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ENTITY:OnReloaded#552806

<function name="OnReloaded" parent="ENTITY" type="hook"> <ishook>yes</ishook>⤶ <description>Called when the entity is reloaded by the lua auto-refresh system, i.e. when the developer edits the lua file for the entity while the game is running.</description> <realm>Shared</realm> <predicted>No</predicted>⤶ </function>