Revision Difference
ENTITY:OnReloaded#552806
<function name="OnReloaded" parent="ENTITY" type="hook">
<ishook>yes</ishook>⤶
<description>Called when the entity is reloaded by the lua auto-refresh system, i.e. when the developer edits the lua file for the entity while the game is running.</description>
<realm>Shared</realm>
<predicted>No</predicted>⤶
</function>