 Days Ago
Enums/IMAGE_FORMAT - IMAGE_FORMAT_A8 is 8 bit alpha format. Confirmed.
60 Days Ago
game.GetWindSpeed - Created Page + Minor Change + Minor Change
2 Months Ago
Structures/SunInfo - Added enabled boolean.
Enums/IMAGE_FORMAT - Minor Change
Enums/IMAGE_FORMAT - Minor Change
Enums/IMAGE_FORMAT - Added hardware depth-stencil formats on x86-64 and main BRANCH. + Minor Change
Enums/IMAGE_FORMAT - R32F is stable and works both without d3d9ex and on Native Linux - dx 92/90. + RGBA32F is stable and works both without d3d9ex and on Native Linux - dx 92/90.
Structures/SunInfo - Added overlayColor, overlayMaterial, overlaySize, sunColor, sunMaterial, sunSize. + Minor Change + Minor Change
Structures/SunInfo - Added overlaycolor, overlaysize, sunsize.
3 Months Ago
Enums/STUDIO - Added GM:PreDrawPlayerHands and GM:PostDrawPlayerHands
GM:PostDrawPlayerHands - Added flags arg
GM:PreDrawPlayerHands - Added flags arg
Enums/STUDIO - Added WEAPON:PreDrawViewModel, WEAPON:PostDrawViewModel, GM:PreDrawViewModel and GM:PostDrawViewModel
GM:PreDrawViewModel - Added flags arg
GM:PostDrawViewModel - Added flags arg
WEAPON:PostDrawViewModel - Added flags arg
WEAPON:PreDrawViewModel - Added flags arg
Enums/STUDIO - Add WEAPON:ViewModelDrawn.
WEAPON:ViewModelDrawn - Add flags arg.
4 Months Ago
render.GetResolvedFullFrameDepth - Changed code of upgrade depth buffer. IMAGE_FORMAT_R32F works fine for DX90/92/95, Linux, Proton, etc.
5 Months Ago
render.SetRenderTargetEx - Add info about Semantics and MRT + Add info about screenspace_general and MRT + Minor Change + Minor Change
util.GetModelMeshes - Add skin arg
mesh.TexCoord - Warning about crash when 3rd argument is empty. + Minor Change
render.GetFogMaxDensity - Created Page
Shaders/DepthWrite - Removed warning about basetexturetransform
Shaders - DepthWrite desc.
render.GetResolvedFullFrameDepth - Supplemented description of depth write using DepthWrite shader.
Shaders/showz - Change alphadepth type from number to boolean.
Shaders/DepthWrite - Created Page
Enums/IMAGE_FORMAT - Added information that I8 and IA88 do not work on Proton.
mesh.Color - Minor Change
mesh.Specular - Added clarification about the COLOR1 semantic. + Added NOTE about this function not working. + Added comparison with mesh.Color function.
mesh.Color - Added clarification about the COLOR0 semantic.
6 Months Ago
util.IsBoxIntersectingBox - Created Page
7 Months Ago
mesh.TexCoord - 28 August 2025 GMOD update: 4rh, 5rg arg.
Shaders/showz - Minor Change + Minor Change + Minor Change
Shaders - Added desc for showz shader.
Shaders/showz - Created Page + Minor Change
9 Months Ago
render.GetResolvedFullFrameDepth - Added depth buffer improvement code. + Added depth buffer improvement code. + Minor Change + Minor Change + Minor Change
Enums/IMAGE_FORMAT - IMAGE_FORMAT_R32F not working on dx 92 - note
Enums/IMAGE_FORMAT - Minor Change
Enums/IMAGE_FORMAT - Added some image formats
10 Months Ago
Enums/IMAGE_FORMAT - Minor Change + Minor Change