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DHorizontalDivider:SetDragging#568422

<function name="SetDragging" parent="DHorizontalDivider" type="panelfunc"> <description> <internal></internal>⤶ Sets whether the player is dragging the divider or not </description> <realm>Client</realm> <file line="28">lua/vgui/dhorizontaldivider.lua</file>⤶ <args> <arg name="dragonot" type="boolean"></arg> </args> </function>