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DColorMixer:SetPaletteName#568386

<function name="SetPaletteName" parent="DColorMixer" type="panelfunc"> <description> Sets the palette name for this color mixer, making changes to the palette by the player after this function call be saved separately from other palettes. Naturally palettes with the same name will share the changes. </description> <added>2026.08.14</added> <realm>Client and Menu</realm>⤶ <file line="171-L177">lua/vgui/dcolormixer.lua</file>⤶ ⤶ <realm>Client and Menu</realm>⤶ <args> <arg name="name" type="string">The new internal palette name.</arg> </args> </function>