Revision Difference
Angle:SnapTo#546867
<function name="SnapTo" parent="Angle" type="classfunc">
<description>
Snaps the angle to nearest interval of degrees.
<note>This will modify the original angle too!</note>
</description>
<realm>Shared</realm>
<file line="5-L18">lua/includes/extensions/angle.lua</file>
<args>
<arg name="axis" type="string">The component/axis to snap. Can be either "p"/"pitch", "y"/"yaw" or "r"/"roll".</arg>
<arg name="axis" type="string">The component/axis to snap. Can be either `p`/`pitch`, `y`/`yaw` or `r`/`roll`.</arg>
<arg name="target" type="number">The target angle snap interval</arg>
</args>
<rets>
<ret name="" type="Angle">The snapped angle.</ret>
</rets>
</function>
<example>
<description>Example usage</description>
<code>
print( Angle( 0, 92, 0 ):SnapTo( "y", 90 ) )
print( Angle( 0, 115, 0 ):SnapTo( "y", 45 ) )
print( Angle( 12, 98, 167 ):SnapTo( "p", 30 ):SnapTo( "y", 45 ):SnapTo( "r", 45 ) )
</code>
<output>
```
Angle( 0, 90, 0 )
Angle( 0, 135, 0 )
Angle( 0, 90, -180 )
```
</output>
</example>