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Entity:SetRenderOrigin#567562

<function name="SetRenderOrigin" parent="Entity" type="classfunc"> <description>Set the render origin override, a position where the Entity will be rendered at.</description>⤶ <description>Sets the origin override, a position where the entity will be rendered at. <page>Entity:GetPos</page> will return the value set by this function until the override is disabled. (This is all this does internally)⤶ ⤶ See <page>Entity:SetRenderAngles</page> for the function to manipulate angles.⤶ </description>⤶ <realm>Client</realm> <file line="17">lua/includes/extensions/client/entity.lua</file> <args> <arg name="newOrigin" type="Vector" default="nil">The new origin in world coordinates where the Entity's model will now be rendered at. To disable the override, set to <page>nil</page>.</arg> <arg name="newOrigin" type="Vector|nil" default="nil">The new origin in world coordinates where the entity's model will now be rendered at. To disable the override, set to <page>nil</page>.</arg> </args> </function>