Revision Difference
3D_Rendering_Functions#561093
<cat>Dev</cat>⤶
<cat>Dev.Ref</cat>⤶
This page lists all 3D rendering functions. These functions will only work when a <page text="3D rendering context">3D Rendering Hooks</page> is available. Rendering context is only available in the current frame, so you cannot draw things from a timer.
<note>The list is not generated automatically, some information may be missed</note>
# See also
<page>cam.Start3D</page>
<page>3D Rendering Hooks</page>
<page>2D Rendering Functions</page>
<page>Render Order</page>
# Functions
- <page>cam.Start3D</page>
- <page>cam.Start3D2D</page>
- <page>Entity:DrawModel</page>
- <page>render.DrawBeam</page>
- <page>render.DrawBox</page>
- <page>render.DrawLine</page>
- <page>render.DrawQuad</page>
- <page>render.DrawQuadEasy</page>
- <page>render.DrawSphere</page>
- <page>render.DrawSprite</page>
- <page>render.DrawWireframeBox</page>
- <page>render.DrawWireframeSphere</page>
- <page>render.SetLightmapTexture</page>
- <page>render.SetMaterial</page>
- <page>render.StartBeam</page>