Revision Difference
Addon_Creation#568324
<cat>Dev.Workshop</cat>⤶
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<title>Addon Creation</title>⤶
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# What are Addons?⤶
Addons are modifications (mods) that Garry's Mod automatically loads during the process of loading a map or connecting to a server. Addons can add things like maps, sounds, and enemies. They might also change existing parts of Garry's Mod or even other Addons. ⤶
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# Creating a New Addon⤶
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All Addons, even those downloaded from the Steam Workshop, start as a folder placed in the `garrysmod/addons/` folder of the Garry's Mod installation.⤶
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Your Addon's folder should be named using lowercase letters, numbers, underscores, and dashes.⤶
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| Addon Folder Path | Issues |⤶
|-------------------------------------|-------------------------------------------------------|⤶
| `garrysmod/addons/cool_space_laser` | None! |⤶
| `garrysmod/addons/1990s_nostalgia` | None! |⤶
| `garrysmod/addons/My Cool Addon!` | Capital letters, spaces, and special characters (`!`) |⤶
| `garrysmod/rocket_car` | Placed outside of the `addons/` folder |⤶
| `garrysmod/addons/rocket_car` | None! |⤶
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## Where is Garry's Mod installed?⤶
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You can find your Garry's Mod installation location using the `Manage > Browse local files` context (right click) menu option on Garry's Mod in the Steam library.⤶
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<image src="b2b4c/8df14ed8fb8f4ab.png" size="117380" name="BrowseLocalFiles.png" />⤶
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# Addon Folder Structure⤶
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Addons must follow a predefined folder structure in order to work properly.⤶
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Each Addon's folder structure mimics the folder structure of the core game's files which can be seen in the `garrysmod/` folder. Files in Addons (and in the core game files) are grouped together into folders based on file type.⤶
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The folders you can add to your Addon folder are:⤶
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| Folder Name | Note |⤶
|-------------------------|-------------------------------------------------------------------------------------------|⤶
| `backgrounds` | |⤶
| `data_static` | |⤶
| `gamemodes` | For more information, see <page text="Gamemode Creation">Gamemode_Creation</page> |⤶
| `lua` | For more information, see <page text="Lua Folder Structure">Lua_Folder_Structure</page> |⤶
| `maps` | |⤶
| `materials` | |⤶
| `models` | |⤶
| `particles` | |⤶
| `resource` | |⤶
| `resource/fonts` | For more information, see <page text="Font Usage Guide">Finding_the_Font_Name</page> |⤶
| `resource/localization` | For more information, see <page text="Addon Localization">Addon_Localization</page> |⤶
| `scenes` | |⤶
| `scripts` | |⤶
| `scripts/vehicles` | For more information, see <page text="Vehicle Scripts">Vehicle_Scripts_Information</page> |⤶
| `sound` | Unlike other folder names, `sound` is not plural and does not end in an "s" |⤶
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<note>⤶
Addons only need to include the folders that they actually have files in.⤶
Empty folders don't serve a purpose and should be removed.⤶
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# Publishing Addons to the Steam ⤶
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A full guide on Steam Workshop publishing <page text="can be found here">Workshop_Addon_Creation</page>
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