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CNewParticleEffect:GetEffectName#514278

<function name="GetEffectName" parent="CNewParticleEffect" type="classfunc">⤶ <description>Returns the name of the particle effect this system is set to emit.</description>⤶ <realm>Client</realm>⤶ <rets>⤶ <ret name="" type="string">The name of the particle effect.</ret>⤶ </rets>⤶ </function>⤶ ⤶