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CMoveData:SetFinalStepHeight#567609

<function name="SetFinalStepHeight" parent="CMoveData" type="classfunc"> <description> Sets an internal player movement variable `m_outStepHeight`. </description> <added>2021.06.09</added> <realm>Shared</realm>⤶ <realm>Server</realm>⤶ <args> <arg name="stepHeight" type="number"></arg> </args> </function>