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3D_Rendering_Functions#561093

<cat>Dev</cat>⤶ <cat>Dev.Ref</cat>⤶ This page lists all 3D rendering functions. These functions will only work when a <page text="3D rendering context">3D Rendering Hooks</page> is available. Rendering context is only available in the current frame, so you cannot draw things from a timer. <note>The list is not generated automatically, some information may be missed</note> # See also <page>cam.Start3D</page> <page>3D Rendering Hooks</page> <page>2D Rendering Functions</page> <page>Render Order</page> # Functions - <page>cam.Start3D</page> - <page>cam.Start3D2D</page> - <page>Entity:DrawModel</page> - <page>render.DrawBeam</page> - <page>render.DrawBox</page> - <page>render.DrawLine</page> - <page>render.DrawQuad</page> - <page>render.DrawQuadEasy</page> - <page>render.DrawSphere</page> - <page>render.DrawSprite</page> - <page>render.DrawWireframeBox</page> - <page>render.DrawWireframeSphere</page> - <page>render.SetLightmapTexture</page> - <page>render.SetMaterial</page> - <page>render.StartBeam</page>