Revision Difference
ENTITY:ExpressionFinished#525264
<function name="ExpressionFinished" parent="ENTITY" type="hook">
<ishook>yes</ishook>
<realm>Server</realm>
<predicted>No</predicted>
<file line="84">gamemodes/base/entities/entities/base_ai/init.lua</file>
<description>Called when an NPC's expression has finished.</description>⤶
<description>Called when an NPC's expression has finished.⤶
<note>This hook only exists for **ai** type SENTs</note>⤶
</description>⤶
<args>
<arg name="strExp" type="string">The path of the expression.</arg>
</args>
</function>