User Changes: Akabenko
| 6 Days Ago | ||||
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Enums/STUDIO -
Added GM:PreDrawPlayerHands and GM:PostDrawPlayerHands
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Akabenko
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GM:PostDrawPlayerHands -
Added flags arg
by
Akabenko
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GM:PreDrawPlayerHands -
Added flags arg
by
Akabenko
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Enums/STUDIO -
Added WEAPON:PreDrawViewModel, WEAPON:PostDrawViewModel, GM:PreDrawViewModel and GM:PostDrawViewModel
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Akabenko
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GM:PreDrawViewModel -
Added flags arg
by
Akabenko
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GM:PostDrawViewModel -
Added flags arg
by
Akabenko
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WEAPON:PostDrawViewModel -
Added flags arg
by
Akabenko
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WEAPON:PreDrawViewModel -
Added flags arg
by
Akabenko
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| 12 Days Ago | ||||
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Enums/STUDIO -
Add WEAPON:ViewModelDrawn.
by
Akabenko
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WEAPON:ViewModelDrawn -
Add flags arg.
by
Akabenko
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| 33 Days Ago | ||||
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render.GetResolvedFullFrameDepth -
Changed code of upgrade depth buffer. IMAGE_FORMAT_R32F works fine for DX90/92/95, Linux, Proton, etc.
by
Akabenko
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| 59 Days Ago | ||||
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render.SetRenderTargetEx -
Add info about Semantics and MRT + Add info about screenspace_general and MRT + Minor Change + Minor Change
by
Akabenko
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| 2 Months Ago | ||||
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util.GetModelMeshes -
Add skin arg
by
Akabenko
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mesh.TexCoord -
Warning about crash when 3rd argument is empty. + Minor Change
by
Akabenko
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render.GetFogMaxDensity -
Created Page
by
Akabenko
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Shaders/DepthWrite -
Removed warning about basetexturetransform
by
Akabenko
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Shaders -
DepthWrite desc.
by
Akabenko
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render.GetResolvedFullFrameDepth -
Supplemented description of depth write using DepthWrite shader.
by
Akabenko
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Shaders/showz -
Change alphadepth type from number to boolean.
by
Akabenko
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Shaders/DepthWrite -
Created Page
by
Akabenko
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| 3 Months Ago | ||||
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Enums/IMAGE_FORMAT -
Added information that I8 and IA88 do not work on Proton.
by
Akabenko
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mesh.Color -
Minor Change
by
Akabenko
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mesh.Specular -
Added clarification about the COLOR1 semantic. + Added NOTE about this function not working. + Added comparison with mesh.Color function.
by
Akabenko
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mesh.Color -
Added clarification about the COLOR0 semantic.
by
Akabenko
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util.IsBoxIntersectingBox -
Created Page
by
Akabenko
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| 4 Months Ago | ||||
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mesh.TexCoord -
28 August 2025 GMOD update: 4rh, 5rg arg.
by
Akabenko
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Shaders/showz -
Minor Change + Minor Change + Minor Change
by
Akabenko
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Shaders -
Added desc for showz shader.
by
Akabenko
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Shaders/showz -
Created Page + Minor Change
by
Akabenko
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| 6 Months Ago | ||||
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render.GetResolvedFullFrameDepth -
Added depth buffer improvement code. + Added depth buffer improvement code. + Minor Change + Minor Change + Minor Change
by
Akabenko
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Enums/IMAGE_FORMAT -
IMAGE_FORMAT_R32F not working on dx 92 - note
by
Akabenko
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Enums/IMAGE_FORMAT -
Minor Change
by
Akabenko
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Enums/IMAGE_FORMAT -
Added some image formats
by
Akabenko
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| 7 Months Ago | ||||
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Enums/IMAGE_FORMAT -
Minor Change + Minor Change
by
Akabenko
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