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Entity:GetEditingData#568229

<function name="GetEditingData" parent="Entity" type="classfunc"> <description> Returns internal data about editable <page>Entity:NetworkVar</page>s. This is used internally by <page>DEntityProperties</page> and <page>Editable Entities</page> system. <note>This function will only work on entities which had <page>Entity:InstallDataTable</page> called on them, which is done automatically for players and all <page>Scripted Entities</page> </note> </description> <realm>Shared</realm> <file line="300-L302">lua/includes/extensions/entity.lua</file>⤶ <rets> <ret name="data" type="table">The internal data</ret> </rets> </function> <example> <description>Example output, if used on a `edit_sun`.</description> <code>local ent = ents.FindByClass("edit_sun")[ 1 ] PrintTable( ent:GetNetworkVars() )</code> <output> ``` overlaycolor: order = 4 title = OverlayColor type = VectorColor overlaysize: max = 200 min = 0 order = 2 title = OverlaySize type = Float suncolor: order = 3 title = SunColor type = VectorColor sunsize: max = 100 min = 0 order = 1 title = SunSize type = Float ``` </output> </example>