Garry's Mod Wiki

Revision Difference

Entity:SetNetworked2Vector#548119

<function name="SetNetworked2Vector" parent="Entity" type="classfunc"> <description> Sets a networked vector value on the entity. The value can then be accessed with <page>Entity:GetNetworked2Vector</page> both from client and server. <deprecated>You should be using <page>Entity:SetNW2Vector</page> instead.</deprecated> <warning>The value will only be updated clientside if the entity is or enters the clients PVS. use <page>Entity:SetNWVector</page> instead</warning>⤶ <note>Running this function clientside will only set it for the client it is called on. The value will only be networked if it isn't the same as the current value and unlike SetNW* the value will only ne networked once and not every 10 seconds.</note> the value will only be networked once and not every 10 seconds.</note> </description> <realm>Shared</realm> <args> <arg name="key" type="string">The key to associate the value with</arg> <arg name="value" type="Vector">The value to set</arg> </args> </function>