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Entity:RemoveFromMotionController#518350

<function name="RemoveFromMotionController" parent="Entity" type="classfunc"> <description> Removes a <page>PhysObj</page>ect from the entity's motion controller so that <page>ENTITY:PhysicsSimulate</page> will no longer be called for given <page>PhysObj</page>ect. You must first create a motion controller with <page>Entity:StartMotionController</page>. <note>Only works on a scripted <page>Entity</page> of anim type</note> </description> <realm>Shared</realm> <args> <arg name="physObj" type="PhysObj">The &lt;page&gt;PhysObj&lt;/page&gt; to remove from the motion controller.</arg> <arg name="physObj" type="PhysObj">The <page>PhysObj</page> to remove from the motion controller.</arg> </args> </function>