Revision Difference
ENTITY:OnReloaded#514615
<function name="OnReloaded" parent="ENTITY" type="hook">⤶
<ishook>yes</ishook>⤶
<description>Called when the entity is reloaded by the lua auto-refresh system, i.e. when the developer edits the lua file for the entity while the game is running.</description>⤶
<realm>Shared</realm>⤶
<predicted>No</predicted>⤶
</function>⤶
⤶