Revision Difference
ENTITY_Hooks#526408
<cat>Ref.Hook</cat>⤶
A list of hooks **only** available for <page>Scripted Entities</page>.⤶
<cat>Hook</cat>⤶
<title>ENTITY</title>⤶
⤶
A list of hooks **only** available for <page>Scripted Entities</page>.⤶
The only exceptions to this rule are <page>ENTITY:RenderOverride</page> and <page>ENTITY:CalcAbsolutePosition</page>, which can also be applied to engine entities.
Some more "hooks" are available for all entities (including engine entities) with the function <page>Entity:AddCallback</page>.
See also: <page>Structures/ENT</page>
<note>The hooks listed here are also dependent on the scripted entity type. For instance, a base scripted entity will not use <page>ENTITY:DoSchedule</page> at all, that is only for scripted NPCs</note>