Revision Difference
CEffectData:SetColor#550375
<function name="SetColor" parent="CEffectData" type="classfunc">
<description>Sets the "color" of the effect.
All this does is provide an addition 8 bits of data for the effect to use. What this will actually do will vary from effect to effect, depending on how a specific effect uses this given data, if at all.
<note>Internally stored as an integer, but only first 8 bits are networked, effectively limiting this function to 0-255 range.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="color" type="number">Color represented by a byte.</arg>
<arg name="color" type="Number">Color represented by a byte.</arg>
</args>
</function>