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CSoundPatch:ChangeVolume#526667

<function name="ChangeVolume" parent="CSoundPatch" type="classfunc"> <description> Adjusts the volume of the sound played.<br/> Appears to only work while the sound is being played. <bug>This function will be ignored if the sound isn't playing</bug>⤶ </description> <realm>Shared</realm> <args> <arg name="volume" type="number">The volume ranges from 0 to 1.</arg> <arg name="deltaTime" type="number" default="0">Time to fade the volume from previous to new value from.</arg> </args> </function>