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Default_Lists#561911

<cat>Dev.Ref</cat> This is a table of default lists returned by <page>list</page><page text=".GetTable">list.GetTable</page> in the Sandbox gamemode. TODO: Examples for use Name | Description | -----|-------------| | DesktopWindows | Context menu icon buttons on the upper left corner of the screen | | PlayerOptionsModel | Models able to be used as Playermodels | | PlayerOptionsAnimations | Animations able to be set for a playermodel's preview | | SkeletonConvertor | Sensorbone defintions for player models used with the Kinect motion sensor (See <page>motionsensor</page>) | ##Spawnmenu lists Name | Description | -----|-------------| | NPC | NPCs spawnable from the NPC tab | | NPCUsableWeapons | Weapons able to be used by NPCs | | OverlayMaterials | Post process screen overlay textures | | PostProcess | Post process lua effects | | SpawnableEntities | SENTs spawnable from the SENT tab. Automatically added with <page>scripted_ents.Register</page> with any meta-created SENT | | TexturizeMaterials | Materials used for the Post Process Texturizers | | Vehicles | Vehicles spawnable from the Vehicles tab | | Weapon | Weapons spawnable from the Weapons tab. Automatically added with <page>weapons.Register</page> with any meta-created SWEP | | ContentCategoryIcons | Custom icons for categories in Spawnmenu tabs |⤶ ##Tool-specific Name | Description | -----|-------------| | BalloonModels | Models spawnable with the Balloon tool | | ButtonModels | Models used for the useable Button tool | | DynamiteModels | Models able to be used as Dynamite | | EffectType | Effects spawnable with the Emitter tool | | HoverballModels | Models able to be used as Hoverballs | | LampModels | Models able to be used as Lamps | | LampTextures | Materials able to be cast as Lamp textures | | OverrideMaterials | Materials applied using the Material tool | | PaintMaterials | Decals paintable with the Paint tool | | PhysicsMaterials | Physics material properties applied with the Physical Properties tool | | RenderFX | Render FX available form the Color tool | | RenderModes | Entity render modes available from the Color tool | | RopeMaterials | Materials used by the Rope tool | | ThrusterEffects | Effects able to be used on Thrusters | | ThrusterModels | Models able to be used as Thrusters | | ThrusterSounds | Sounds able to be used on Thrusters | | trail_materials | Materials used for the Trail tool | | WheelModels | Models able to be used as Wheels |