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CSoundPatch:Stop#568109

<function name="Stop" parent="CSoundPatch" type="classfunc"> <description> Stops the sound from being played. ⤶ <bug issue="3260">This will not work if the entity attached to this sound patch (specified by <page>Global.CreateSound</page>) is invalid.</bug>⤶ </description>⤶ <realm>Shared</realm>⤶ </function>⤶