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Enums/ACT#516137

<cat>enum</cat> <enumeration> <description> Enumerations used by functions like <page>Weapon:SendWeaponAnim</page> &amp; <page>Entity:SelectWeightedSequence</page>. <bug issue="3075">Category=No|Some activity enums are unlisted since they do not exist as variables in-game, but still link to existing player animations.</bug> </description> <fields><item key="ACT_INVALID" value="-1</fields> </enumeration> {{EnumField">ACT_RESET|0</item> <item key="ACT_IDLE" value="1}} ⤶ <item key="ACT_IDLE" value="1}} {{EnumField">ACT_TRANSITION|2</item> <item key="ACT_COVER" value="3}} ⤶ <item key="ACT_COVER" value="3}} {{EnumField">ACT_COVER_MED|4</item> <item key="ACT_COVER_LOW" value="5}} ⤶ <item key="ACT_COVER_LOW" value="5}} {{EnumField">ACT_WALK|6</item> <item key="ACT_WALK_AIM" value="7}} ⤶ <item key="ACT_WALK_AIM" value="7}} {{EnumField">ACT_WALK_CROUCH|8</item> <item key="ACT_WALK_CROUCH_AIM" value="9}} ⤶ <item key="ACT_WALK_CROUCH_AIM" value="9}} {{EnumField">ACT_RUN|10</item> <item key="ACT_RUN_AIM" value="11}} ⤶ <item key="ACT_RUN_AIM" value="11}} {{EnumField">ACT_RUN_CROUCH|12</item> <item key="ACT_RUN_CROUCH_AIM" value="13}} ⤶ <item key="ACT_RUN_CROUCH_AIM" value="13}} {{EnumField">ACT_RUN_PROTECTED|14</item> <item key="ACT_SCRIPT_CUSTOM_MOVE" value="15}} ⤶ <item key="ACT_SCRIPT_CUSTOM_MOVE" value="15}} {{EnumField">ACT_RANGE_ATTACK1|16</item> <item key="ACT_RANGE_ATTACK2" value="17}} ⤶ <item key="ACT_RANGE_ATTACK2" value="17}} {{EnumField">ACT_RANGE_ATTACK1_LOW|18</item> <item key="ACT_RANGE_ATTACK2_LOW" value="19}} ⤶ <item key="ACT_RANGE_ATTACK2_LOW" value="19}} {{EnumField">ACT_DIESIMPLE|20</item> <item key="ACT_DIEBACKWARD" value="21}} ⤶ <item key="ACT_DIEBACKWARD" value="21}} {{EnumField">ACT_DIEFORWARD|22</item> <item key="ACT_DIEVIOLENT" value="23}} ⤶ <item key="ACT_DIEVIOLENT" value="23}} {{EnumField">ACT_DIERAGDOLL|24</item> <item key="ACT_FLY" value="25}} ⤶ <item key="ACT_FLY" value="25}} {{EnumField">ACT_HOVER|26</item> <item key="ACT_GLIDE" value="27}} ⤶ <item key="ACT_GLIDE" value="27}} {{EnumField">ACT_SWIM|28</item> <item key="ACT_SWIM_IDLE" value="29}} ⤶ <item key="ACT_SWIM_IDLE" value="29}} {{EnumField">ACT_JUMP|30</item> <item key="ACT_HOP" value="31}} ⤶ <item key="ACT_HOP" value="31}} {{EnumField">ACT_LEAP|32</item> <item key="ACT_LAND" value="33}} ⤶ <item key="ACT_LAND" value="33}} {{EnumField">ACT_CLIMB_UP|34</item> <item key="ACT_CLIMB_DOWN" value="35}} ⤶ <item key="ACT_CLIMB_DOWN" value="35}} {{EnumField">ACT_CLIMB_DISMOUNT|36</item> <item key="ACT_SHIPLADDER_UP" value="37}} ⤶ <item key="ACT_SHIPLADDER_UP" value="37}} {{EnumField">ACT_SHIPLADDER_DOWN|38</item> <item key="ACT_STRAFE_LEFT" value="39}} ⤶ <item key="ACT_STRAFE_LEFT" value="39}} {{EnumField">ACT_STRAFE_RIGHT|40</item> <item key="ACT_ROLL_LEFT" value="41}} ⤶ <item key="ACT_ROLL_LEFT" value="41}} {{EnumField">ACT_ROLL_RIGHT|42</item> <item key="ACT_TURN_LEFT" value="43}} ⤶ <item key="ACT_TURN_LEFT" value="43}} {{EnumField">ACT_TURN_RIGHT|44</item> <item key="ACT_CROUCH" value="45}} ⤶ <item key="ACT_CROUCH" value="45}} {{EnumField">ACT_CROUCHIDLE|46</item> <item key="ACT_STAND" value="47}} ⤶ <item key="ACT_STAND" value="47}} {{EnumField">ACT_USE|48</item> <item key="ACT_SIGNAL1" value="49}} ⤶ <item key="ACT_SIGNAL1" value="49}} {{EnumField">ACT_SIGNAL2|50</item> <item key="ACT_SIGNAL3" value="51}} ⤶ <item key="ACT_SIGNAL3" value="51}} {{EnumField">ACT_SIGNAL_ADVANCE|52</item> <item key="ACT_SIGNAL_FORWARD" value="53}} ⤶ <item key="ACT_SIGNAL_FORWARD" value="53}} {{EnumField">ACT_SIGNAL_GROUP|54</item> <item key="ACT_SIGNAL_HALT" value="55}} ⤶ <item key="ACT_SIGNAL_HALT" value="55}} {{EnumField">ACT_SIGNAL_LEFT|56</item> <item key="ACT_SIGNAL_RIGHT" value="57}} ⤶ <item key="ACT_SIGNAL_RIGHT" value="57}} {{EnumField">ACT_SIGNAL_TAKECOVER|58</item> <item key="ACT_LOOKBACK_RIGHT" value="59}} ⤶ <item key="ACT_LOOKBACK_RIGHT" value="59}} {{EnumField">ACT_LOOKBACK_LEFT|60</item> <item key="ACT_COWER" value="61}} ⤶ <item key="ACT_COWER" value="61}} {{EnumField">ACT_SMALL_FLINCH|62</item> <item key="ACT_BIG_FLINCH" value="63}} ⤶ <item key="ACT_BIG_FLINCH" value="63}} {{EnumField">ACT_MELEE_ATTACK1|64</item> <item key="ACT_MELEE_ATTACK2" value="65}} ⤶ <item key="ACT_MELEE_ATTACK2" value="65}} {{EnumField">ACT_RELOAD|66</item> <item key="ACT_RELOAD_START" value="67}} ⤶ <item key="ACT_RELOAD_START" value="67}} {{EnumField">ACT_RELOAD_FINISH|68</item> <item key="ACT_RELOAD_LOW" value="69}} ⤶ <item key="ACT_RELOAD_LOW" value="69}} {{EnumField">ACT_ARM|70</item> <item key="ACT_DISARM" value="71}} ⤶ <item key="ACT_DISARM" value="71}} {{EnumField">ACT_DROP_WEAPON|72</item> <item key="ACT_DROP_WEAPON_SHOTGUN" value="73}} ⤶ <item key="ACT_DROP_WEAPON_SHOTGUN" value="73}} {{EnumField">ACT_PICKUP_GROUND|74</item> <item key="ACT_PICKUP_RACK" value="75}} ⤶ <item key="ACT_PICKUP_RACK" value="75}} {{EnumField">ACT_IDLE_ANGRY|76</item> <item key="ACT_IDLE_RELAXED" value="77}} ⤶ <item key="ACT_IDLE_RELAXED" value="77}} {{EnumField">ACT_IDLE_STIMULATED|78</item> <item key="ACT_IDLE_AGITATED" value="79}} ⤶ <item key="ACT_IDLE_AGITATED" value="79}} {{EnumField">ACT_IDLE_STEALTH|80</item> <item key="ACT_IDLE_HURT" value="81}} ⤶ <item key="ACT_IDLE_HURT" value="81}} {{EnumField">ACT_WALK_RELAXED|82</item> <item key="ACT_WALK_STIMULATED" value="83}} ⤶ <item key="ACT_WALK_STIMULATED" value="83}} {{EnumField">ACT_WALK_AGITATED|84</item> <item key="ACT_WALK_STEALTH" value="85}} ⤶ <item key="ACT_WALK_STEALTH" value="85}} {{EnumField">ACT_RUN_RELAXED|86</item> <item key="ACT_RUN_STIMULATED" value="87}} ⤶ <item key="ACT_RUN_STIMULATED" value="87}} {{EnumField">ACT_RUN_AGITATED|88</item> <item key="ACT_RUN_STEALTH" value="89}} ⤶ <item key="ACT_RUN_STEALTH" value="89}} {{EnumField">ACT_IDLE_AIM_RELAXED|90</item> <item key="ACT_IDLE_AIM_STIMULATED" value="91}} ⤶ <item key="ACT_IDLE_AIM_STIMULATED" value="91}} {{EnumField">ACT_IDLE_AIM_AGITATED|92</item> <item key="ACT_IDLE_AIM_STEALTH" value="93}} ⤶ <item key="ACT_IDLE_AIM_STEALTH" value="93}} {{EnumField">ACT_WALK_AIM_RELAXED|94</item> <item key="ACT_WALK_AIM_STIMULATED" value="95}} ⤶ <item key="ACT_WALK_AIM_STIMULATED" value="95}} {{EnumField">ACT_WALK_AIM_AGITATED|96</item> <item key="ACT_WALK_AIM_STEALTH" value="97}} ⤶ <item key="ACT_WALK_AIM_STEALTH" value="97}} {{EnumField">ACT_RUN_AIM_RELAXED|98</item> <item key="ACT_RUN_AIM_STIMULATED" value="99}} ⤶ <item key="ACT_RUN_AIM_STIMULATED" value="99}} {{EnumField">ACT_RUN_AIM_AGITATED|100</item> <item key="ACT_RUN_AIM_STEALTH" value="101}} ⤶ <item key="ACT_RUN_AIM_STEALTH" value="101}} {{EnumField">ACT_CROUCHIDLE_STIMULATED|102</item> <item key="ACT_CROUCHIDLE_AIM_STIMULATED" value="103}} ⤶ <item key="ACT_CROUCHIDLE_AIM_STIMULATED" value="103}} {{EnumField">ACT_CROUCHIDLE_AGITATED|104</item> <item key="ACT_WALK_HURT" value="105}} ⤶ <item key="ACT_WALK_HURT" value="105}} {{EnumField">ACT_RUN_HURT|106</item> <item key="ACT_SPECIAL_ATTACK1" value="107}} ⤶ <item key="ACT_SPECIAL_ATTACK1" value="107}} {{EnumField">ACT_SPECIAL_ATTACK2|108</item> <item key="ACT_COMBAT_IDLE" value="109}} ⤶ <item key="ACT_COMBAT_IDLE" value="109}} {{EnumField">ACT_WALK_SCARED|110</item> <item key="ACT_RUN_SCARED" value="111}} ⤶ <item key="ACT_RUN_SCARED" value="111}} {{EnumField">ACT_VICTORY_DANCE|112</item> <item key="ACT_DIE_HEADSHOT" value="113}} ⤶ <item key="ACT_DIE_HEADSHOT" value="113}} {{EnumField">ACT_DIE_CHESTSHOT|114</item> <item key="ACT_DIE_GUTSHOT" value="115}} ⤶ <item key="ACT_DIE_GUTSHOT" value="115}} {{EnumField">ACT_DIE_BACKSHOT|116</item> <item key="ACT_FLINCH_HEAD" value="117}} ⤶ <item key="ACT_FLINCH_HEAD" value="117}} {{EnumField">ACT_FLINCH_CHEST|118</item> <item key="ACT_FLINCH_STOMACH" value="119}} ⤶ <item key="ACT_FLINCH_STOMACH" value="119}} {{EnumField">ACT_FLINCH_LEFTARM|120</item> <item key="ACT_FLINCH_RIGHTARM" value="121}} ⤶ <item key="ACT_FLINCH_RIGHTARM" value="121}} {{EnumField">ACT_FLINCH_LEFTLEG|122</item> <item key="ACT_FLINCH_RIGHTLEG" value="123}} ⤶ <item key="ACT_FLINCH_RIGHTLEG" value="123}} {{EnumField">ACT_FLINCH_PHYSICS|124</item> <item key="ACT_IDLE_ON_FIRE" value="125}} ⤶ <item key="ACT_IDLE_ON_FIRE" value="125}} {{EnumField">ACT_WALK_ON_FIRE|126</item> <item key="ACT_RUN_ON_FIRE" value="127}} ⤶ <item key="ACT_RUN_ON_FIRE" value="127}} {{EnumField">ACT_RAPPEL_LOOP|128</item> <item key="ACT_180_LEFT" value="129}} ⤶ <item key="ACT_180_LEFT" value="129}} {{EnumField">ACT_180_RIGHT|130</item> <item key="ACT_90_LEFT" value="131}} ⤶ <item key="ACT_90_LEFT" value="131}} {{EnumField">ACT_90_RIGHT|132</item> <item key="ACT_STEP_LEFT" value="133}} ⤶ <item key="ACT_STEP_LEFT" value="133}} {{EnumField">ACT_STEP_RIGHT|134</item> <item key="ACT_STEP_BACK" value="135}} ⤶ <item key="ACT_STEP_BACK" value="135}} {{EnumField">ACT_STEP_FORE|136</item> <item key="ACT_GESTURE_RANGE_ATTACK1" value="137}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK1" value="137}} {{EnumField">ACT_GESTURE_RANGE_ATTACK2|138</item> <item key="ACT_GESTURE_MELEE_ATTACK1" value="139}} ⤶ <item key="ACT_GESTURE_MELEE_ATTACK1" value="139}} {{EnumField">ACT_GESTURE_MELEE_ATTACK2|140</item> <item key="ACT_GESTURE_RANGE_ATTACK1_LOW" value="141}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK1_LOW" value="141}} {{EnumField">ACT_GESTURE_RANGE_ATTACK2_LOW|142</item> <item key="ACT_MELEE_ATTACK_SWING_GESTURE" value="143}} ⤶ <item key="ACT_MELEE_ATTACK_SWING_GESTURE" value="143}} {{EnumField">ACT_GESTURE_SMALL_FLINCH|144</item> <item key="ACT_GESTURE_BIG_FLINCH" value="145}} ⤶ <item key="ACT_GESTURE_BIG_FLINCH" value="145}} {{EnumField">ACT_GESTURE_FLINCH_BLAST|146</item> <item key="ACT_GESTURE_FLINCH_BLAST_SHOTGUN" value="147}} ⤶ <item key="ACT_GESTURE_FLINCH_BLAST_SHOTGUN" value="147}} {{EnumField">ACT_GESTURE_FLINCH_BLAST_DAMAGED|148</item> <item key="ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN" value="149}} ⤶ <item key="ACT_GESTURE_FLINCH_BLAST_DAMAGED_SHOTGUN" value="149}} {{EnumField">ACT_GESTURE_FLINCH_HEAD|150</item> <item key="ACT_GESTURE_FLINCH_CHEST" value="151}} ⤶ <item key="ACT_GESTURE_FLINCH_CHEST" value="151}} {{EnumField">ACT_GESTURE_FLINCH_STOMACH|152</item> <item key="ACT_GESTURE_FLINCH_LEFTARM" value="153}} ⤶ <item key="ACT_GESTURE_FLINCH_LEFTARM" value="153}} {{EnumField">ACT_GESTURE_FLINCH_RIGHTARM|154</item> <item key="ACT_GESTURE_FLINCH_LEFTLEG" value="155}} ⤶ <item key="ACT_GESTURE_FLINCH_LEFTLEG" value="155}} {{EnumField">ACT_GESTURE_FLINCH_RIGHTLEG|156</item> <item key="ACT_GESTURE_TURN_LEFT" value="157}} ⤶ <item key="ACT_GESTURE_TURN_LEFT" value="157}} {{EnumField">ACT_GESTURE_TURN_RIGHT|158</item> <item key="ACT_GESTURE_TURN_LEFT45" value="159}} ⤶ <item key="ACT_GESTURE_TURN_LEFT45" value="159}} {{EnumField">ACT_GESTURE_TURN_RIGHT45|160</item> <item key="ACT_GESTURE_TURN_LEFT90" value="161}} ⤶ <item key="ACT_GESTURE_TURN_LEFT90" value="161}} {{EnumField">ACT_GESTURE_TURN_RIGHT90|162</item> <item key="ACT_GESTURE_TURN_LEFT45_FLAT" value="163}} ⤶ <item key="ACT_GESTURE_TURN_LEFT45_FLAT" value="163}} {{EnumField">ACT_GESTURE_TURN_RIGHT45_FLAT|164</item> <item key="ACT_GESTURE_TURN_LEFT90_FLAT" value="165}} ⤶ <item key="ACT_GESTURE_TURN_LEFT90_FLAT" value="165}} {{EnumField">ACT_GESTURE_TURN_RIGHT90_FLAT|166</item> <item key="ACT_BARNACLE_HIT" value="167}} ⤶ <item key="ACT_BARNACLE_HIT" value="167}} {{EnumField">ACT_BARNACLE_PULL|168</item> <item key="ACT_BARNACLE_CHOMP" value="169}} ⤶ <item key="ACT_BARNACLE_CHOMP" value="169}} {{EnumField">ACT_BARNACLE_CHEW|170</item> <item key="ACT_DO_NOT_DISTURB" value="171}} ⤶ <item key="ACT_DO_NOT_DISTURB" value="171}} {{EnumField">ACT_VM_DRAW|172</item> <item key="ACT_VM_HOLSTER" value="173}} ⤶ <item key="ACT_VM_HOLSTER" value="173}} {{EnumField">ACT_VM_IDLE|174</item> <item key="ACT_VM_FIDGET" value="175}} ⤶ <item key="ACT_VM_FIDGET" value="175}} {{EnumField">ACT_VM_PULLBACK|176</item> <item key="ACT_VM_PULLBACK_HIGH" value="177}} ⤶ <item key="ACT_VM_PULLBACK_HIGH" value="177}} {{EnumField">ACT_VM_PULLBACK_LOW|178</item> <item key="ACT_VM_THROW" value="179}} ⤶ <item key="ACT_VM_THROW" value="179}} {{EnumField">ACT_VM_PULLPIN|180</item> <item key="ACT_VM_PRIMARYATTACK" value="181}} ⤶ <item key="ACT_VM_PRIMARYATTACK" value="181}} {{EnumField">ACT_VM_SECONDARYATTACK|182</item> <item key="ACT_VM_RELOAD" value="183}} ⤶ <item key="ACT_VM_RELOAD" value="183}} {{EnumField">ACT_VM_DRYFIRE|186</item> <item key="ACT_VM_HITLEFT" value="187}} ⤶ <item key="ACT_VM_HITLEFT" value="187}} {{EnumField">ACT_VM_HITLEFT2|188</item> <item key="ACT_VM_HITRIGHT" value="189}} ⤶ <item key="ACT_VM_HITRIGHT" value="189}} {{EnumField">ACT_VM_HITRIGHT2|190</item> <item key="ACT_VM_HITCENTER" value="191}} ⤶ <item key="ACT_VM_HITCENTER" value="191}} {{EnumField">ACT_VM_HITCENTER2|192</item> <item key="ACT_VM_MISSLEFT" value="193}} ⤶ <item key="ACT_VM_MISSLEFT" value="193}} {{EnumField">ACT_VM_MISSLEFT2|194</item> <item key="ACT_VM_MISSRIGHT" value="195}} ⤶ <item key="ACT_VM_MISSRIGHT" value="195}} {{EnumField">ACT_VM_MISSRIGHT2|196</item> <item key="ACT_VM_MISSCENTER" value="197}} ⤶ <item key="ACT_VM_MISSCENTER" value="197}} {{EnumField">ACT_VM_MISSCENTER2|198</item> <item key="ACT_VM_HAULBACK" value="199}} ⤶ <item key="ACT_VM_HAULBACK" value="199}} {{EnumField">ACT_VM_SWINGHARD|200</item> <item key="ACT_VM_SWINGMISS" value="201}} ⤶ <item key="ACT_VM_SWINGMISS" value="201}} {{EnumField">ACT_VM_SWINGHIT|202</item> <item key="ACT_VM_IDLE_TO_LOWERED" value="203}} ⤶ <item key="ACT_VM_IDLE_TO_LOWERED" value="203}} {{EnumField">ACT_VM_IDLE_LOWERED|204</item> <item key="ACT_VM_LOWERED_TO_IDLE" value="205}} ⤶ <item key="ACT_VM_LOWERED_TO_IDLE" value="205}} {{EnumField">ACT_VM_RECOIL1|206</item> <item key="ACT_VM_RECOIL2" value="207}} ⤶ <item key="ACT_VM_RECOIL2" value="207}} {{EnumField">ACT_VM_RECOIL3|208</item> <item key="ACT_VM_PICKUP" value="209}} ⤶ <item key="ACT_VM_PICKUP" value="209}} {{EnumField">ACT_VM_RELEASE|210</item> <item key="ACT_VM_ATTACH_SILENCER" value="211}} ⤶ <item key="ACT_VM_ATTACH_SILENCER" value="211}} {{EnumField">ACT_VM_DETACH_SILENCER|212</item> <item key="ACT_SLAM_STICKWALL_IDLE" value="229}} ⤶ <item key="ACT_SLAM_STICKWALL_IDLE" value="229}} {{EnumField">ACT_SLAM_STICKWALL_ND_IDLE|230</item> <item key="ACT_SLAM_STICKWALL_ATTACH" value="231}} ⤶ <item key="ACT_SLAM_STICKWALL_ATTACH" value="231}} {{EnumField">ACT_SLAM_STICKWALL_ATTACH2|232</item> <item key="ACT_SLAM_STICKWALL_ND_ATTACH" value="233}} ⤶ <item key="ACT_SLAM_STICKWALL_ND_ATTACH" value="233}} {{EnumField">ACT_SLAM_STICKWALL_ND_ATTACH2|234</item> <item key="ACT_SLAM_STICKWALL_DETONATE" value="235}} ⤶ <item key="ACT_SLAM_STICKWALL_DETONATE" value="235}} {{EnumField">ACT_SLAM_STICKWALL_DETONATOR_HOLSTER|236</item> <item key="ACT_SLAM_STICKWALL_DRAW" value="237}} ⤶ <item key="ACT_SLAM_STICKWALL_DRAW" value="237}} {{EnumField">ACT_SLAM_STICKWALL_ND_DRAW|238</item> <item key="ACT_SLAM_STICKWALL_TO_THROW" value="239}} ⤶ <item key="ACT_SLAM_STICKWALL_TO_THROW" value="239}} {{EnumField">ACT_SLAM_STICKWALL_TO_THROW_ND|240</item> <item key="ACT_SLAM_STICKWALL_TO_TRIPMINE_ND" value="241}} ⤶ <item key="ACT_SLAM_STICKWALL_TO_TRIPMINE_ND" value="241}} {{EnumField">ACT_SLAM_THROW_IDLE|242</item> <item key="ACT_SLAM_THROW_ND_IDLE" value="243}} ⤶ <item key="ACT_SLAM_THROW_ND_IDLE" value="243}} {{EnumField">ACT_SLAM_THROW_THROW|244</item> <item key="ACT_SLAM_THROW_THROW2" value="245}} ⤶ <item key="ACT_SLAM_THROW_THROW2" value="245}} {{EnumField">ACT_SLAM_THROW_THROW_ND|246</item> <item key="ACT_SLAM_THROW_THROW_ND2" value="247}} ⤶ <item key="ACT_SLAM_THROW_THROW_ND2" value="247}} {{EnumField">ACT_SLAM_THROW_DRAW|248</item> <item key="ACT_SLAM_THROW_ND_DRAW" value="249}} ⤶ <item key="ACT_SLAM_THROW_ND_DRAW" value="249}} {{EnumField">ACT_SLAM_THROW_TO_STICKWALL|250</item> <item key="ACT_SLAM_THROW_TO_STICKWALL_ND" value="251}} ⤶ <item key="ACT_SLAM_THROW_TO_STICKWALL_ND" value="251}} {{EnumField">ACT_SLAM_THROW_DETONATE|252</item> <item key="ACT_SLAM_THROW_DETONATOR_HOLSTER" value="253}} ⤶ <item key="ACT_SLAM_THROW_DETONATOR_HOLSTER" value="253}} {{EnumField">ACT_SLAM_THROW_TO_TRIPMINE_ND|254</item> <item key="ACT_SLAM_TRIPMINE_IDLE" value="255}} ⤶ <item key="ACT_SLAM_TRIPMINE_IDLE" value="255}} {{EnumField">ACT_SLAM_TRIPMINE_DRAW|256</item> <item key="ACT_SLAM_TRIPMINE_ATTACH" value="257}} ⤶ <item key="ACT_SLAM_TRIPMINE_ATTACH" value="257}} {{EnumField">ACT_SLAM_TRIPMINE_ATTACH2|258</item> <item key="ACT_SLAM_TRIPMINE_TO_STICKWALL_ND" value="259}} ⤶ <item key="ACT_SLAM_TRIPMINE_TO_STICKWALL_ND" value="259}} {{EnumField">ACT_SLAM_TRIPMINE_TO_THROW_ND|260</item> <item key="ACT_SLAM_DETONATOR_IDLE" value="261}} ⤶ <item key="ACT_SLAM_DETONATOR_IDLE" value="261}} {{EnumField">ACT_SLAM_DETONATOR_DRAW|262</item> <item key="ACT_SLAM_DETONATOR_DETONATE" value="263}} ⤶ <item key="ACT_SLAM_DETONATOR_DETONATE" value="263}} {{EnumField">ACT_SLAM_DETONATOR_HOLSTER|264</item> <item key="ACT_SLAM_DETONATOR_STICKWALL_DRAW" value="265}} ⤶ <item key="ACT_SLAM_DETONATOR_STICKWALL_DRAW" value="265}} {{EnumField">ACT_SLAM_DETONATOR_THROW_DRAW|266</item> <item key="ACT_SHOTGUN_RELOAD_START" value="267}} ⤶ <item key="ACT_SHOTGUN_RELOAD_START" value="267}} {{EnumField">ACT_SHOTGUN_RELOAD_FINISH|268</item> <item key="ACT_SHOTGUN_PUMP" value="269}} ⤶ <item key="ACT_SHOTGUN_PUMP" value="269}} {{EnumField">ACT_SMG2_IDLE2|270</item> <item key="ACT_SMG2_FIRE2" value="271}} ⤶ <item key="ACT_SMG2_FIRE2" value="271}} {{EnumField">ACT_SMG2_DRAW2|272</item> <item key="ACT_SMG2_RELOAD2" value="273}} ⤶ <item key="ACT_SMG2_RELOAD2" value="273}} {{EnumField">ACT_SMG2_DRYFIRE2|274</item> <item key="ACT_SMG2_TOAUTO" value="275}} ⤶ <item key="ACT_SMG2_TOAUTO" value="275}} {{EnumField">ACT_SMG2_TOBURST|276</item> <item key="ACT_PHYSCANNON_UPGRADE" value="277}} ⤶ <item key="ACT_PHYSCANNON_UPGRADE" value="277}} {{EnumField">ACT_RANGE_ATTACK_AR1|278</item> <item key="ACT_RANGE_ATTACK_AR2" value="279}} ⤶ <item key="ACT_RANGE_ATTACK_AR2" value="279}} {{EnumField">ACT_RANGE_ATTACK_AR2_LOW|280</item> <item key="ACT_RANGE_ATTACK_AR2_GRENADE" value="281}} ⤶ <item key="ACT_RANGE_ATTACK_AR2_GRENADE" value="281}} {{EnumField">ACT_RANGE_ATTACK_HMG1|282</item> <item key="ACT_RANGE_ATTACK_ML" value="283}} ⤶ <item key="ACT_RANGE_ATTACK_ML" value="283}} {{EnumField">ACT_RANGE_ATTACK_SMG1|284</item> <item key="ACT_RANGE_ATTACK_SMG1_LOW" value="285}} ⤶ <item key="ACT_RANGE_ATTACK_SMG1_LOW" value="285}} {{EnumField">ACT_RANGE_ATTACK_SMG2|286</item> <item key="ACT_RANGE_ATTACK_SHOTGUN" value="287}} ⤶ <item key="ACT_RANGE_ATTACK_SHOTGUN" value="287}} {{EnumField">ACT_RANGE_ATTACK_SHOTGUN_LOW|288</item> <item key="ACT_RANGE_ATTACK_PISTOL" value="289}} ⤶ <item key="ACT_RANGE_ATTACK_PISTOL" value="289}} {{EnumField">ACT_RANGE_ATTACK_PISTOL_LOW|290</item> <item key="ACT_RANGE_ATTACK_SLAM" value="291}} ⤶ <item key="ACT_RANGE_ATTACK_SLAM" value="291}} {{EnumField">ACT_RANGE_ATTACK_TRIPWIRE|292</item> <item key="ACT_RANGE_ATTACK_THROW" value="293}} ⤶ <item key="ACT_RANGE_ATTACK_THROW" value="293}} {{EnumField">ACT_RANGE_ATTACK_SNIPER_RIFLE|294</item> <item key="ACT_RANGE_ATTACK_RPG" value="295}} ⤶ <item key="ACT_RANGE_ATTACK_RPG" value="295}} {{EnumField">ACT_MELEE_ATTACK_SWING|296</item> <item key="ACT_RANGE_AIM_LOW" value="297}} ⤶ <item key="ACT_RANGE_AIM_LOW" value="297}} {{EnumField">ACT_RANGE_AIM_SMG1_LOW|298</item> <item key="ACT_RANGE_AIM_PISTOL_LOW" value="299}} ⤶ <item key="ACT_RANGE_AIM_PISTOL_LOW" value="299}} {{EnumField">ACT_RANGE_AIM_AR2_LOW|300</item> <item key="ACT_COVER_PISTOL_LOW" value="301}} ⤶ <item key="ACT_COVER_PISTOL_LOW" value="301}} {{EnumField">ACT_COVER_SMG1_LOW|302</item> <item key="ACT_GESTURE_RANGE_ATTACK_AR1" value="303}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK_AR1" value="303}} {{EnumField">ACT_GESTURE_RANGE_ATTACK_AR2|304</item> <item key="ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE" value="305}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK_AR2_GRENADE" value="305}} {{EnumField">ACT_GESTURE_RANGE_ATTACK_HMG1|306</item> <item key="ACT_GESTURE_RANGE_ATTACK_ML" value="307}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK_ML" value="307}} {{EnumField">ACT_GESTURE_RANGE_ATTACK_SMG1|308</item> <item key="ACT_GESTURE_RANGE_ATTACK_SMG1_LOW" value="309}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK_SMG1_LOW" value="309}} {{EnumField">ACT_GESTURE_RANGE_ATTACK_SMG2|310</item> <item key="ACT_GESTURE_RANGE_ATTACK_SHOTGUN" value="311}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK_SHOTGUN" value="311}} {{EnumField">ACT_GESTURE_RANGE_ATTACK_PISTOL|312</item> <item key="ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW" value="313}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK_PISTOL_LOW" value="313}} {{EnumField">ACT_GESTURE_RANGE_ATTACK_SLAM|314</item> <item key="ACT_GESTURE_RANGE_ATTACK_TRIPWIRE" value="315}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK_TRIPWIRE" value="315}} {{EnumField">ACT_GESTURE_RANGE_ATTACK_THROW|316</item> <item key="ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE" value="317}} ⤶ <item key="ACT_GESTURE_RANGE_ATTACK_SNIPER_RIFLE" value="317}} {{EnumField">ACT_GESTURE_MELEE_ATTACK_SWING|318</item> <item key="ACT_IDLE_RIFLE" value="319}} ⤶ <item key="ACT_IDLE_RIFLE" value="319}} {{EnumField">ACT_IDLE_SMG1|320</item> <item key="ACT_IDLE_ANGRY_SMG1" value="321}} ⤶ <item key="ACT_IDLE_ANGRY_SMG1" value="321}} {{EnumField">ACT_IDLE_PISTOL|322</item> <item key="ACT_IDLE_ANGRY_PISTOL" value="323}} ⤶ <item key="ACT_IDLE_ANGRY_PISTOL" value="323}} {{EnumField">ACT_IDLE_ANGRY_SHOTGUN|324</item> <item key="ACT_IDLE_STEALTH_PISTOL" value="325}} ⤶ <item key="ACT_IDLE_STEALTH_PISTOL" value="325}} {{EnumField">ACT_IDLE_PACKAGE|326</item> <item key="ACT_WALK_PACKAGE" value="327}} ⤶ <item key="ACT_WALK_PACKAGE" value="327}} {{EnumField">ACT_IDLE_SUITCASE|328</item> <item key="ACT_WALK_SUITCASE" value="329}} ⤶ <item key="ACT_WALK_SUITCASE" value="329}} {{EnumField">ACT_IDLE_SMG1_RELAXED|330</item> <item key="ACT_IDLE_SMG1_STIMULATED" value="331}} ⤶ <item key="ACT_IDLE_SMG1_STIMULATED" value="331}} {{EnumField">ACT_WALK_RIFLE_RELAXED|332</item> <item key="ACT_RUN_RIFLE_RELAXED" value="333}} ⤶ <item key="ACT_RUN_RIFLE_RELAXED" value="333}} {{EnumField">ACT_WALK_RIFLE_STIMULATED|334</item> <item key="ACT_RUN_RIFLE_STIMULATED" value="335}} ⤶ <item key="ACT_RUN_RIFLE_STIMULATED" value="335}} {{EnumField">ACT_IDLE_AIM_RIFLE_STIMULATED|336</item> <item key="ACT_WALK_AIM_RIFLE_STIMULATED" value="337}} ⤶ <item key="ACT_WALK_AIM_RIFLE_STIMULATED" value="337}} {{EnumField">ACT_RUN_AIM_RIFLE_STIMULATED|338</item> <item key="ACT_IDLE_SHOTGUN_RELAXED" value="339}} ⤶ <item key="ACT_IDLE_SHOTGUN_RELAXED" value="339}} {{EnumField">ACT_IDLE_SHOTGUN_STIMULATED|340</item> <item key="ACT_IDLE_SHOTGUN_AGITATED" value="341}} ⤶ <item key="ACT_IDLE_SHOTGUN_AGITATED" value="341}} {{EnumField">ACT_WALK_ANGRY|342</item> <item key="ACT_POLICE_HARASS1" value="343}} ⤶ <item key="ACT_POLICE_HARASS1" value="343}} {{EnumField">ACT_POLICE_HARASS2|344</item> <item key="ACT_IDLE_MANNEDGUN" value="345}} ⤶ <item key="ACT_IDLE_MANNEDGUN" value="345}} {{EnumField">ACT_IDLE_MELEE|346</item> <item key="ACT_IDLE_ANGRY_MELEE" value="347}} ⤶ <item key="ACT_IDLE_ANGRY_MELEE" value="347}} {{EnumField">ACT_IDLE_RPG_RELAXED|348</item> <item key="ACT_IDLE_RPG" value="349}} ⤶ <item key="ACT_IDLE_RPG" value="349}} {{EnumField">ACT_IDLE_ANGRY_RPG|350</item> <item key="ACT_COVER_LOW_RPG" value="351}} ⤶ <item key="ACT_COVER_LOW_RPG" value="351}} {{EnumField">ACT_WALK_RPG|352</item> <item key="ACT_RUN_RPG" value="353}} ⤶ <item key="ACT_RUN_RPG" value="353}} {{EnumField">ACT_WALK_CROUCH_RPG|354</item> <item key="ACT_RUN_CROUCH_RPG" value="355}} ⤶ <item key="ACT_RUN_CROUCH_RPG" value="355}} {{EnumField">ACT_WALK_RPG_RELAXED|356</item> <item key="ACT_RUN_RPG_RELAXED" value="357}} ⤶ <item key="ACT_RUN_RPG_RELAXED" value="357}} {{EnumField">ACT_WALK_RIFLE|358</item> <item key="ACT_WALK_AIM_RIFLE" value="359}} ⤶ <item key="ACT_WALK_AIM_RIFLE" value="359}} {{EnumField">ACT_WALK_CROUCH_RIFLE|360</item> <item key="ACT_WALK_CROUCH_AIM_RIFLE" value="361}} ⤶ <item key="ACT_WALK_CROUCH_AIM_RIFLE" value="361}} {{EnumField">ACT_RUN_RIFLE|362</item> <item key="ACT_RUN_AIM_RIFLE" value="363}} ⤶ <item key="ACT_RUN_AIM_RIFLE" value="363}} {{EnumField">ACT_RUN_CROUCH_RIFLE|364</item> <item key="ACT_RUN_CROUCH_AIM_RIFLE" value="365}} ⤶ <item key="ACT_RUN_CROUCH_AIM_RIFLE" value="365}} {{EnumField">ACT_RUN_STEALTH_PISTOL|366</item> <item key="ACT_WALK_AIM_SHOTGUN" value="367}} ⤶ <item key="ACT_WALK_AIM_SHOTGUN" value="367}} {{EnumField">ACT_RUN_AIM_SHOTGUN|368</item> <item key="ACT_WALK_PISTOL" value="369}} ⤶ <item key="ACT_WALK_PISTOL" value="369}} {{EnumField">ACT_RUN_PISTOL|370</item> <item key="ACT_WALK_AIM_PISTOL" value="371}} ⤶ <item key="ACT_WALK_AIM_PISTOL" value="371}} {{EnumField">ACT_RUN_AIM_PISTOL|372</item> <item key="ACT_WALK_STEALTH_PISTOL" value="373}} ⤶ <item key="ACT_WALK_STEALTH_PISTOL" value="373}} {{EnumField">ACT_WALK_AIM_STEALTH_PISTOL|374</item> <item key="ACT_RUN_AIM_STEALTH_PISTOL" value="375}} ⤶ <item key="ACT_RUN_AIM_STEALTH_PISTOL" value="375}} {{EnumField">ACT_RELOAD_PISTOL|376</item> <item key="ACT_RELOAD_PISTOL_LOW" value="377}} ⤶ <item key="ACT_RELOAD_PISTOL_LOW" value="377}} {{EnumField">ACT_RELOAD_SMG1|378</item> <item key="ACT_RELOAD_SMG1_LOW" value="379}} ⤶ <item key="ACT_RELOAD_SMG1_LOW" value="379}} {{EnumField">ACT_RELOAD_SHOTGUN|380</item> <item key="ACT_RELOAD_SHOTGUN_LOW" value="381}} ⤶ <item key="ACT_RELOAD_SHOTGUN_LOW" value="381}} {{EnumField">ACT_GESTURE_RELOAD|382</item> <item key="ACT_GESTURE_RELOAD_PISTOL" value="383}} ⤶ <item key="ACT_GESTURE_RELOAD_PISTOL" value="383}} {{EnumField">ACT_GESTURE_RELOAD_SMG1|384</item> <item key="ACT_GESTURE_RELOAD_SHOTGUN" value="385}} ⤶ <item key="ACT_GESTURE_RELOAD_SHOTGUN" value="385}} {{EnumField">ACT_BUSY_LEAN_LEFT|386</item> <item key="ACT_BUSY_LEAN_LEFT_ENTRY" value="387}} ⤶ <item key="ACT_BUSY_LEAN_LEFT_ENTRY" value="387}} {{EnumField">ACT_BUSY_LEAN_LEFT_EXIT|388</item> <item key="ACT_BUSY_LEAN_BACK" value="389}} ⤶ <item key="ACT_BUSY_LEAN_BACK" value="389}} {{EnumField">ACT_BUSY_LEAN_BACK_ENTRY|390</item> <item key="ACT_BUSY_LEAN_BACK_EXIT" value="391}} ⤶ <item key="ACT_BUSY_LEAN_BACK_EXIT" value="391}} {{EnumField">ACT_BUSY_SIT_GROUND|392</item> <item key="ACT_BUSY_SIT_GROUND_ENTRY" value="393}} ⤶ <item key="ACT_BUSY_SIT_GROUND_ENTRY" value="393}} {{EnumField">ACT_BUSY_SIT_GROUND_EXIT|394</item> <item key="ACT_BUSY_SIT_CHAIR" value="395}} ⤶ <item key="ACT_BUSY_SIT_CHAIR" value="395}} {{EnumField">ACT_BUSY_SIT_CHAIR_ENTRY|396</item> <item key="ACT_BUSY_SIT_CHAIR_EXIT" value="397}} ⤶ <item key="ACT_BUSY_SIT_CHAIR_EXIT" value="397}} {{EnumField">ACT_BUSY_STAND|398</item> <item key="ACT_BUSY_QUEUE" value="399}} ⤶ <item key="ACT_BUSY_QUEUE" value="399}} {{EnumField">ACT_DUCK_DODGE|400</item> <item key="ACT_DIE_BARNACLE_SWALLOW" value="401}} ⤶ <item key="ACT_DIE_BARNACLE_SWALLOW" value="401}} {{EnumField">ACT_GESTURE_BARNACLE_STRANGLE|402</item> <item key="ACT_PHYSCANNON_DETACH" value="403}} ⤶ <item key="ACT_PHYSCANNON_DETACH" value="403}} {{EnumField">ACT_PHYSCANNON_ANIMATE|404</item> <item key="ACT_PHYSCANNON_ANIMATE_PRE" value="405}} ⤶ <item key="ACT_PHYSCANNON_ANIMATE_PRE" value="405}} {{EnumField">ACT_PHYSCANNON_ANIMATE_POST|406</item> <item key="ACT_DIE_FRONTSIDE" value="407}} ⤶ <item key="ACT_DIE_FRONTSIDE" value="407}} {{EnumField">ACT_DIE_RIGHTSIDE|408</item> <item key="ACT_DIE_BACKSIDE" value="409}} ⤶ <item key="ACT_DIE_BACKSIDE" value="409}} {{EnumField">ACT_DIE_LEFTSIDE|410</item> <item key="ACT_OPEN_DOOR" value="411}} ⤶ <item key="ACT_OPEN_DOOR" value="411}} {{EnumField">ACT_DI_ALYX_ZOMBIE_MELEE|412</item> <item key="ACT_DI_ALYX_ZOMBIE_TORSO_MELEE" value="413}} ⤶ <item key="ACT_DI_ALYX_ZOMBIE_TORSO_MELEE" value="413}} {{EnumField">ACT_DI_ALYX_HEADCRAB_MELEE|414</item> <item key="ACT_DI_ALYX_ANTLION" value="415}} ⤶ <item key="ACT_DI_ALYX_ANTLION" value="415}} {{EnumField">ACT_DI_ALYX_ZOMBIE_SHOTGUN64|416</item> <item key="ACT_DI_ALYX_ZOMBIE_SHOTGUN26" value="417}} ⤶ <item key="ACT_DI_ALYX_ZOMBIE_SHOTGUN26" value="417}} {{EnumField">ACT_READINESS_RELAXED_TO_STIMULATED|418</item> <item key="ACT_READINESS_RELAXED_TO_STIMULATED_WALK" value="419}} ⤶ <item key="ACT_READINESS_RELAXED_TO_STIMULATED_WALK" value="419}} {{EnumField">ACT_READINESS_AGITATED_TO_STIMULATED|420</item> <item key="ACT_READINESS_STIMULATED_TO_RELAXED" value="421}} ⤶ <item key="ACT_READINESS_STIMULATED_TO_RELAXED" value="421}} {{EnumField">ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED|422</item> <item key="ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK" value="423}} ⤶ <item key="ACT_READINESS_PISTOL_RELAXED_TO_STIMULATED_WALK" value="423}} {{EnumField">ACT_READINESS_PISTOL_AGITATED_TO_STIMULATED|424</item> <item key="ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED" value="425}} ⤶ <item key="ACT_READINESS_PISTOL_STIMULATED_TO_RELAXED" value="425}} {{EnumField">ACT_IDLE_CARRY|426</item> <item key="ACT_WALK_CARRY" value="427}} ⤶ <item key="ACT_WALK_CARRY" value="427}} {{EnumField">ACT_STARTDYING|428</item> <item key="ACT_DYINGLOOP" value="429}} ⤶ <item key="ACT_DYINGLOOP" value="429}} {{EnumField">ACT_DYINGTODEAD|430</item> <item key="ACT_RIDE_MANNED_GUN" value="431}} ⤶ <item key="ACT_RIDE_MANNED_GUN" value="431}} {{EnumField">ACT_VM_SPRINT_ENTER|432</item> <item key="ACT_VM_SPRINT_IDLE" value="433}} ⤶ <item key="ACT_VM_SPRINT_IDLE" value="433}} {{EnumField">ACT_VM_SPRINT_LEAVE|434</item> <item key="ACT_FIRE_START" value="435}} ⤶ <item key="ACT_FIRE_START" value="435}} {{EnumField">ACT_FIRE_LOOP|436</item> <item key="ACT_FIRE_END" value="437}} ⤶ <item key="ACT_FIRE_END" value="437}} {{EnumField">ACT_CROUCHING_GRENADEIDLE|438</item> <item key="ACT_CROUCHING_GRENADEREADY" value="439}} ⤶ <item key="ACT_CROUCHING_GRENADEREADY" value="439}} {{EnumField">ACT_CROUCHING_PRIMARYATTACK|440</item> <item key="ACT_OVERLAY_GRENADEIDLE" value="441}} ⤶ <item key="ACT_OVERLAY_GRENADEIDLE" value="441}} {{EnumField">ACT_OVERLAY_GRENADEREADY|442</item> <item key="ACT_OVERLAY_PRIMARYATTACK" value="443}} ⤶ <item key="ACT_OVERLAY_PRIMARYATTACK" value="443}} {{EnumField">ACT_OVERLAY_SHIELD_UP|444</item> <item key="ACT_OVERLAY_SHIELD_DOWN" value="445}} ⤶ <item key="ACT_OVERLAY_SHIELD_DOWN" value="445}} {{EnumField">ACT_OVERLAY_SHIELD_UP_IDLE|446</item> <item key="ACT_OVERLAY_SHIELD_ATTACK" value="447}} ⤶ <item key="ACT_OVERLAY_SHIELD_ATTACK" value="447}} {{EnumField">ACT_OVERLAY_SHIELD_KNOCKBACK|448</item> <item key="ACT_SHIELD_UP" value="449}} ⤶ <item key="ACT_SHIELD_UP" value="449}} {{EnumField">ACT_SHIELD_DOWN|450</item> <item key="ACT_SHIELD_UP_IDLE" value="451}} ⤶ <item key="ACT_SHIELD_UP_IDLE" value="451}} {{EnumField">ACT_SHIELD_ATTACK|452</item> <item key="ACT_SHIELD_KNOCKBACK" value="453}} ⤶ <item key="ACT_SHIELD_KNOCKBACK" value="453}} {{EnumField">ACT_CROUCHING_SHIELD_UP|454</item> <item key="ACT_CROUCHING_SHIELD_DOWN" value="455}} ⤶ <item key="ACT_CROUCHING_SHIELD_DOWN" value="455}} {{EnumField">ACT_CROUCHING_SHIELD_UP_IDLE|456</item> <item key="ACT_CROUCHING_SHIELD_ATTACK" value="457}} ⤶ <item key="ACT_CROUCHING_SHIELD_ATTACK" value="457}} {{EnumField">ACT_CROUCHING_SHIELD_KNOCKBACK|458</item> <item key="ACT_TURNRIGHT45" value="459}} ⤶ <item key="ACT_TURNRIGHT45" value="459}} {{EnumField">ACT_TURNLEFT45|460</item> <item key="ACT_TURN" value="461}} ⤶ <item key="ACT_TURN" value="461}} {{EnumField">ACT_OBJ_ASSEMBLING|462</item> <item key="ACT_OBJ_DISMANTLING" value="463}} ⤶ <item key="ACT_OBJ_DISMANTLING" value="463}} {{EnumField">ACT_OBJ_STARTUP|464</item> <item key="ACT_OBJ_RUNNING" value="465}} ⤶ <item key="ACT_OBJ_RUNNING" value="465}} {{EnumField">ACT_OBJ_IDLE|466</item> <item key="ACT_OBJ_PLACING" value="467}} ⤶ <item key="ACT_OBJ_PLACING" value="467}} {{EnumField">ACT_OBJ_DETERIORATING|468</item> <item key="ACT_OBJ_UPGRADING" value="469}} ⤶ <item key="ACT_OBJ_UPGRADING" value="469}} {{EnumField">ACT_DEPLOY|470</item> <item key="ACT_DEPLOY_IDLE" value="471}} ⤶ <item key="ACT_DEPLOY_IDLE" value="471}} {{EnumField">ACT_UNDEPLOY|472</item> <item key="ACT_GRENADE_ROLL" value="473}} ⤶ <item key="ACT_GRENADE_ROLL" value="473}} {{EnumField">ACT_GRENADE_TOSS|474</item> <item key="ACT_HANDGRENADE_THROW1" value="475}} ⤶ <item key="ACT_HANDGRENADE_THROW1" value="475}} {{EnumField">ACT_HANDGRENADE_THROW2|476</item> <item key="ACT_HANDGRENADE_THROW3" value="477}} ⤶ <item key="ACT_HANDGRENADE_THROW3" value="477}} {{EnumField">ACT_SHOTGUN_IDLE_DEEP|478</item> <item key="ACT_SHOTGUN_IDLE4" value="479}} ⤶ <item key="ACT_SHOTGUN_IDLE4" value="479}} {{EnumField">ACT_GLOCK_SHOOTEMPTY|480</item> <item key="ACT_GLOCK_SHOOT_RELOAD" value="481}} ⤶ <item key="ACT_GLOCK_SHOOT_RELOAD" value="481}} {{EnumField">ACT_RPG_DRAW_UNLOADED|482</item> <item key="ACT_RPG_HOLSTER_UNLOADED" value="483}} ⤶ <item key="ACT_RPG_HOLSTER_UNLOADED" value="483}} {{EnumField">ACT_RPG_IDLE_UNLOADED|484</item> <item key="ACT_RPG_FIDGET_UNLOADED" value="485}} ⤶ <item key="ACT_RPG_FIDGET_UNLOADED" value="485}} {{EnumField">ACT_CROSSBOW_DRAW_UNLOADED|486</item> <item key="ACT_CROSSBOW_IDLE_UNLOADED" value="487}} ⤶ <item key="ACT_CROSSBOW_IDLE_UNLOADED" value="487}} {{EnumField">ACT_CROSSBOW_FIDGET_UNLOADED|488</item> <item key="ACT_GAUSS_SPINUP" value="489}} ⤶ <item key="ACT_GAUSS_SPINUP" value="489}} {{EnumField">ACT_GAUSS_SPINCYCLE|490</item> <item key="ACT_TRIPMINE_GROUND" value="491}} ⤶ <item key="ACT_TRIPMINE_GROUND" value="491}} {{EnumField">ACT_TRIPMINE_WORLD|492</item> <item key="ACT_VM_PRIMARYATTACK_SILENCED" value="493}} ⤶ <item key="ACT_VM_PRIMARYATTACK_SILENCED" value="493}} {{EnumField">ACT_VM_RELOAD_SILENCED|494</item> <item key="ACT_VM_DRYFIRE_SILENCED" value="495}} ⤶ <item key="ACT_VM_DRYFIRE_SILENCED" value="495}} {{EnumField">ACT_VM_IDLE_SILENCED|496</item> <item key="ACT_VM_DRAW_SILENCED" value="497}} ⤶ <item key="ACT_VM_DRAW_SILENCED" value="497}} {{EnumField">ACT_VM_IDLE_EMPTY_LEFT|498</item> <item key="ACT_VM_DRYFIRE_LEFT" value="499}} ⤶ <item key="ACT_VM_DRYFIRE_LEFT" value="499}} {{EnumField">ACT_PLAYER_IDLE_FIRE|500</item> <item key="ACT_PLAYER_CROUCH_FIRE" value="501}} ⤶ <item key="ACT_PLAYER_CROUCH_FIRE" value="501}} {{EnumField">ACT_PLAYER_CROUCH_WALK_FIRE|502</item> <item key="ACT_PLAYER_WALK_FIRE" value="503}} ⤶ <item key="ACT_PLAYER_WALK_FIRE" value="503}} {{EnumField">ACT_PLAYER_RUN_FIRE|504</item> <item key="ACT_IDLETORUN" value="505}} ⤶ <item key="ACT_IDLETORUN" value="505}} {{EnumField">ACT_RUNTOIDLE|506</item> <item key="ACT_SPRINT" value="507}} ⤶ <item key="ACT_SPRINT" value="507}} {{EnumField">ACT_GET_DOWN_STAND|508</item> <item key="ACT_GET_UP_STAND" value="509}} ⤶ <item key="ACT_GET_UP_STAND" value="509}} {{EnumField">ACT_GET_DOWN_CROUCH|510</item> <item key="ACT_GET_UP_CROUCH" value="511}} ⤶ <item key="ACT_GET_UP_CROUCH" value="511}} {{EnumField">ACT_PRONE_FORWARD|512</item> <item key="ACT_PRONE_IDLE" value="513}} ⤶ <item key="ACT_PRONE_IDLE" value="513}} {{EnumField">ACT_DEEPIDLE1|514</item> <item key="ACT_DEEPIDLE2" value="515}} ⤶ <item key="ACT_DEEPIDLE2" value="515}} {{EnumField">ACT_DEEPIDLE3|516</item> <item key="ACT_DEEPIDLE4" value="517}} ⤶ <item key="ACT_DEEPIDLE4" value="517}} {{EnumField">ACT_VM_RELOAD_DEPLOYED|518</item> <item key="ACT_VM_RELOAD_IDLE" value="519}} ⤶ <item key="ACT_VM_RELOAD_IDLE" value="519}} {{EnumField">ACT_VM_DRAW_DEPLOYED|520</item> <item key="ACT_VM_DRAW_EMPTY" value="521}} ⤶ <item key="ACT_VM_DRAW_EMPTY" value="521}} {{EnumField">ACT_VM_PRIMARYATTACK_EMPTY|522</item> <item key="ACT_VM_RELOAD_EMPTY" value="523}} ⤶ <item key="ACT_VM_RELOAD_EMPTY" value="523}} {{EnumField">ACT_VM_IDLE_EMPTY|524</item> <item key="ACT_VM_IDLE_DEPLOYED_EMPTY" value="525}} ⤶ <item key="ACT_VM_IDLE_DEPLOYED_EMPTY" value="525}} {{EnumField">ACT_VM_IDLE_8|526</item> <item key="ACT_VM_IDLE_7" value="527}} ⤶ <item key="ACT_VM_IDLE_7" value="527}} {{EnumField">ACT_VM_IDLE_6|528</item> <item key="ACT_VM_IDLE_5" value="529}} ⤶ <item key="ACT_VM_IDLE_5" value="529}} {{EnumField">ACT_VM_IDLE_4|530</item> <item key="ACT_VM_IDLE_3" value="531}} ⤶ <item key="ACT_VM_IDLE_3" value="531}} {{EnumField">ACT_VM_IDLE_2|532</item> <item key="ACT_VM_IDLE_1" value="533}} ⤶ <item key="ACT_VM_IDLE_1" value="533}} {{EnumField">ACT_VM_IDLE_DEPLOYED|534</item> <item key="ACT_VM_IDLE_DEPLOYED_8" value="535}} ⤶ <item key="ACT_VM_IDLE_DEPLOYED_8" value="535}} {{EnumField">ACT_VM_IDLE_DEPLOYED_7|536</item> <item key="ACT_VM_IDLE_DEPLOYED_6" value="537}} ⤶ <item key="ACT_VM_IDLE_DEPLOYED_6" value="537}} {{EnumField">ACT_VM_IDLE_DEPLOYED_5|538</item> <item key="ACT_VM_IDLE_DEPLOYED_4" value="539}} ⤶ <item key="ACT_VM_IDLE_DEPLOYED_4" value="539}} {{EnumField">ACT_VM_IDLE_DEPLOYED_3|540</item> <item key="ACT_VM_IDLE_DEPLOYED_2" value="541}} ⤶ <item key="ACT_VM_IDLE_DEPLOYED_2" value="541}} {{EnumField">ACT_VM_IDLE_DEPLOYED_1|542</item> <item key="ACT_VM_UNDEPLOY" value="543}} ⤶ <item key="ACT_VM_UNDEPLOY" value="543}} {{EnumField">ACT_VM_UNDEPLOY_8|544</item> <item key="ACT_VM_UNDEPLOY_7" value="545}} ⤶ <item key="ACT_VM_UNDEPLOY_7" value="545}} {{EnumField">ACT_VM_UNDEPLOY_6|546</item> <item key="ACT_VM_UNDEPLOY_5" value="547}} ⤶ <item key="ACT_VM_UNDEPLOY_5" value="547}} {{EnumField">ACT_VM_UNDEPLOY_4|548</item> <item key="ACT_VM_UNDEPLOY_3" value="549}} ⤶ <item key="ACT_VM_UNDEPLOY_3" value="549}} {{EnumField">ACT_VM_UNDEPLOY_2|550</item> <item key="ACT_VM_UNDEPLOY_1" value="551}} ⤶ <item key="ACT_VM_UNDEPLOY_1" value="551}} {{EnumField">ACT_VM_UNDEPLOY_EMPTY|552</item> <item key="ACT_VM_DEPLOY" value="553}} ⤶ <item key="ACT_VM_DEPLOY" value="553}} {{EnumField">ACT_VM_DEPLOY_8|554</item> <item key="ACT_VM_DEPLOY_7" value="555}} ⤶ <item key="ACT_VM_DEPLOY_7" value="555}} {{EnumField">ACT_VM_DEPLOY_6|556</item> <item key="ACT_VM_DEPLOY_5" value="557}} ⤶ <item key="ACT_VM_DEPLOY_5" value="557}} {{EnumField">ACT_VM_DEPLOY_4|558</item> <item key="ACT_VM_DEPLOY_3" value="559}} ⤶ <item key="ACT_VM_DEPLOY_3" value="559}} {{EnumField">ACT_VM_DEPLOY_2|560</item> <item key="ACT_VM_DEPLOY_1" value="561}} ⤶ <item key="ACT_VM_DEPLOY_1" value="561}} {{EnumField">ACT_VM_DEPLOY_EMPTY|562</item> <item key="ACT_VM_PRIMARYATTACK_8" value="563}} ⤶ <item key="ACT_VM_PRIMARYATTACK_8" value="563}} {{EnumField">ACT_VM_PRIMARYATTACK_7|564</item> <item key="ACT_VM_PRIMARYATTACK_6" value="565}} ⤶ <item key="ACT_VM_PRIMARYATTACK_6" value="565}} {{EnumField">ACT_VM_PRIMARYATTACK_5|566</item> <item key="ACT_VM_PRIMARYATTACK_4" value="567}} ⤶ <item key="ACT_VM_PRIMARYATTACK_4" value="567}} {{EnumField">ACT_VM_PRIMARYATTACK_3|568</item> <item key="ACT_VM_PRIMARYATTACK_2" value="569}} ⤶ <item key="ACT_VM_PRIMARYATTACK_2" value="569}} {{EnumField">ACT_VM_PRIMARYATTACK_1|570</item> <item key="ACT_VM_PRIMARYATTACK_DEPLOYED" value="571}} ⤶ <item key="ACT_VM_PRIMARYATTACK_DEPLOYED" value="571}} {{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_8|572</item> <item key="ACT_VM_PRIMARYATTACK_DEPLOYED_7" value="573}} ⤶ <item key="ACT_VM_PRIMARYATTACK_DEPLOYED_7" value="573}} {{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_6|574</item> <item key="ACT_VM_PRIMARYATTACK_DEPLOYED_5" value="575}} ⤶ <item key="ACT_VM_PRIMARYATTACK_DEPLOYED_5" value="575}} {{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_4|576</item> <item key="ACT_VM_PRIMARYATTACK_DEPLOYED_3" value="577}} ⤶ <item key="ACT_VM_PRIMARYATTACK_DEPLOYED_3" value="577}} {{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_2|578</item> <item key="ACT_VM_PRIMARYATTACK_DEPLOYED_1" value="579}} ⤶ <item key="ACT_VM_PRIMARYATTACK_DEPLOYED_1" value="579}} {{EnumField">ACT_VM_PRIMARYATTACK_DEPLOYED_EMPTY|580</item> <item key="ACT_DOD_DEPLOYED" value="581}} ⤶ <item key="ACT_DOD_DEPLOYED" value="581}} {{EnumField">ACT_DOD_PRONE_DEPLOYED|582</item> <item key="ACT_DOD_IDLE_ZOOMED" value="583}} ⤶ <item key="ACT_DOD_IDLE_ZOOMED" value="583}} {{EnumField">ACT_DOD_WALK_ZOOMED|584</item> <item key="ACT_DOD_CROUCH_ZOOMED" value="585}} ⤶ <item key="ACT_DOD_CROUCH_ZOOMED" value="585}} {{EnumField">ACT_DOD_CROUCHWALK_ZOOMED|586</item> <item key="ACT_DOD_PRONE_ZOOMED" value="587}} ⤶ <item key="ACT_DOD_PRONE_ZOOMED" value="587}} {{EnumField">ACT_DOD_PRONE_FORWARD_ZOOMED|588</item> <item key="ACT_DOD_PRIMARYATTACK_DEPLOYED" value="589}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_DEPLOYED" value="589}} {{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED|590</item> <item key="ACT_DOD_RELOAD_DEPLOYED" value="591}} ⤶ <item key="ACT_DOD_RELOAD_DEPLOYED" value="591}} {{EnumField">ACT_DOD_RELOAD_PRONE_DEPLOYED|592</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE" value="593}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE" value="593}} {{EnumField">ACT_DOD_SECONDARYATTACK_PRONE|594</item> <item key="ACT_DOD_RELOAD_CROUCH" value="595}} ⤶ <item key="ACT_DOD_RELOAD_CROUCH" value="595}} {{EnumField">ACT_DOD_RELOAD_PRONE|596</item> <item key="ACT_DOD_STAND_IDLE" value="597}} ⤶ <item key="ACT_DOD_STAND_IDLE" value="597}} {{EnumField">ACT_DOD_STAND_AIM|598</item> <item key="ACT_DOD_CROUCH_IDLE" value="599}} ⤶ <item key="ACT_DOD_CROUCH_IDLE" value="599}} {{EnumField">ACT_DOD_CROUCH_AIM|600</item> <item key="ACT_DOD_CROUCHWALK_IDLE" value="601}} ⤶ <item key="ACT_DOD_CROUCHWALK_IDLE" value="601}} {{EnumField">ACT_DOD_CROUCHWALK_AIM|602</item> <item key="ACT_DOD_WALK_IDLE" value="603}} ⤶ <item key="ACT_DOD_WALK_IDLE" value="603}} {{EnumField">ACT_DOD_WALK_AIM|604</item> <item key="ACT_DOD_RUN_IDLE" value="605}} ⤶ <item key="ACT_DOD_RUN_IDLE" value="605}} {{EnumField">ACT_DOD_RUN_AIM|606</item> <item key="ACT_DOD_STAND_AIM_PISTOL" value="607}} ⤶ <item key="ACT_DOD_STAND_AIM_PISTOL" value="607}} {{EnumField">ACT_DOD_CROUCH_AIM_PISTOL|608</item> <item key="ACT_DOD_CROUCHWALK_AIM_PISTOL" value="609}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_PISTOL" value="609}} {{EnumField">ACT_DOD_WALK_AIM_PISTOL|610</item> <item key="ACT_DOD_RUN_AIM_PISTOL" value="611}} ⤶ <item key="ACT_DOD_RUN_AIM_PISTOL" value="611}} {{EnumField">ACT_DOD_PRONE_AIM_PISTOL|612</item> <item key="ACT_DOD_STAND_IDLE_PISTOL" value="613}} ⤶ <item key="ACT_DOD_STAND_IDLE_PISTOL" value="613}} {{EnumField">ACT_DOD_CROUCH_IDLE_PISTOL|614</item> <item key="ACT_DOD_CROUCHWALK_IDLE_PISTOL" value="615}} ⤶ <item key="ACT_DOD_CROUCHWALK_IDLE_PISTOL" value="615}} {{EnumField">ACT_DOD_WALK_IDLE_PISTOL|616</item> <item key="ACT_DOD_RUN_IDLE_PISTOL" value="617}} ⤶ <item key="ACT_DOD_RUN_IDLE_PISTOL" value="617}} {{EnumField">ACT_DOD_SPRINT_IDLE_PISTOL|618</item> <item key="ACT_DOD_PRONEWALK_IDLE_PISTOL" value="619}} ⤶ <item key="ACT_DOD_PRONEWALK_IDLE_PISTOL" value="619}} {{EnumField">ACT_DOD_STAND_AIM_C96|620</item> <item key="ACT_DOD_CROUCH_AIM_C96" value="621}} ⤶ <item key="ACT_DOD_CROUCH_AIM_C96" value="621}} {{EnumField">ACT_DOD_CROUCHWALK_AIM_C96|622</item> <item key="ACT_DOD_WALK_AIM_C96" value="623}} ⤶ <item key="ACT_DOD_WALK_AIM_C96" value="623}} {{EnumField">ACT_DOD_RUN_AIM_C96|624</item> <item key="ACT_DOD_PRONE_AIM_C96" value="625}} ⤶ <item key="ACT_DOD_PRONE_AIM_C96" value="625}} {{EnumField">ACT_DOD_STAND_IDLE_C96|626</item> <item key="ACT_DOD_CROUCH_IDLE_C96" value="627}} ⤶ <item key="ACT_DOD_CROUCH_IDLE_C96" value="627}} {{EnumField">ACT_DOD_CROUCHWALK_IDLE_C96|628</item> <item key="ACT_DOD_WALK_IDLE_C96" value="629}} ⤶ <item key="ACT_DOD_WALK_IDLE_C96" value="629}} {{EnumField">ACT_DOD_RUN_IDLE_C96|630</item> <item key="ACT_DOD_SPRINT_IDLE_C96" value="631}} ⤶ <item key="ACT_DOD_SPRINT_IDLE_C96" value="631}} {{EnumField">ACT_DOD_PRONEWALK_IDLE_C96|632</item> <item key="ACT_DOD_STAND_AIM_RIFLE" value="633}} ⤶ <item key="ACT_DOD_STAND_AIM_RIFLE" value="633}} {{EnumField">ACT_DOD_CROUCH_AIM_RIFLE|634</item> <item key="ACT_DOD_CROUCHWALK_AIM_RIFLE" value="635}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_RIFLE" value="635}} {{EnumField">ACT_DOD_WALK_AIM_RIFLE|636</item> <item key="ACT_DOD_RUN_AIM_RIFLE" value="637}} ⤶ <item key="ACT_DOD_RUN_AIM_RIFLE" value="637}} {{EnumField">ACT_DOD_PRONE_AIM_RIFLE|638</item> <item key="ACT_DOD_STAND_IDLE_RIFLE" value="639}} ⤶ <item key="ACT_DOD_STAND_IDLE_RIFLE" value="639}} {{EnumField">ACT_DOD_CROUCH_IDLE_RIFLE|640</item> <item key="ACT_DOD_CROUCHWALK_IDLE_RIFLE" value="641}} ⤶ <item key="ACT_DOD_CROUCHWALK_IDLE_RIFLE" value="641}} {{EnumField">ACT_DOD_WALK_IDLE_RIFLE|642</item> <item key="ACT_DOD_RUN_IDLE_RIFLE" value="643}} ⤶ <item key="ACT_DOD_RUN_IDLE_RIFLE" value="643}} {{EnumField">ACT_DOD_SPRINT_IDLE_RIFLE|644</item> <item key="ACT_DOD_PRONEWALK_IDLE_RIFLE" value="645}} ⤶ <item key="ACT_DOD_PRONEWALK_IDLE_RIFLE" value="645}} {{EnumField">ACT_DOD_STAND_AIM_BOLT|646</item> <item key="ACT_DOD_CROUCH_AIM_BOLT" value="647}} ⤶ <item key="ACT_DOD_CROUCH_AIM_BOLT" value="647}} {{EnumField">ACT_DOD_CROUCHWALK_AIM_BOLT|648</item> <item key="ACT_DOD_WALK_AIM_BOLT" value="649}} ⤶ <item key="ACT_DOD_WALK_AIM_BOLT" value="649}} {{EnumField">ACT_DOD_RUN_AIM_BOLT|650</item> <item key="ACT_DOD_PRONE_AIM_BOLT" value="651}} ⤶ <item key="ACT_DOD_PRONE_AIM_BOLT" value="651}} {{EnumField">ACT_DOD_STAND_IDLE_BOLT|652</item> <item key="ACT_DOD_CROUCH_IDLE_BOLT" value="653}} ⤶ <item key="ACT_DOD_CROUCH_IDLE_BOLT" value="653}} {{EnumField">ACT_DOD_CROUCHWALK_IDLE_BOLT|654</item> <item key="ACT_DOD_WALK_IDLE_BOLT" value="655}} ⤶ <item key="ACT_DOD_WALK_IDLE_BOLT" value="655}} {{EnumField">ACT_DOD_RUN_IDLE_BOLT|656</item> <item key="ACT_DOD_SPRINT_IDLE_BOLT" value="657}} ⤶ <item key="ACT_DOD_SPRINT_IDLE_BOLT" value="657}} {{EnumField">ACT_DOD_PRONEWALK_IDLE_BOLT|658</item> <item key="ACT_DOD_STAND_AIM_TOMMY" value="659}} ⤶ <item key="ACT_DOD_STAND_AIM_TOMMY" value="659}} {{EnumField">ACT_DOD_CROUCH_AIM_TOMMY|660</item> <item key="ACT_DOD_CROUCHWALK_AIM_TOMMY" value="661}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_TOMMY" value="661}} {{EnumField">ACT_DOD_WALK_AIM_TOMMY|662</item> <item key="ACT_DOD_RUN_AIM_TOMMY" value="663}} ⤶ <item key="ACT_DOD_RUN_AIM_TOMMY" value="663}} {{EnumField">ACT_DOD_PRONE_AIM_TOMMY|664</item> <item key="ACT_DOD_STAND_IDLE_TOMMY" value="665}} ⤶ <item key="ACT_DOD_STAND_IDLE_TOMMY" value="665}} {{EnumField">ACT_DOD_CROUCH_IDLE_TOMMY|666</item> <item key="ACT_DOD_CROUCHWALK_IDLE_TOMMY" value="667}} ⤶ <item key="ACT_DOD_CROUCHWALK_IDLE_TOMMY" value="667}} {{EnumField">ACT_DOD_WALK_IDLE_TOMMY|668</item> <item key="ACT_DOD_RUN_IDLE_TOMMY" value="669}} ⤶ <item key="ACT_DOD_RUN_IDLE_TOMMY" value="669}} {{EnumField">ACT_DOD_SPRINT_IDLE_TOMMY|670</item> <item key="ACT_DOD_PRONEWALK_IDLE_TOMMY" value="671}} ⤶ <item key="ACT_DOD_PRONEWALK_IDLE_TOMMY" value="671}} {{EnumField">ACT_DOD_STAND_AIM_MP40|672</item> <item key="ACT_DOD_CROUCH_AIM_MP40" value="673}} ⤶ <item key="ACT_DOD_CROUCH_AIM_MP40" value="673}} {{EnumField">ACT_DOD_CROUCHWALK_AIM_MP40|674</item> <item key="ACT_DOD_WALK_AIM_MP40" value="675}} ⤶ <item key="ACT_DOD_WALK_AIM_MP40" value="675}} {{EnumField">ACT_DOD_RUN_AIM_MP40|676</item> <item key="ACT_DOD_PRONE_AIM_MP40" value="677}} ⤶ <item key="ACT_DOD_PRONE_AIM_MP40" value="677}} {{EnumField">ACT_DOD_STAND_IDLE_MP40|678</item> <item key="ACT_DOD_CROUCH_IDLE_MP40" value="679}} ⤶ <item key="ACT_DOD_CROUCH_IDLE_MP40" value="679}} {{EnumField">ACT_DOD_CROUCHWALK_IDLE_MP40|680</item> <item key="ACT_DOD_WALK_IDLE_MP40" value="681}} ⤶ <item key="ACT_DOD_WALK_IDLE_MP40" value="681}} {{EnumField">ACT_DOD_RUN_IDLE_MP40|682</item> <item key="ACT_DOD_SPRINT_IDLE_MP40" value="683}} ⤶ <item key="ACT_DOD_SPRINT_IDLE_MP40" value="683}} {{EnumField">ACT_DOD_PRONEWALK_IDLE_MP40|684</item> <item key="ACT_DOD_STAND_AIM_MP44" value="685}} ⤶ <item key="ACT_DOD_STAND_AIM_MP44" value="685}} {{EnumField">ACT_DOD_CROUCH_AIM_MP44|686</item> <item key="ACT_DOD_CROUCHWALK_AIM_MP44" value="687}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_MP44" value="687}} {{EnumField">ACT_DOD_WALK_AIM_MP44|688</item> <item key="ACT_DOD_RUN_AIM_MP44" value="689}} ⤶ <item key="ACT_DOD_RUN_AIM_MP44" value="689}} {{EnumField">ACT_DOD_PRONE_AIM_MP44|690</item> <item key="ACT_DOD_STAND_IDLE_MP44" value="691}} ⤶ <item key="ACT_DOD_STAND_IDLE_MP44" value="691}} {{EnumField">ACT_DOD_CROUCH_IDLE_MP44|692</item> <item key="ACT_DOD_CROUCHWALK_IDLE_MP44" value="693}} ⤶ <item key="ACT_DOD_CROUCHWALK_IDLE_MP44" value="693}} {{EnumField">ACT_DOD_WALK_IDLE_MP44|694</item> <item key="ACT_DOD_RUN_IDLE_MP44" value="695}} ⤶ <item key="ACT_DOD_RUN_IDLE_MP44" value="695}} {{EnumField">ACT_DOD_SPRINT_IDLE_MP44|696</item> <item key="ACT_DOD_PRONEWALK_IDLE_MP44" value="697}} ⤶ <item key="ACT_DOD_PRONEWALK_IDLE_MP44" value="697}} {{EnumField">ACT_DOD_STAND_AIM_GREASE|698</item> <item key="ACT_DOD_CROUCH_AIM_GREASE" value="699}} ⤶ <item key="ACT_DOD_CROUCH_AIM_GREASE" value="699}} {{EnumField">ACT_DOD_CROUCHWALK_AIM_GREASE|700</item> <item key="ACT_DOD_WALK_AIM_GREASE" value="701}} ⤶ <item key="ACT_DOD_WALK_AIM_GREASE" value="701}} {{EnumField">ACT_DOD_RUN_AIM_GREASE|702</item> <item key="ACT_DOD_PRONE_AIM_GREASE" value="703}} ⤶ <item key="ACT_DOD_PRONE_AIM_GREASE" value="703}} {{EnumField">ACT_DOD_STAND_IDLE_GREASE|704</item> <item key="ACT_DOD_CROUCH_IDLE_GREASE" value="705}} ⤶ <item key="ACT_DOD_CROUCH_IDLE_GREASE" value="705}} {{EnumField">ACT_DOD_CROUCHWALK_IDLE_GREASE|706</item> <item key="ACT_DOD_WALK_IDLE_GREASE" value="707}} ⤶ <item key="ACT_DOD_WALK_IDLE_GREASE" value="707}} {{EnumField">ACT_DOD_RUN_IDLE_GREASE|708</item> <item key="ACT_DOD_SPRINT_IDLE_GREASE" value="709}} ⤶ <item key="ACT_DOD_SPRINT_IDLE_GREASE" value="709}} {{EnumField">ACT_DOD_PRONEWALK_IDLE_GREASE|710</item> <item key="ACT_DOD_STAND_AIM_MG" value="711}} ⤶ <item key="ACT_DOD_STAND_AIM_MG" value="711}} {{EnumField">ACT_DOD_CROUCH_AIM_MG|712</item> <item key="ACT_DOD_CROUCHWALK_AIM_MG" value="713}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_MG" value="713}} {{EnumField">ACT_DOD_WALK_AIM_MG|714</item> <item key="ACT_DOD_RUN_AIM_MG" value="715}} ⤶ <item key="ACT_DOD_RUN_AIM_MG" value="715}} {{EnumField">ACT_DOD_PRONE_AIM_MG|716</item> <item key="ACT_DOD_STAND_IDLE_MG" value="717}} ⤶ <item key="ACT_DOD_STAND_IDLE_MG" value="717}} {{EnumField">ACT_DOD_CROUCH_IDLE_MG|718</item> <item key="ACT_DOD_CROUCHWALK_IDLE_MG" value="719}} ⤶ <item key="ACT_DOD_CROUCHWALK_IDLE_MG" value="719}} {{EnumField">ACT_DOD_WALK_IDLE_MG|720</item> <item key="ACT_DOD_RUN_IDLE_MG" value="721}} ⤶ <item key="ACT_DOD_RUN_IDLE_MG" value="721}} {{EnumField">ACT_DOD_SPRINT_IDLE_MG|722</item> <item key="ACT_DOD_PRONEWALK_IDLE_MG" value="723}} ⤶ <item key="ACT_DOD_PRONEWALK_IDLE_MG" value="723}} {{EnumField">ACT_DOD_STAND_AIM_30CAL|724</item> <item key="ACT_DOD_CROUCH_AIM_30CAL" value="725}} ⤶ <item key="ACT_DOD_CROUCH_AIM_30CAL" value="725}} {{EnumField">ACT_DOD_CROUCHWALK_AIM_30CAL|726</item> <item key="ACT_DOD_WALK_AIM_30CAL" value="727}} ⤶ <item key="ACT_DOD_WALK_AIM_30CAL" value="727}} {{EnumField">ACT_DOD_RUN_AIM_30CAL|728</item> <item key="ACT_DOD_PRONE_AIM_30CAL" value="729}} ⤶ <item key="ACT_DOD_PRONE_AIM_30CAL" value="729}} {{EnumField">ACT_DOD_STAND_IDLE_30CAL|730</item> <item key="ACT_DOD_CROUCH_IDLE_30CAL" value="731}} ⤶ <item key="ACT_DOD_CROUCH_IDLE_30CAL" value="731}} {{EnumField">ACT_DOD_CROUCHWALK_IDLE_30CAL|732</item> <item key="ACT_DOD_WALK_IDLE_30CAL" value="733}} ⤶ <item key="ACT_DOD_WALK_IDLE_30CAL" value="733}} {{EnumField">ACT_DOD_RUN_IDLE_30CAL|734</item> <item key="ACT_DOD_SPRINT_IDLE_30CAL" value="735}} ⤶ <item key="ACT_DOD_SPRINT_IDLE_30CAL" value="735}} {{EnumField">ACT_DOD_PRONEWALK_IDLE_30CAL|736</item> <item key="ACT_DOD_STAND_AIM_GREN_FRAG" value="737}} ⤶ <item key="ACT_DOD_STAND_AIM_GREN_FRAG" value="737}} {{EnumField">ACT_DOD_CROUCH_AIM_GREN_FRAG|738</item> <item key="ACT_DOD_CROUCHWALK_AIM_GREN_FRAG" value="739}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_GREN_FRAG" value="739}} {{EnumField">ACT_DOD_WALK_AIM_GREN_FRAG|740</item> <item key="ACT_DOD_RUN_AIM_GREN_FRAG" value="741}} ⤶ <item key="ACT_DOD_RUN_AIM_GREN_FRAG" value="741}} {{EnumField">ACT_DOD_PRONE_AIM_GREN_FRAG|742</item> <item key="ACT_DOD_SPRINT_AIM_GREN_FRAG" value="743}} ⤶ <item key="ACT_DOD_SPRINT_AIM_GREN_FRAG" value="743}} {{EnumField">ACT_DOD_PRONEWALK_AIM_GREN_FRAG|744</item> <item key="ACT_DOD_STAND_AIM_GREN_STICK" value="745}} ⤶ <item key="ACT_DOD_STAND_AIM_GREN_STICK" value="745}} {{EnumField">ACT_DOD_CROUCH_AIM_GREN_STICK|746</item> <item key="ACT_DOD_CROUCHWALK_AIM_GREN_STICK" value="747}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_GREN_STICK" value="747}} {{EnumField">ACT_DOD_WALK_AIM_GREN_STICK|748</item> <item key="ACT_DOD_RUN_AIM_GREN_STICK" value="749}} ⤶ <item key="ACT_DOD_RUN_AIM_GREN_STICK" value="749}} {{EnumField">ACT_DOD_PRONE_AIM_GREN_STICK|750</item> <item key="ACT_DOD_SPRINT_AIM_GREN_STICK" value="751}} ⤶ <item key="ACT_DOD_SPRINT_AIM_GREN_STICK" value="751}} {{EnumField">ACT_DOD_PRONEWALK_AIM_GREN_STICK|752</item> <item key="ACT_DOD_STAND_AIM_KNIFE" value="753}} ⤶ <item key="ACT_DOD_STAND_AIM_KNIFE" value="753}} {{EnumField">ACT_DOD_CROUCH_AIM_KNIFE|754</item> <item key="ACT_DOD_CROUCHWALK_AIM_KNIFE" value="755}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_KNIFE" value="755}} {{EnumField">ACT_DOD_WALK_AIM_KNIFE|756</item> <item key="ACT_DOD_RUN_AIM_KNIFE" value="757}} ⤶ <item key="ACT_DOD_RUN_AIM_KNIFE" value="757}} {{EnumField">ACT_DOD_PRONE_AIM_KNIFE|758</item> <item key="ACT_DOD_SPRINT_AIM_KNIFE" value="759}} ⤶ <item key="ACT_DOD_SPRINT_AIM_KNIFE" value="759}} {{EnumField">ACT_DOD_PRONEWALK_AIM_KNIFE|760</item> <item key="ACT_DOD_STAND_AIM_SPADE" value="761}} ⤶ <item key="ACT_DOD_STAND_AIM_SPADE" value="761}} {{EnumField">ACT_DOD_CROUCH_AIM_SPADE|762</item> <item key="ACT_DOD_CROUCHWALK_AIM_SPADE" value="763}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_SPADE" value="763}} {{EnumField">ACT_DOD_WALK_AIM_SPADE|764</item> <item key="ACT_DOD_RUN_AIM_SPADE" value="765}} ⤶ <item key="ACT_DOD_RUN_AIM_SPADE" value="765}} {{EnumField">ACT_DOD_PRONE_AIM_SPADE|766</item> <item key="ACT_DOD_SPRINT_AIM_SPADE" value="767}} ⤶ <item key="ACT_DOD_SPRINT_AIM_SPADE" value="767}} {{EnumField">ACT_DOD_PRONEWALK_AIM_SPADE|768</item> <item key="ACT_DOD_STAND_AIM_BAZOOKA" value="769}} ⤶ <item key="ACT_DOD_STAND_AIM_BAZOOKA" value="769}} {{EnumField">ACT_DOD_CROUCH_AIM_BAZOOKA|770</item> <item key="ACT_DOD_CROUCHWALK_AIM_BAZOOKA" value="771}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_BAZOOKA" value="771}} {{EnumField">ACT_DOD_WALK_AIM_BAZOOKA|772</item> <item key="ACT_DOD_RUN_AIM_BAZOOKA" value="773}} ⤶ <item key="ACT_DOD_RUN_AIM_BAZOOKA" value="773}} {{EnumField">ACT_DOD_PRONE_AIM_BAZOOKA|774</item> <item key="ACT_DOD_STAND_IDLE_BAZOOKA" value="775}} ⤶ <item key="ACT_DOD_STAND_IDLE_BAZOOKA" value="775}} {{EnumField">ACT_DOD_CROUCH_IDLE_BAZOOKA|776</item> <item key="ACT_DOD_CROUCHWALK_IDLE_BAZOOKA" value="777}} ⤶ <item key="ACT_DOD_CROUCHWALK_IDLE_BAZOOKA" value="777}} {{EnumField">ACT_DOD_WALK_IDLE_BAZOOKA|778</item> <item key="ACT_DOD_RUN_IDLE_BAZOOKA" value="779}} ⤶ <item key="ACT_DOD_RUN_IDLE_BAZOOKA" value="779}} {{EnumField">ACT_DOD_SPRINT_IDLE_BAZOOKA|780</item> <item key="ACT_DOD_PRONEWALK_IDLE_BAZOOKA" value="781}} ⤶ <item key="ACT_DOD_PRONEWALK_IDLE_BAZOOKA" value="781}} {{EnumField">ACT_DOD_STAND_AIM_PSCHRECK|782</item> <item key="ACT_DOD_CROUCH_AIM_PSCHRECK" value="783}} ⤶ <item key="ACT_DOD_CROUCH_AIM_PSCHRECK" value="783}} {{EnumField">ACT_DOD_CROUCHWALK_AIM_PSCHRECK|784</item> <item key="ACT_DOD_WALK_AIM_PSCHRECK" value="785}} ⤶ <item key="ACT_DOD_WALK_AIM_PSCHRECK" value="785}} {{EnumField">ACT_DOD_RUN_AIM_PSCHRECK|786</item> <item key="ACT_DOD_PRONE_AIM_PSCHRECK" value="787}} ⤶ <item key="ACT_DOD_PRONE_AIM_PSCHRECK" value="787}} {{EnumField">ACT_DOD_STAND_IDLE_PSCHRECK|788</item> <item key="ACT_DOD_CROUCH_IDLE_PSCHRECK" value="789}} ⤶ <item key="ACT_DOD_CROUCH_IDLE_PSCHRECK" value="789}} {{EnumField">ACT_DOD_CROUCHWALK_IDLE_PSCHRECK|790</item> <item key="ACT_DOD_WALK_IDLE_PSCHRECK" value="791}} ⤶ <item key="ACT_DOD_WALK_IDLE_PSCHRECK" value="791}} {{EnumField">ACT_DOD_RUN_IDLE_PSCHRECK|792</item> <item key="ACT_DOD_SPRINT_IDLE_PSCHRECK" value="793}} ⤶ <item key="ACT_DOD_SPRINT_IDLE_PSCHRECK" value="793}} {{EnumField">ACT_DOD_PRONEWALK_IDLE_PSCHRECK|794</item> <item key="ACT_DOD_STAND_AIM_BAR" value="795}} ⤶ <item key="ACT_DOD_STAND_AIM_BAR" value="795}} {{EnumField">ACT_DOD_CROUCH_AIM_BAR|796</item> <item key="ACT_DOD_CROUCHWALK_AIM_BAR" value="797}} ⤶ <item key="ACT_DOD_CROUCHWALK_AIM_BAR" value="797}} {{EnumField">ACT_DOD_WALK_AIM_BAR|798</item> <item key="ACT_DOD_RUN_AIM_BAR" value="799}} ⤶ <item key="ACT_DOD_RUN_AIM_BAR" value="799}} {{EnumField">ACT_DOD_PRONE_AIM_BAR|800</item> <item key="ACT_DOD_STAND_IDLE_BAR" value="801}} ⤶ <item key="ACT_DOD_STAND_IDLE_BAR" value="801}} {{EnumField">ACT_DOD_CROUCH_IDLE_BAR|802</item> <item key="ACT_DOD_CROUCHWALK_IDLE_BAR" value="803}} ⤶ <item key="ACT_DOD_CROUCHWALK_IDLE_BAR" value="803}} {{EnumField">ACT_DOD_WALK_IDLE_BAR|804</item> <item key="ACT_DOD_RUN_IDLE_BAR" value="805}} ⤶ <item key="ACT_DOD_RUN_IDLE_BAR" value="805}} {{EnumField">ACT_DOD_SPRINT_IDLE_BAR|806</item> <item key="ACT_DOD_PRONEWALK_IDLE_BAR" value="807}} ⤶ <item key="ACT_DOD_PRONEWALK_IDLE_BAR" value="807}} {{EnumField">ACT_DOD_STAND_ZOOM_RIFLE|808</item> <item key="ACT_DOD_CROUCH_ZOOM_RIFLE" value="809}} ⤶ <item key="ACT_DOD_CROUCH_ZOOM_RIFLE" value="809}} {{EnumField">ACT_DOD_CROUCHWALK_ZOOM_RIFLE|810</item> <item key="ACT_DOD_WALK_ZOOM_RIFLE" value="811}} ⤶ <item key="ACT_DOD_WALK_ZOOM_RIFLE" value="811}} {{EnumField">ACT_DOD_RUN_ZOOM_RIFLE|812</item> <item key="ACT_DOD_PRONE_ZOOM_RIFLE" value="813}} ⤶ <item key="ACT_DOD_PRONE_ZOOM_RIFLE" value="813}} {{EnumField">ACT_DOD_STAND_ZOOM_BOLT|814</item> <item key="ACT_DOD_CROUCH_ZOOM_BOLT" value="815}} ⤶ <item key="ACT_DOD_CROUCH_ZOOM_BOLT" value="815}} {{EnumField">ACT_DOD_CROUCHWALK_ZOOM_BOLT|816</item> <item key="ACT_DOD_WALK_ZOOM_BOLT" value="817}} ⤶ <item key="ACT_DOD_WALK_ZOOM_BOLT" value="817}} {{EnumField">ACT_DOD_RUN_ZOOM_BOLT|818</item> <item key="ACT_DOD_PRONE_ZOOM_BOLT" value="819}} ⤶ <item key="ACT_DOD_PRONE_ZOOM_BOLT" value="819}} {{EnumField">ACT_DOD_STAND_ZOOM_BAZOOKA|820</item> <item key="ACT_DOD_CROUCH_ZOOM_BAZOOKA" value="821}} ⤶ <item key="ACT_DOD_CROUCH_ZOOM_BAZOOKA" value="821}} {{EnumField">ACT_DOD_CROUCHWALK_ZOOM_BAZOOKA|822</item> <item key="ACT_DOD_WALK_ZOOM_BAZOOKA" value="823}} ⤶ <item key="ACT_DOD_WALK_ZOOM_BAZOOKA" value="823}} {{EnumField">ACT_DOD_RUN_ZOOM_BAZOOKA|824</item> <item key="ACT_DOD_PRONE_ZOOM_BAZOOKA" value="825}} ⤶ <item key="ACT_DOD_PRONE_ZOOM_BAZOOKA" value="825}} {{EnumField">ACT_DOD_STAND_ZOOM_PSCHRECK|826</item> <item key="ACT_DOD_CROUCH_ZOOM_PSCHRECK" value="827}} ⤶ <item key="ACT_DOD_CROUCH_ZOOM_PSCHRECK" value="827}} {{EnumField">ACT_DOD_CROUCHWALK_ZOOM_PSCHRECK|828</item> <item key="ACT_DOD_WALK_ZOOM_PSCHRECK" value="829}} ⤶ <item key="ACT_DOD_WALK_ZOOM_PSCHRECK" value="829}} {{EnumField">ACT_DOD_RUN_ZOOM_PSCHRECK|830</item> <item key="ACT_DOD_PRONE_ZOOM_PSCHRECK" value="831}} ⤶ <item key="ACT_DOD_PRONE_ZOOM_PSCHRECK" value="831}} {{EnumField">ACT_DOD_DEPLOY_RIFLE|832</item> <item key="ACT_DOD_DEPLOY_TOMMY" value="833}} ⤶ <item key="ACT_DOD_DEPLOY_TOMMY" value="833}} {{EnumField">ACT_DOD_DEPLOY_MG|834</item> <item key="ACT_DOD_DEPLOY_30CAL" value="835}} ⤶ <item key="ACT_DOD_DEPLOY_30CAL" value="835}} {{EnumField">ACT_DOD_PRONE_DEPLOY_RIFLE|836</item> <item key="ACT_DOD_PRONE_DEPLOY_TOMMY" value="837}} ⤶ <item key="ACT_DOD_PRONE_DEPLOY_TOMMY" value="837}} {{EnumField">ACT_DOD_PRONE_DEPLOY_MG|838</item> <item key="ACT_DOD_PRONE_DEPLOY_30CAL" value="839}} ⤶ <item key="ACT_DOD_PRONE_DEPLOY_30CAL" value="839}} {{EnumField">ACT_DOD_PRIMARYATTACK_RIFLE|840</item> <item key="ACT_DOD_SECONDARYATTACK_RIFLE" value="841}} ⤶ <item key="ACT_DOD_SECONDARYATTACK_RIFLE" value="841}} {{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_RIFLE|842</item> <item key="ACT_DOD_SECONDARYATTACK_PRONE_RIFLE" value="843}} ⤶ <item key="ACT_DOD_SECONDARYATTACK_PRONE_RIFLE" value="843}} {{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_RIFLE|844</item> <item key="ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE" value="845}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_DEPLOYED_RIFLE" value="845}} {{EnumField">ACT_DOD_PRIMARYATTACK_BOLT|846</item> <item key="ACT_DOD_SECONDARYATTACK_BOLT" value="847}} ⤶ <item key="ACT_DOD_SECONDARYATTACK_BOLT" value="847}} {{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_BOLT|848</item> <item key="ACT_DOD_SECONDARYATTACK_PRONE_BOLT" value="849}} ⤶ <item key="ACT_DOD_SECONDARYATTACK_PRONE_BOLT" value="849}} {{EnumField">ACT_DOD_PRIMARYATTACK_TOMMY|850</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_TOMMY" value="851}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_TOMMY" value="851}} {{EnumField">ACT_DOD_SECONDARYATTACK_TOMMY|852</item> <item key="ACT_DOD_SECONDARYATTACK_PRONE_TOMMY" value="853}} ⤶ <item key="ACT_DOD_SECONDARYATTACK_PRONE_TOMMY" value="853}} {{EnumField">ACT_DOD_PRIMARYATTACK_MP40|854</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_MP40" value="855}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_MP40" value="855}} {{EnumField">ACT_DOD_SECONDARYATTACK_MP40|856</item> <item key="ACT_DOD_SECONDARYATTACK_PRONE_MP40" value="857}} ⤶ <item key="ACT_DOD_SECONDARYATTACK_PRONE_MP40" value="857}} {{EnumField">ACT_DOD_PRIMARYATTACK_MP44|858</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_MP44" value="859}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_MP44" value="859}} {{EnumField">ACT_DOD_PRIMARYATTACK_GREASE|860</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_GREASE" value="861}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_GREASE" value="861}} {{EnumField">ACT_DOD_PRIMARYATTACK_PISTOL|862</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_PISTOL" value="863}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_PISTOL" value="863}} {{EnumField">ACT_DOD_PRIMARYATTACK_C96|864</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_C96" value="865}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_C96" value="865}} {{EnumField">ACT_DOD_PRIMARYATTACK_MG|866</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_MG" value="867}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_MG" value="867}} {{EnumField">ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_MG|868</item> <item key="ACT_DOD_PRIMARYATTACK_DEPLOYED_MG" value="869}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_DEPLOYED_MG" value="869}} {{EnumField">ACT_DOD_PRIMARYATTACK_30CAL|870</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_30CAL" value="871}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_30CAL" value="871}} {{EnumField">ACT_DOD_PRIMARYATTACK_DEPLOYED_30CAL|872</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CAL" value="873}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_DEPLOYED_30CAL" value="873}} {{EnumField">ACT_DOD_PRIMARYATTACK_GREN_FRAG|874</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG" value="875}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_GREN_FRAG" value="875}} {{EnumField">ACT_DOD_PRIMARYATTACK_GREN_STICK|876</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK" value="877}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_GREN_STICK" value="877}} {{EnumField">ACT_DOD_PRIMARYATTACK_KNIFE|878</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_KNIFE" value="879}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_KNIFE" value="879}} {{EnumField">ACT_DOD_PRIMARYATTACK_SPADE|880</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_SPADE" value="881}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_SPADE" value="881}} {{EnumField">ACT_DOD_PRIMARYATTACK_BAZOOKA|882</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA" value="883}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_BAZOOKA" value="883}} {{EnumField">ACT_DOD_PRIMARYATTACK_PSCHRECK|884</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK" value="885}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_PSCHRECK" value="885}} {{EnumField">ACT_DOD_PRIMARYATTACK_BAR|886</item> <item key="ACT_DOD_PRIMARYATTACK_PRONE_BAR" value="887}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_PRONE_BAR" value="887}} {{EnumField">ACT_DOD_RELOAD_GARAND|888</item> <item key="ACT_DOD_RELOAD_K43" value="889}} ⤶ <item key="ACT_DOD_RELOAD_K43" value="889}} {{EnumField">ACT_DOD_RELOAD_BAR|890</item> <item key="ACT_DOD_RELOAD_MP40" value="891}} ⤶ <item key="ACT_DOD_RELOAD_MP40" value="891}} {{EnumField">ACT_DOD_RELOAD_MP44|892</item> <item key="ACT_DOD_RELOAD_BOLT" value="893}} ⤶ <item key="ACT_DOD_RELOAD_BOLT" value="893}} {{EnumField">ACT_DOD_RELOAD_M1CARBINE|894</item> <item key="ACT_DOD_RELOAD_TOMMY" value="895}} ⤶ <item key="ACT_DOD_RELOAD_TOMMY" value="895}} {{EnumField">ACT_DOD_RELOAD_GREASEGUN|896</item> <item key="ACT_DOD_RELOAD_PISTOL" value="897}} ⤶ <item key="ACT_DOD_RELOAD_PISTOL" value="897}} {{EnumField">ACT_DOD_RELOAD_FG42|898</item> <item key="ACT_DOD_RELOAD_RIFLE" value="899}} ⤶ <item key="ACT_DOD_RELOAD_RIFLE" value="899}} {{EnumField">ACT_DOD_RELOAD_RIFLEGRENADE|900</item> <item key="ACT_DOD_RELOAD_C96" value="901}} ⤶ <item key="ACT_DOD_RELOAD_C96" value="901}} {{EnumField">ACT_DOD_RELOAD_CROUCH_BAR|902</item> <item key="ACT_DOD_RELOAD_CROUCH_RIFLE" value="903}} ⤶ <item key="ACT_DOD_RELOAD_CROUCH_RIFLE" value="903}} {{EnumField">ACT_DOD_RELOAD_CROUCH_RIFLEGRENADE|904</item> <item key="ACT_DOD_RELOAD_CROUCH_BOLT" value="905}} ⤶ <item key="ACT_DOD_RELOAD_CROUCH_BOLT" value="905}} {{EnumField">ACT_DOD_RELOAD_CROUCH_MP44|906</item> <item key="ACT_DOD_RELOAD_CROUCH_MP40" value="907}} ⤶ <item key="ACT_DOD_RELOAD_CROUCH_MP40" value="907}} {{EnumField">ACT_DOD_RELOAD_CROUCH_TOMMY|908</item> <item key="ACT_DOD_RELOAD_CROUCH_BAZOOKA" value="909}} ⤶ <item key="ACT_DOD_RELOAD_CROUCH_BAZOOKA" value="909}} {{EnumField">ACT_DOD_RELOAD_CROUCH_PSCHRECK|910</item> <item key="ACT_DOD_RELOAD_CROUCH_PISTOL" value="911}} ⤶ <item key="ACT_DOD_RELOAD_CROUCH_PISTOL" value="911}} {{EnumField">ACT_DOD_RELOAD_CROUCH_M1CARBINE|912</item> <item key="ACT_DOD_RELOAD_CROUCH_C96" value="913}} ⤶ <item key="ACT_DOD_RELOAD_CROUCH_C96" value="913}} {{EnumField">ACT_DOD_RELOAD_BAZOOKA|914</item> <item key="ACT_DOD_ZOOMLOAD_BAZOOKA" value="915}} ⤶ <item key="ACT_DOD_ZOOMLOAD_BAZOOKA" value="915}} {{EnumField">ACT_DOD_RELOAD_PSCHRECK|916</item> <item key="ACT_DOD_ZOOMLOAD_PSCHRECK" value="917}} ⤶ <item key="ACT_DOD_ZOOMLOAD_PSCHRECK" value="917}} {{EnumField">ACT_DOD_RELOAD_DEPLOYED_FG42|918</item> <item key="ACT_DOD_RELOAD_DEPLOYED_30CAL" value="919}} ⤶ <item key="ACT_DOD_RELOAD_DEPLOYED_30CAL" value="919}} {{EnumField">ACT_DOD_RELOAD_DEPLOYED_MG|920</item> <item key="ACT_DOD_RELOAD_DEPLOYED_MG34" value="921}} ⤶ <item key="ACT_DOD_RELOAD_DEPLOYED_MG34" value="921}} {{EnumField">ACT_DOD_RELOAD_DEPLOYED_BAR|922</item> <item key="ACT_DOD_RELOAD_PRONE_PISTOL" value="923}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_PISTOL" value="923}} {{EnumField">ACT_DOD_RELOAD_PRONE_GARAND|924</item> <item key="ACT_DOD_RELOAD_PRONE_M1CARBINE" value="925}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_M1CARBINE" value="925}} {{EnumField">ACT_DOD_RELOAD_PRONE_BOLT|926</item> <item key="ACT_DOD_RELOAD_PRONE_K43" value="927}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_K43" value="927}} {{EnumField">ACT_DOD_RELOAD_PRONE_MP40|928</item> <item key="ACT_DOD_RELOAD_PRONE_MP44" value="929}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_MP44" value="929}} {{EnumField">ACT_DOD_RELOAD_PRONE_BAR|930</item> <item key="ACT_DOD_RELOAD_PRONE_GREASEGUN" value="931}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_GREASEGUN" value="931}} {{EnumField">ACT_DOD_RELOAD_PRONE_TOMMY|932</item> <item key="ACT_DOD_RELOAD_PRONE_FG42" value="933}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_FG42" value="933}} {{EnumField">ACT_DOD_RELOAD_PRONE_RIFLE|934</item> <item key="ACT_DOD_RELOAD_PRONE_RIFLEGRENADE" value="935}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_RIFLEGRENADE" value="935}} {{EnumField">ACT_DOD_RELOAD_PRONE_C96|936</item> <item key="ACT_DOD_RELOAD_PRONE_BAZOOKA" value="937}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_BAZOOKA" value="937}} {{EnumField">ACT_DOD_ZOOMLOAD_PRONE_BAZOOKA|938</item> <item key="ACT_DOD_RELOAD_PRONE_PSCHRECK" value="939}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_PSCHRECK" value="939}} {{EnumField">ACT_DOD_ZOOMLOAD_PRONE_PSCHRECK|940</item> <item key="ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR" value="941}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_DEPLOYED_BAR" value="941}} {{EnumField">ACT_DOD_RELOAD_PRONE_DEPLOYED_FG42|942</item> <item key="ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL" value="943}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_DEPLOYED_30CAL" value="943}} {{EnumField">ACT_DOD_RELOAD_PRONE_DEPLOYED_MG|944</item> <item key="ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34" value="945}} ⤶ <item key="ACT_DOD_RELOAD_PRONE_DEPLOYED_MG34" value="945}} {{EnumField">ACT_DOD_PRONE_ZOOM_FORWARD_RIFLE|946</item> <item key="ACT_DOD_PRONE_ZOOM_FORWARD_BOLT" value="947}} ⤶ <item key="ACT_DOD_PRONE_ZOOM_FORWARD_BOLT" value="947}} {{EnumField">ACT_DOD_PRONE_ZOOM_FORWARD_BAZOOKA|948</item> <item key="ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK" value="949}} ⤶ <item key="ACT_DOD_PRONE_ZOOM_FORWARD_PSCHRECK" value="949}} {{EnumField">ACT_DOD_PRIMARYATTACK_CROUCH|950</item> <item key="ACT_DOD_PRIMARYATTACK_CROUCH_SPADE" value="951}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_CROUCH_SPADE" value="951}} {{EnumField">ACT_DOD_PRIMARYATTACK_CROUCH_KNIFE|952</item> <item key="ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG" value="953}} ⤶ <item key="ACT_DOD_PRIMARYATTACK_CROUCH_GREN_FRAG" value="953}} {{EnumField">ACT_DOD_PRIMARYATTACK_CROUCH_GREN_STICK|954</item> <item key="ACT_DOD_SECONDARYATTACK_CROUCH" value="955}} ⤶ <item key="ACT_DOD_SECONDARYATTACK_CROUCH" value="955}} {{EnumField">ACT_DOD_SECONDARYATTACK_CROUCH_TOMMY|956</item> <item key="ACT_DOD_SECONDARYATTACK_CROUCH_MP40" value="957}} ⤶ <item key="ACT_DOD_SECONDARYATTACK_CROUCH_MP40" value="957}} {{EnumField">ACT_DOD_HS_IDLE|958</item> <item key="ACT_DOD_HS_CROUCH" value="959}} ⤶ <item key="ACT_DOD_HS_CROUCH" value="959}} {{EnumField">ACT_DOD_HS_IDLE_30CAL|960</item> <item key="ACT_DOD_HS_IDLE_BAZOOKA" value="961}} ⤶ <item key="ACT_DOD_HS_IDLE_BAZOOKA" value="961}} {{EnumField">ACT_DOD_HS_IDLE_PSCHRECK|962</item> <item key="ACT_DOD_HS_IDLE_KNIFE" value="963}} ⤶ <item key="ACT_DOD_HS_IDLE_KNIFE" value="963}} {{EnumField">ACT_DOD_HS_IDLE_MG42|964</item> <item key="ACT_DOD_HS_IDLE_PISTOL" value="965}} ⤶ <item key="ACT_DOD_HS_IDLE_PISTOL" value="965}} {{EnumField">ACT_DOD_HS_IDLE_STICKGRENADE|966</item> <item key="ACT_DOD_HS_IDLE_TOMMY" value="967}} ⤶ <item key="ACT_DOD_HS_IDLE_TOMMY" value="967}} {{EnumField">ACT_DOD_HS_IDLE_MP44|968</item> <item key="ACT_DOD_HS_IDLE_K98" value="969}} ⤶ <item key="ACT_DOD_HS_IDLE_K98" value="969}} {{EnumField">ACT_DOD_HS_CROUCH_30CAL|970</item> <item key="ACT_DOD_HS_CROUCH_BAZOOKA" value="971}} ⤶ <item key="ACT_DOD_HS_CROUCH_BAZOOKA" value="971}} {{EnumField">ACT_DOD_HS_CROUCH_PSCHRECK|972</item> <item key="ACT_DOD_HS_CROUCH_KNIFE" value="973}} ⤶ <item key="ACT_DOD_HS_CROUCH_KNIFE" value="973}} {{EnumField">ACT_DOD_HS_CROUCH_MG42|974</item> <item key="ACT_DOD_HS_CROUCH_PISTOL" value="975}} ⤶ <item key="ACT_DOD_HS_CROUCH_PISTOL" value="975}} {{EnumField">ACT_DOD_HS_CROUCH_STICKGRENADE|976</item> <item key="ACT_DOD_HS_CROUCH_TOMMY" value="977}} ⤶ <item key="ACT_DOD_HS_CROUCH_TOMMY" value="977}} {{EnumField">ACT_DOD_HS_CROUCH_MP44|978</item> <item key="ACT_DOD_HS_CROUCH_K98" value="979}} ⤶ <item key="ACT_DOD_HS_CROUCH_K98" value="979}} {{EnumField">ACT_DOD_STAND_IDLE_TNT|980</item> <item key="ACT_DOD_CROUCH_IDLE_TNT" value="981}} ⤶ <item key="ACT_DOD_CROUCH_IDLE_TNT" value="981}} {{EnumField">ACT_DOD_CROUCHWALK_IDLE_TNT|982</item> <item key="ACT_DOD_WALK_IDLE_TNT" value="983}} ⤶ <item key="ACT_DOD_WALK_IDLE_TNT" value="983}} {{EnumField">ACT_DOD_RUN_IDLE_TNT|984</item> <item key="ACT_DOD_SPRINT_IDLE_TNT" value="985}} ⤶ <item key="ACT_DOD_SPRINT_IDLE_TNT" value="985}} {{EnumField">ACT_DOD_PRONEWALK_IDLE_TNT|986</item> <item key="ACT_DOD_PLANT_TNT" value="987}} ⤶ <item key="ACT_DOD_PLANT_TNT" value="987}} {{EnumField">ACT_DOD_DEFUSE_TNT|988</item> <item key="ACT_VM_FIZZLE" value="989}} ⤶ <item key="ACT_VM_FIZZLE" value="989}} {{EnumField">ACT_MP_STAND_IDLE|990</item> <item key="ACT_MP_CROUCH_IDLE" value="991}} ⤶ <item key="ACT_MP_CROUCH_IDLE" value="991}} {{EnumField">ACT_MP_CROUCH_DEPLOYED_IDLE|992</item> <item key="ACT_MP_CROUCH_DEPLOYED" value="993}} ⤶ <item key="ACT_MP_CROUCH_DEPLOYED" value="993}} {{EnumField">ACT_MP_DEPLOYED_IDLE|995</item> <item key="ACT_MP_RUN" value="996}} ⤶ <item key="ACT_MP_RUN" value="996}} {{EnumField">ACT_MP_WALK|997</item> <item key="ACT_MP_AIRWALK" value="998}} ⤶ <item key="ACT_MP_AIRWALK" value="998}} {{EnumField">ACT_MP_CROUCHWALK|999</item> <item key="ACT_MP_SPRINT" value="1000}} ⤶ <item key="ACT_MP_SPRINT" value="1000}} {{EnumField">ACT_MP_JUMP|1001</item> <item key="ACT_MP_JUMP_START" value="1002}} ⤶ <item key="ACT_MP_JUMP_START" value="1002}} {{EnumField">ACT_MP_JUMP_FLOAT|1003</item> <item key="ACT_MP_JUMP_LAND" value="1004}} ⤶ <item key="ACT_MP_JUMP_LAND" value="1004}} {{EnumField">ACT_MP_DOUBLEJUMP|1005</item> <item key="ACT_MP_SWIM" value="1006}} ⤶ <item key="ACT_MP_SWIM" value="1006}} {{EnumField">ACT_MP_DEPLOYED|1007</item> <item key="ACT_MP_SWIM_DEPLOYED" value="1008}} ⤶ <item key="ACT_MP_SWIM_DEPLOYED" value="1008}} {{EnumField">ACT_MP_VCD|1009</item> <item key="ACT_MP_SWIM_IDLE" value="1010}} ⤶ <item key="ACT_MP_SWIM_IDLE" value="1010}} {{EnumField">ACT_MP_ATTACK_STAND_PRIMARYFIRE|1011</item> <item key="ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED" value="1012}} ⤶ <item key="ACT_MP_ATTACK_STAND_PRIMARYFIRE_DEPLOYED" value="1012}} {{EnumField">ACT_MP_ATTACK_STAND_SECONDARYFIRE|1013</item> <item key="ACT_MP_ATTACK_STAND_GRENADE" value="1014}} ⤶ <item key="ACT_MP_ATTACK_STAND_GRENADE" value="1014}} {{EnumField">ACT_MP_ATTACK_CROUCH_PRIMARYFIRE|1015</item> <item key="ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED" value="1016}} ⤶ <item key="ACT_MP_ATTACK_CROUCH_PRIMARYFIRE_DEPLOYED" value="1016}} {{EnumField">ACT_MP_ATTACK_CROUCH_SECONDARYFIRE|1017</item> <item key="ACT_MP_ATTACK_CROUCH_GRENADE" value="1018}} ⤶ <item key="ACT_MP_ATTACK_CROUCH_GRENADE" value="1018}} {{EnumField">ACT_MP_ATTACK_SWIM_PRIMARYFIRE|1019</item> <item key="ACT_MP_ATTACK_SWIM_SECONDARYFIRE" value="1020}} ⤶ <item key="ACT_MP_ATTACK_SWIM_SECONDARYFIRE" value="1020}} {{EnumField">ACT_MP_ATTACK_SWIM_GRENADE|1021</item> <item key="ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE" value="1022}} ⤶ <item key="ACT_MP_ATTACK_AIRWALK_PRIMARYFIRE" value="1022}} {{EnumField">ACT_MP_ATTACK_AIRWALK_SECONDARYFIRE|1023</item> <item key="ACT_MP_ATTACK_AIRWALK_GRENADE" value="1024}} ⤶ <item key="ACT_MP_ATTACK_AIRWALK_GRENADE" value="1024}} {{EnumField">ACT_MP_RELOAD_STAND|1025</item> <item key="ACT_MP_RELOAD_STAND_LOOP" value="1026}} ⤶ <item key="ACT_MP_RELOAD_STAND_LOOP" value="1026}} {{EnumField">ACT_MP_RELOAD_STAND_END|1027</item> <item key="ACT_MP_RELOAD_CROUCH" value="1028}} ⤶ <item key="ACT_MP_RELOAD_CROUCH" value="1028}} {{EnumField">ACT_MP_RELOAD_CROUCH_LOOP|1029</item> <item key="ACT_MP_RELOAD_CROUCH_END" value="1030}} ⤶ <item key="ACT_MP_RELOAD_CROUCH_END" value="1030}} {{EnumField">ACT_MP_RELOAD_SWIM|1031</item> <item key="ACT_MP_RELOAD_SWIM_LOOP" value="1032}} ⤶ <item key="ACT_MP_RELOAD_SWIM_LOOP" value="1032}} {{EnumField">ACT_MP_RELOAD_SWIM_END|1033</item> <item key="ACT_MP_RELOAD_AIRWALK" value="1034}} ⤶ <item key="ACT_MP_RELOAD_AIRWALK" value="1034}} {{EnumField">ACT_MP_RELOAD_AIRWALK_LOOP|1035</item> <item key="ACT_MP_RELOAD_AIRWALK_END" value="1036}} ⤶ <item key="ACT_MP_RELOAD_AIRWALK_END" value="1036}} {{EnumField">ACT_MP_ATTACK_STAND_PREFIRE|1037</item> <item key="ACT_MP_ATTACK_STAND_POSTFIRE" value="1038}} ⤶ <item key="ACT_MP_ATTACK_STAND_POSTFIRE" value="1038}} {{EnumField">ACT_MP_ATTACK_STAND_STARTFIRE|1039</item> <item key="ACT_MP_ATTACK_CROUCH_PREFIRE" value="1040}} ⤶ <item key="ACT_MP_ATTACK_CROUCH_PREFIRE" value="1040}} {{EnumField">ACT_MP_ATTACK_CROUCH_POSTFIRE|1041</item> <item key="ACT_MP_ATTACK_SWIM_PREFIRE" value="1042}} ⤶ <item key="ACT_MP_ATTACK_SWIM_PREFIRE" value="1042}} {{EnumField">ACT_MP_ATTACK_SWIM_POSTFIRE|1043</item> <item key="ACT_MP_STAND_PRIMARY" value="1044}} ⤶ <item key="ACT_MP_STAND_PRIMARY" value="1044}} {{EnumField">ACT_MP_CROUCH_PRIMARY|1045</item> <item key="ACT_MP_RUN_PRIMARY" value="1046}} ⤶ <item key="ACT_MP_RUN_PRIMARY" value="1046}} {{EnumField">ACT_MP_WALK_PRIMARY|1047</item> <item key="ACT_MP_AIRWALK_PRIMARY" value="1048}} ⤶ <item key="ACT_MP_AIRWALK_PRIMARY" value="1048}} {{EnumField">ACT_MP_CROUCHWALK_PRIMARY|1049</item> <item key="ACT_MP_JUMP_PRIMARY" value="1050}} ⤶ <item key="ACT_MP_JUMP_PRIMARY" value="1050}} {{EnumField">ACT_MP_JUMP_START_PRIMARY|1051</item> <item key="ACT_MP_JUMP_FLOAT_PRIMARY" value="1052}} ⤶ <item key="ACT_MP_JUMP_FLOAT_PRIMARY" value="1052}} {{EnumField">ACT_MP_JUMP_LAND_PRIMARY|1053</item> <item key="ACT_MP_SWIM_PRIMARY" value="1054}} ⤶ <item key="ACT_MP_SWIM_PRIMARY" value="1054}} {{EnumField">ACT_MP_DEPLOYED_PRIMARY|1055</item> <item key="ACT_MP_SWIM_DEPLOYED_PRIMARY" value="1056}} ⤶ <item key="ACT_MP_SWIM_DEPLOYED_PRIMARY" value="1056}} {{EnumField">ACT_MP_ATTACK_STAND_PRIMARY|1059</item> <item key="ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED" value="1060}} ⤶ <item key="ACT_MP_ATTACK_STAND_PRIMARY_DEPLOYED" value="1060}} {{EnumField">ACT_MP_ATTACK_CROUCH_PRIMARY|1061</item> <item key="ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED" value="1062}} ⤶ <item key="ACT_MP_ATTACK_CROUCH_PRIMARY_DEPLOYED" value="1062}} {{EnumField">ACT_MP_ATTACK_SWIM_PRIMARY|1063</item> <item key="ACT_MP_ATTACK_AIRWALK_PRIMARY" value="1064}} ⤶ <item key="ACT_MP_ATTACK_AIRWALK_PRIMARY" value="1064}} {{EnumField">ACT_MP_RELOAD_STAND_PRIMARY|1065</item> <item key="ACT_MP_RELOAD_STAND_PRIMARY_LOOP" value="1066}} ⤶ <item key="ACT_MP_RELOAD_STAND_PRIMARY_LOOP" value="1066}} {{EnumField">ACT_MP_RELOAD_STAND_PRIMARY_END|1067</item> <item key="ACT_MP_RELOAD_CROUCH_PRIMARY" value="1068}} ⤶ <item key="ACT_MP_RELOAD_CROUCH_PRIMARY" value="1068}} {{EnumField">ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP|1069</item> <item key="ACT_MP_RELOAD_CROUCH_PRIMARY_END" value="1070}} ⤶ <item key="ACT_MP_RELOAD_CROUCH_PRIMARY_END" value="1070}} {{EnumField">ACT_MP_RELOAD_SWIM_PRIMARY|1071</item> <item key="ACT_MP_RELOAD_SWIM_PRIMARY_LOOP" value="1072}} ⤶ <item key="ACT_MP_RELOAD_SWIM_PRIMARY_LOOP" value="1072}} {{EnumField">ACT_MP_RELOAD_SWIM_PRIMARY_END|1073</item> <item key="ACT_MP_RELOAD_AIRWALK_PRIMARY" value="1074}} ⤶ <item key="ACT_MP_RELOAD_AIRWALK_PRIMARY" value="1074}} {{EnumField">ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP|1075</item> <item key="ACT_MP_RELOAD_AIRWALK_PRIMARY_END" value="1076}} ⤶ <item key="ACT_MP_RELOAD_AIRWALK_PRIMARY_END" value="1076}} {{EnumField">ACT_MP_ATTACK_STAND_GRENADE_PRIMARY|1105</item> <item key="ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY" value="1106}} ⤶ <item key="ACT_MP_ATTACK_CROUCH_GRENADE_PRIMARY" value="1106}} {{EnumField">ACT_MP_ATTACK_SWIM_GRENADE_PRIMARY|1107</item> <item key="ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY" value="1108}} ⤶ <item key="ACT_MP_ATTACK_AIRWALK_GRENADE_PRIMARY" value="1108}} {{EnumField">ACT_MP_STAND_SECONDARY|1109</item> <item key="ACT_MP_CROUCH_SECONDARY" value="1110}} ⤶ <item key="ACT_MP_CROUCH_SECONDARY" value="1110}} {{EnumField">ACT_MP_RUN_SECONDARY|1111</item> <item key="ACT_MP_WALK_SECONDARY" value="1112}} ⤶ <item key="ACT_MP_WALK_SECONDARY" value="1112}} {{EnumField">ACT_MP_AIRWALK_SECONDARY|1113</item> <item key="ACT_MP_CROUCHWALK_SECONDARY" value="1114}} ⤶ <item key="ACT_MP_CROUCHWALK_SECONDARY" value="1114}} {{EnumField">ACT_MP_JUMP_SECONDARY|1115</item> <item key="ACT_MP_JUMP_START_SECONDARY" value="1116}} ⤶ <item key="ACT_MP_JUMP_START_SECONDARY" value="1116}} {{EnumField">ACT_MP_JUMP_FLOAT_SECONDARY|1117</item> <item key="ACT_MP_JUMP_LAND_SECONDARY" value="1118}} ⤶ <item key="ACT_MP_JUMP_LAND_SECONDARY" value="1118}} {{EnumField">ACT_MP_SWIM_SECONDARY|1119</item> <item key="ACT_MP_ATTACK_STAND_SECONDARY" value="1120}} ⤶ <item key="ACT_MP_ATTACK_STAND_SECONDARY" value="1120}} {{EnumField">ACT_MP_ATTACK_CROUCH_SECONDARY|1121</item> <item key="ACT_MP_ATTACK_SWIM_SECONDARY" value="1122}} ⤶ <item key="ACT_MP_ATTACK_SWIM_SECONDARY" value="1122}} {{EnumField">ACT_MP_ATTACK_AIRWALK_SECONDARY|1123</item> <item key="ACT_MP_RELOAD_STAND_SECONDARY" value="1124}} ⤶ <item key="ACT_MP_RELOAD_STAND_SECONDARY" value="1124}} {{EnumField">ACT_MP_RELOAD_STAND_SECONDARY_LOOP|1125</item> <item key="ACT_MP_RELOAD_STAND_SECONDARY_END" value="1126}} ⤶ <item key="ACT_MP_RELOAD_STAND_SECONDARY_END" value="1126}} {{EnumField">ACT_MP_RELOAD_CROUCH_SECONDARY|1127</item> <item key="ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP" value="1128}} ⤶ <item key="ACT_MP_RELOAD_CROUCH_SECONDARY_LOOP" value="1128}} {{EnumField">ACT_MP_RELOAD_CROUCH_SECONDARY_END|1129</item> <item key="ACT_MP_RELOAD_SWIM_SECONDARY" value="1130}} ⤶ <item key="ACT_MP_RELOAD_SWIM_SECONDARY" value="1130}} {{EnumField">ACT_MP_RELOAD_SWIM_SECONDARY_LOOP|1131</item> <item key="ACT_MP_RELOAD_SWIM_SECONDARY_END" value="1132}} ⤶ <item key="ACT_MP_RELOAD_SWIM_SECONDARY_END" value="1132}} {{EnumField">ACT_MP_RELOAD_AIRWALK_SECONDARY|1133</item> <item key="ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP" value="1134}} ⤶ <item key="ACT_MP_RELOAD_AIRWALK_SECONDARY_LOOP" value="1134}} {{EnumField">ACT_MP_RELOAD_AIRWALK_SECONDARY_END|1135</item> <item key="ACT_MP_ATTACK_STAND_GRENADE_SECONDARY" value="1140}} ⤶ <item key="ACT_MP_ATTACK_STAND_GRENADE_SECONDARY" value="1140}} {{EnumField">ACT_MP_ATTACK_CROUCH_GRENADE_SECONDARY|1141</item> <item key="ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY" value="1142}} ⤶ <item key="ACT_MP_ATTACK_SWIM_GRENADE_SECONDARY" value="1142}} {{EnumField">ACT_MP_ATTACK_AIRWALK_GRENADE_SECONDARY|1143</item> <item key="ACT_MP_STAND_MELEE" value="1171}} ⤶ <item key="ACT_MP_STAND_MELEE" value="1171}} {{EnumField">ACT_MP_CROUCH_MELEE|1172</item> <item key="ACT_MP_RUN_MELEE" value="1173}} ⤶ <item key="ACT_MP_RUN_MELEE" value="1173}} {{EnumField">ACT_MP_WALK_MELEE|1174</item> <item key="ACT_MP_AIRWALK_MELEE" value="1175}} ⤶ <item key="ACT_MP_AIRWALK_MELEE" value="1175}} {{EnumField">ACT_MP_CROUCHWALK_MELEE|1176</item> <item key="ACT_MP_JUMP_MELEE" value="1177}} ⤶ <item key="ACT_MP_JUMP_MELEE" value="1177}} {{EnumField">ACT_MP_JUMP_START_MELEE|1178</item> <item key="ACT_MP_JUMP_FLOAT_MELEE" value="1179}} ⤶ <item key="ACT_MP_JUMP_FLOAT_MELEE" value="1179}} {{EnumField">ACT_MP_JUMP_LAND_MELEE|1180</item> <item key="ACT_MP_SWIM_MELEE" value="1181}} ⤶ <item key="ACT_MP_SWIM_MELEE" value="1181}} {{EnumField">ACT_MP_ATTACK_STAND_MELEE|1182</item> <item key="ACT_MP_ATTACK_STAND_MELEE_SECONDARY" value="1183}} ⤶ <item key="ACT_MP_ATTACK_STAND_MELEE_SECONDARY" value="1183}} {{EnumField">ACT_MP_ATTACK_CROUCH_MELEE|1184</item> <item key="ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY" value="1185}} ⤶ <item key="ACT_MP_ATTACK_CROUCH_MELEE_SECONDARY" value="1185}} {{EnumField">ACT_MP_ATTACK_SWIM_MELEE|1186</item> <item key="ACT_MP_ATTACK_AIRWALK_MELEE" value="1187}} ⤶ <item key="ACT_MP_ATTACK_AIRWALK_MELEE" value="1187}} {{EnumField">ACT_MP_ATTACK_STAND_GRENADE_MELEE|1188</item> <item key="ACT_MP_ATTACK_CROUCH_GRENADE_MELEE" value="1189}} ⤶ <item key="ACT_MP_ATTACK_CROUCH_GRENADE_MELEE" value="1189}} {{EnumField">ACT_MP_ATTACK_SWIM_GRENADE_MELEE|1190</item> <item key="ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE" value="1191}} ⤶ <item key="ACT_MP_ATTACK_AIRWALK_GRENADE_MELEE" value="1191}} {{EnumField">ACT_MP_GESTURE_FLINCH|1258</item> <item key="ACT_MP_GESTURE_FLINCH_PRIMARY" value="1259}} ⤶ <item key="ACT_MP_GESTURE_FLINCH_PRIMARY" value="1259}} {{EnumField">ACT_MP_GESTURE_FLINCH_SECONDARY|1260</item> <item key="ACT_MP_GESTURE_FLINCH_MELEE" value="1261}} ⤶ <item key="ACT_MP_GESTURE_FLINCH_MELEE" value="1261}} {{EnumField">ACT_MP_GESTURE_FLINCH_HEAD|1264</item> <item key="ACT_MP_GESTURE_FLINCH_CHEST" value="1265}} ⤶ <item key="ACT_MP_GESTURE_FLINCH_CHEST" value="1265}} {{EnumField">ACT_MP_GESTURE_FLINCH_STOMACH|1266</item> <item key="ACT_MP_GESTURE_FLINCH_LEFTARM" value="1267}} ⤶ <item key="ACT_MP_GESTURE_FLINCH_LEFTARM" value="1267}} {{EnumField">ACT_MP_GESTURE_FLINCH_RIGHTARM|1268</item> <item key="ACT_MP_GESTURE_FLINCH_LEFTLEG" value="1269}} ⤶ <item key="ACT_MP_GESTURE_FLINCH_LEFTLEG" value="1269}} {{EnumField">ACT_MP_GESTURE_FLINCH_RIGHTLEG|1270</item> <item key="ACT_MP_GRENADE1_DRAW" value="1271}} ⤶ <item key="ACT_MP_GRENADE1_DRAW" value="1271}} {{EnumField">ACT_MP_GRENADE1_IDLE|1272</item> <item key="ACT_MP_GRENADE1_ATTACK" value="1273}} ⤶ <item key="ACT_MP_GRENADE1_ATTACK" value="1273}} {{EnumField">ACT_MP_GRENADE2_DRAW|1274</item> <item key="ACT_MP_GRENADE2_IDLE" value="1275}} ⤶ <item key="ACT_MP_GRENADE2_IDLE" value="1275}} {{EnumField">ACT_MP_GRENADE2_ATTACK|1276</item> <item key="ACT_MP_PRIMARY_GRENADE1_DRAW" value="1277}} ⤶ <item key="ACT_MP_PRIMARY_GRENADE1_DRAW" value="1277}} {{EnumField">ACT_MP_PRIMARY_GRENADE1_IDLE|1278</item> <item key="ACT_MP_PRIMARY_GRENADE1_ATTACK" value="1279}} ⤶ <item key="ACT_MP_PRIMARY_GRENADE1_ATTACK" value="1279}} {{EnumField">ACT_MP_PRIMARY_GRENADE2_DRAW|1280</item> <item key="ACT_MP_PRIMARY_GRENADE2_IDLE" value="1281}} ⤶ <item key="ACT_MP_PRIMARY_GRENADE2_IDLE" value="1281}} {{EnumField">ACT_MP_PRIMARY_GRENADE2_ATTACK|1282</item> <item key="ACT_MP_SECONDARY_GRENADE1_DRAW" value="1283}} ⤶ <item key="ACT_MP_SECONDARY_GRENADE1_DRAW" value="1283}} {{EnumField">ACT_MP_SECONDARY_GRENADE1_IDLE|1284</item> <item key="ACT_MP_SECONDARY_GRENADE1_ATTACK" value="1285}} ⤶ <item key="ACT_MP_SECONDARY_GRENADE1_ATTACK" value="1285}} {{EnumField">ACT_MP_SECONDARY_GRENADE2_DRAW|1286</item> <item key="ACT_MP_SECONDARY_GRENADE2_IDLE" value="1287}} ⤶ <item key="ACT_MP_SECONDARY_GRENADE2_IDLE" value="1287}} {{EnumField">ACT_MP_SECONDARY_GRENADE2_ATTACK|1288</item> <item key="ACT_MP_MELEE_GRENADE1_DRAW" value="1289}} ⤶ <item key="ACT_MP_MELEE_GRENADE1_DRAW" value="1289}} {{EnumField">ACT_MP_MELEE_GRENADE1_IDLE|1290</item> <item key="ACT_MP_MELEE_GRENADE1_ATTACK" value="1291}} ⤶ <item key="ACT_MP_MELEE_GRENADE1_ATTACK" value="1291}} {{EnumField">ACT_MP_MELEE_GRENADE2_DRAW|1292</item> <item key="ACT_MP_MELEE_GRENADE2_IDLE" value="1293}} ⤶ <item key="ACT_MP_MELEE_GRENADE2_IDLE" value="1293}} {{EnumField">ACT_MP_MELEE_GRENADE2_ATTACK|1294</item> <item key="ACT_MP_STAND_BUILDING" value="1307}} ⤶ <item key="ACT_MP_STAND_BUILDING" value="1307}} {{EnumField">ACT_MP_CROUCH_BUILDING|1308</item> <item key="ACT_MP_RUN_BUILDING" value="1309}} ⤶ <item key="ACT_MP_RUN_BUILDING" value="1309}} {{EnumField">ACT_MP_WALK_BUILDING|1310</item> <item key="ACT_MP_AIRWALK_BUILDING" value="1311}} ⤶ <item key="ACT_MP_AIRWALK_BUILDING" value="1311}} {{EnumField">ACT_MP_CROUCHWALK_BUILDING|1312</item> <item key="ACT_MP_JUMP_BUILDING" value="1313}} ⤶ <item key="ACT_MP_JUMP_BUILDING" value="1313}} {{EnumField">ACT_MP_JUMP_START_BUILDING|1314</item> <item key="ACT_MP_JUMP_FLOAT_BUILDING" value="1315}} ⤶ <item key="ACT_MP_JUMP_FLOAT_BUILDING" value="1315}} {{EnumField">ACT_MP_JUMP_LAND_BUILDING|1316</item> <item key="ACT_MP_SWIM_BUILDING" value="1317}} ⤶ <item key="ACT_MP_SWIM_BUILDING" value="1317}} {{EnumField">ACT_MP_ATTACK_STAND_BUILDING|1318</item> <item key="ACT_MP_ATTACK_CROUCH_BUILDING" value="1319}} ⤶ <item key="ACT_MP_ATTACK_CROUCH_BUILDING" value="1319}} {{EnumField">ACT_MP_ATTACK_SWIM_BUILDING|1320</item> <item key="ACT_MP_ATTACK_AIRWALK_BUILDING" value="1321}} ⤶ <item key="ACT_MP_ATTACK_AIRWALK_BUILDING" value="1321}} {{EnumField">ACT_MP_ATTACK_STAND_GRENADE_BUILDING|1322</item> <item key="ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING" value="1323}} ⤶ <item key="ACT_MP_ATTACK_CROUCH_GRENADE_BUILDING" value="1323}} {{EnumField">ACT_MP_ATTACK_SWIM_GRENADE_BUILDING|1324</item> <item key="ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING" value="1325}} ⤶ <item key="ACT_MP_ATTACK_AIRWALK_GRENADE_BUILDING" value="1325}} {{EnumField">ACT_MP_STAND_PDA|1345</item> <item key="ACT_MP_CROUCH_PDA" value="1346}} ⤶ <item key="ACT_MP_CROUCH_PDA" value="1346}} {{EnumField">ACT_MP_RUN_PDA|1347</item> <item key="ACT_MP_WALK_PDA" value="1348}} ⤶ <item key="ACT_MP_WALK_PDA" value="1348}} {{EnumField">ACT_MP_AIRWALK_PDA|1349</item> <item key="ACT_MP_CROUCHWALK_PDA" value="1350}} ⤶ <item key="ACT_MP_CROUCHWALK_PDA" value="1350}} {{EnumField">ACT_MP_JUMP_PDA|1351</item> <item key="ACT_MP_JUMP_START_PDA" value="1352}} ⤶ <item key="ACT_MP_JUMP_START_PDA" value="1352}} {{EnumField">ACT_MP_JUMP_FLOAT_PDA|1353</item> <item key="ACT_MP_JUMP_LAND_PDA" value="1354}} ⤶ <item key="ACT_MP_JUMP_LAND_PDA" value="1354}} {{EnumField">ACT_MP_SWIM_PDA|1355</item> <item key="ACT_MP_ATTACK_STAND_PDA" value="1356}} ⤶ <item key="ACT_MP_ATTACK_STAND_PDA" value="1356}} {{EnumField">ACT_MP_ATTACK_SWIM_PDA|1357</item> <item key="ACT_MP_GESTURE_VC_HANDMOUTH" value="1377}} ⤶ <item key="ACT_MP_GESTURE_VC_HANDMOUTH" value="1377}} {{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT|1378</item> <item key="ACT_MP_GESTURE_VC_FISTPUMP" value="1379}} ⤶ <item key="ACT_MP_GESTURE_VC_FISTPUMP" value="1379}} {{EnumField">ACT_MP_GESTURE_VC_THUMBSUP|1380</item> <item key="ACT_MP_GESTURE_VC_NODYES" value="1381}} ⤶ <item key="ACT_MP_GESTURE_VC_NODYES" value="1381}} {{EnumField">ACT_MP_GESTURE_VC_NODNO|1382</item> <item key="ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY" value="1383}} ⤶ <item key="ACT_MP_GESTURE_VC_HANDMOUTH_PRIMARY" value="1383}} {{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_PRIMARY|1384</item> <item key="ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY" value="1385}} ⤶ <item key="ACT_MP_GESTURE_VC_FISTPUMP_PRIMARY" value="1385}} {{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_PRIMARY|1386</item> <item key="ACT_MP_GESTURE_VC_NODYES_PRIMARY" value="1387}} ⤶ <item key="ACT_MP_GESTURE_VC_NODYES_PRIMARY" value="1387}} {{EnumField">ACT_MP_GESTURE_VC_NODNO_PRIMARY|1388</item> <item key="ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY" value="1389}} ⤶ <item key="ACT_MP_GESTURE_VC_HANDMOUTH_SECONDARY" value="1389}} {{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_SECONDARY|1390</item> <item key="ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY" value="1391}} ⤶ <item key="ACT_MP_GESTURE_VC_FISTPUMP_SECONDARY" value="1391}} {{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_SECONDARY|1392</item> <item key="ACT_MP_GESTURE_VC_NODYES_SECONDARY" value="1393}} ⤶ <item key="ACT_MP_GESTURE_VC_NODYES_SECONDARY" value="1393}} {{EnumField">ACT_MP_GESTURE_VC_NODNO_SECONDARY|1394</item> <item key="ACT_MP_GESTURE_VC_HANDMOUTH_MELEE" value="1395}} ⤶ <item key="ACT_MP_GESTURE_VC_HANDMOUTH_MELEE" value="1395}} {{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_MELEE|1396</item> <item key="ACT_MP_GESTURE_VC_FISTPUMP_MELEE" value="1397}} ⤶ <item key="ACT_MP_GESTURE_VC_FISTPUMP_MELEE" value="1397}} {{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_MELEE|1398</item> <item key="ACT_MP_GESTURE_VC_NODYES_MELEE" value="1399}} ⤶ <item key="ACT_MP_GESTURE_VC_NODYES_MELEE" value="1399}} {{EnumField">ACT_MP_GESTURE_VC_NODNO_MELEE|1400</item> <item key="ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING" value="1413}} ⤶ <item key="ACT_MP_GESTURE_VC_HANDMOUTH_BUILDING" value="1413}} {{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_BUILDING|1414</item> <item key="ACT_MP_GESTURE_VC_FISTPUMP_BUILDING" value="1415}} ⤶ <item key="ACT_MP_GESTURE_VC_FISTPUMP_BUILDING" value="1415}} {{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_BUILDING|1416</item> <item key="ACT_MP_GESTURE_VC_NODYES_BUILDING" value="1417}} ⤶ <item key="ACT_MP_GESTURE_VC_NODYES_BUILDING" value="1417}} {{EnumField">ACT_MP_GESTURE_VC_NODNO_BUILDING|1418</item> <item key="ACT_MP_GESTURE_VC_HANDMOUTH_PDA" value="1419}} ⤶ <item key="ACT_MP_GESTURE_VC_HANDMOUTH_PDA" value="1419}} {{EnumField">ACT_MP_GESTURE_VC_FINGERPOINT_PDA|1420</item> <item key="ACT_MP_GESTURE_VC_FISTPUMP_PDA" value="1421}} ⤶ <item key="ACT_MP_GESTURE_VC_FISTPUMP_PDA" value="1421}} {{EnumField">ACT_MP_GESTURE_VC_THUMBSUP_PDA|1422</item> <item key="ACT_MP_GESTURE_VC_NODYES_PDA" value="1423}} ⤶ <item key="ACT_MP_GESTURE_VC_NODYES_PDA" value="1423}} {{EnumField">ACT_MP_GESTURE_VC_NODNO_PDA|1424</item> <item key="ACT_VM_UNUSABLE" value="1428}} ⤶ <item key="ACT_VM_UNUSABLE" value="1428}} {{EnumField">ACT_VM_UNUSABLE_TO_USABLE|1429</item> <item key="ACT_VM_USABLE_TO_UNUSABLE" value="1430}} ⤶ <item key="ACT_VM_USABLE_TO_UNUSABLE" value="1430}} {{EnumField">ACT_GMOD_GESTURE_AGREE|1610</item> <item key="ACT_GMOD_GESTURE_BECON" value="1611}} ⤶ <item key="ACT_GMOD_GESTURE_BECON" value="1611}} {{EnumField">ACT_GMOD_GESTURE_BOW|1612</item> <item key="ACT_GMOD_GESTURE_DISAGREE" value="1613}} ⤶ <item key="ACT_GMOD_GESTURE_DISAGREE" value="1613}} {{EnumField">ACT_GMOD_TAUNT_SALUTE|1614</item> <item key="ACT_GMOD_GESTURE_WAVE" value="1615}} ⤶ <item key="ACT_GMOD_GESTURE_WAVE" value="1615}} {{EnumField">ACT_GMOD_TAUNT_PERSISTENCE|1616</item> <item key="ACT_GMOD_TAUNT_MUSCLE" value="1617}} ⤶ <item key="ACT_GMOD_TAUNT_MUSCLE" value="1617}} {{EnumField">ACT_GMOD_TAUNT_LAUGH|1618</item> <item key="ACT_GMOD_GESTURE_POINT" value="1619}} ⤶ <item key="ACT_GMOD_GESTURE_POINT" value="1619}} {{EnumField">ACT_GMOD_TAUNT_CHEER|1620</item> <item key="ACT_HL2MP_RUN_FAST" value="1621}} ⤶ <item key="ACT_HL2MP_RUN_FAST" value="1621}} {{EnumField">ACT_HL2MP_RUN_CHARGING|1622</item> <item key="ACT_HL2MP_RUN_PANICKED" value="1623}} ⤶ <item key="ACT_HL2MP_RUN_PANICKED" value="1623}} {{EnumField">ACT_HL2MP_RUN_PROTECTED|1624</item> <item key="ACT_HL2MP_IDLE_MELEE_ANGRY" value="1625}} ⤶ <item key="ACT_HL2MP_IDLE_MELEE_ANGRY" value="1625}} {{EnumField">ACT_HL2MP_ZOMBIE_SLUMP_IDLE|1626</item> <item key="ACT_HL2MP_ZOMBIE_SLUMP_RISE" value="1627}} ⤶ <item key="ACT_HL2MP_ZOMBIE_SLUMP_RISE" value="1627}} {{EnumField">ACT_HL2MP_WALK_ZOMBIE_01|1628</item> <item key="ACT_HL2MP_WALK_ZOMBIE_02" value="1629}} ⤶ <item key="ACT_HL2MP_WALK_ZOMBIE_02" value="1629}} {{EnumField">ACT_HL2MP_WALK_ZOMBIE_03|1630</item> <item key="ACT_HL2MP_WALK_ZOMBIE_04" value="1631}} ⤶ <item key="ACT_HL2MP_WALK_ZOMBIE_04" value="1631}} {{EnumField">ACT_HL2MP_WALK_ZOMBIE_05|1632</item> <item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE_01" value="1633}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE_01" value="1633}} {{EnumField">ACT_HL2MP_WALK_CROUCH_ZOMBIE_02|1634</item> <item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE_03" value="1635}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE_03" value="1635}} {{EnumField">ACT_HL2MP_WALK_CROUCH_ZOMBIE_04|1636</item> <item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE_05" value="1637}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE_05" value="1637}} {{EnumField">ACT_HL2MP_IDLE_CROUCH_ZOMBIE_01|1638</item> <item key="ACT_HL2MP_IDLE_CROUCH_ZOMBIE_02" value="1639}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_ZOMBIE_02" value="1639}} {{EnumField">ACT_GMOD_GESTURE_RANGE_ZOMBIE|1640</item> <item key="ACT_GMOD_GESTURE_TAUNT_ZOMBIE" value="1641}} ⤶ <item key="ACT_GMOD_GESTURE_TAUNT_ZOMBIE" value="1641}} {{EnumField">ACT_GMOD_TAUNT_DANCE|1642</item> <item key="ACT_GMOD_TAUNT_ROBOT" value="1643}} ⤶ <item key="ACT_GMOD_TAUNT_ROBOT" value="1643}} {{EnumField">ACT_GMOD_GESTURE_RANGE_ZOMBIE_SPECIAL|1644</item> <item key="ACT_GMOD_GESTURE_RANGE_FRENZY" value="1645}} ⤶ <item key="ACT_GMOD_GESTURE_RANGE_FRENZY" value="1645}} {{EnumField">ACT_HL2MP_RUN_ZOMBIE_FAST|1646</item> <item key="ACT_HL2MP_WALK_ZOMBIE_06" value="1647}} ⤶ <item key="ACT_HL2MP_WALK_ZOMBIE_06" value="1647}} {{EnumField">ACT_ZOMBIE_LEAP_START|1648</item> <item key="ACT_ZOMBIE_LEAPING" value="1649}} ⤶ <item key="ACT_ZOMBIE_LEAPING" value="1649}} {{EnumField">ACT_ZOMBIE_CLIMB_UP|1650</item> <item key="ACT_ZOMBIE_CLIMB_START" value="1651}} ⤶ <item key="ACT_ZOMBIE_CLIMB_START" value="1651}} {{EnumField">ACT_ZOMBIE_CLIMB_END|1652</item> <item key="ACT_HL2MP_IDLE_MAGIC" value="1653}} ⤶ <item key="ACT_HL2MP_IDLE_MAGIC" value="1653}} {{EnumField">ACT_HL2MP_WALK_MAGIC|1654</item> <item key="ACT_HL2MP_RUN_MAGIC" value="1655}} ⤶ <item key="ACT_HL2MP_RUN_MAGIC" value="1655}} {{EnumField">ACT_HL2MP_IDLE_CROUCH_MAGIC|1656</item> <item key="ACT_HL2MP_WALK_CROUCH_MAGIC" value="1657}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_MAGIC" value="1657}} {{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_MAGIC|1658</item> <item key="ACT_HL2MP_GESTURE_RELOAD_MAGIC" value="1659}} ⤶ <item key="ACT_HL2MP_GESTURE_RELOAD_MAGIC" value="1659}} {{EnumField">ACT_HL2MP_JUMP_MAGIC|1660</item> <item key="ACT_HL2MP_SWIM_IDLE_MAGIC" value="1661}} ⤶ <item key="ACT_HL2MP_SWIM_IDLE_MAGIC" value="1661}} {{EnumField">ACT_HL2MP_SWIM_MAGIC|1662</item> <item key="ACT_HL2MP_IDLE_REVOLVER" value="1663}} ⤶ <item key="ACT_HL2MP_IDLE_REVOLVER" value="1663}} {{EnumField">ACT_HL2MP_WALK_REVOLVER|1664</item> <item key="ACT_HL2MP_RUN_REVOLVER" value="1665}} ⤶ <item key="ACT_HL2MP_RUN_REVOLVER" value="1665}} {{EnumField">ACT_HL2MP_IDLE_CROUCH_REVOLVER|1666</item> <item key="ACT_HL2MP_WALK_CROUCH_REVOLVER" value="1667}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_REVOLVER" value="1667}} {{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_REVOLVER|1668</item> <item key="ACT_HL2MP_GESTURE_RELOAD_REVOLVER" value="1669}} ⤶ <item key="ACT_HL2MP_GESTURE_RELOAD_REVOLVER" value="1669}} {{EnumField">ACT_HL2MP_JUMP_REVOLVER|1670</item> <item key="ACT_HL2MP_SWIM_IDLE_REVOLVER" value="1671}} ⤶ <item key="ACT_HL2MP_SWIM_IDLE_REVOLVER" value="1671}} {{EnumField">ACT_HL2MP_SWIM_REVOLVER|1672</item> <item key="ACT_HL2MP_IDLE_CAMERA" value="1673}} ⤶ <item key="ACT_HL2MP_IDLE_CAMERA" value="1673}} {{EnumField">ACT_HL2MP_WALK_CAMERA|1674</item> <item key="ACT_HL2MP_RUN_CAMERA" value="1675}} ⤶ <item key="ACT_HL2MP_RUN_CAMERA" value="1675}} {{EnumField">ACT_HL2MP_IDLE_CROUCH_CAMERA|1676</item> <item key="ACT_HL2MP_WALK_CROUCH_CAMERA" value="1677}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_CAMERA" value="1677}} {{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_CAMERA|1678</item> <item key="ACT_HL2MP_GESTURE_RELOAD_CAMERA" value="1679}} ⤶ <item key="ACT_HL2MP_GESTURE_RELOAD_CAMERA" value="1679}} {{EnumField">ACT_HL2MP_JUMP_CAMERA|1680</item> <item key="ACT_HL2MP_SWIM_IDLE_CAMERA" value="1681}} ⤶ <item key="ACT_HL2MP_SWIM_IDLE_CAMERA" value="1681}} {{EnumField">ACT_HL2MP_SWIM_CAMERA|1682</item> <item key="ACT_HL2MP_IDLE_ANGRY" value="1683}} ⤶ <item key="ACT_HL2MP_IDLE_ANGRY" value="1683}} {{EnumField">ACT_HL2MP_WALK_ANGRY|1684</item> <item key="ACT_HL2MP_RUN_ANGRY" value="1685}} ⤶ <item key="ACT_HL2MP_RUN_ANGRY" value="1685}} {{EnumField">ACT_HL2MP_IDLE_CROUCH_ANGRY|1686</item> <item key="ACT_HL2MP_WALK_CROUCH_ANGRY" value="1687}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_ANGRY" value="1687}} {{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_ANGRY|1688</item> <item key="ACT_HL2MP_GESTURE_RELOAD_ANGRY" value="1689}} ⤶ <item key="ACT_HL2MP_GESTURE_RELOAD_ANGRY" value="1689}} {{EnumField">ACT_HL2MP_JUMP_ANGRY|1690</item> <item key="ACT_HL2MP_SWIM_IDLE_ANGRY" value="1691}} ⤶ <item key="ACT_HL2MP_SWIM_IDLE_ANGRY" value="1691}} {{EnumField">ACT_HL2MP_SWIM_ANGRY|1692</item> <item key="ACT_HL2MP_IDLE_SCARED" value="1693}} ⤶ <item key="ACT_HL2MP_IDLE_SCARED" value="1693}} {{EnumField">ACT_HL2MP_WALK_SCARED|1694</item> <item key="ACT_HL2MP_RUN_SCARED" value="1695}} ⤶ <item key="ACT_HL2MP_RUN_SCARED" value="1695}} {{EnumField">ACT_HL2MP_IDLE_CROUCH_SCARED|1696</item> <item key="ACT_HL2MP_WALK_CROUCH_SCARED" value="1697}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_SCARED" value="1697}} {{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_SCARED|1698</item> <item key="ACT_HL2MP_GESTURE_RELOAD_SCARED" value="1699}} ⤶ <item key="ACT_HL2MP_GESTURE_RELOAD_SCARED" value="1699}} {{EnumField">ACT_HL2MP_JUMP_SCARED|1700</item> <item key="ACT_HL2MP_SWIM_IDLE_SCARED" value="1701}} ⤶ <item key="ACT_HL2MP_SWIM_IDLE_SCARED" value="1701}} {{EnumField">ACT_HL2MP_SWIM_SCARED|1702</item> <item key="ACT_HL2MP_IDLE_ZOMBIE" value="1703}} ⤶ <item key="ACT_HL2MP_IDLE_ZOMBIE" value="1703}} {{EnumField">ACT_HL2MP_WALK_ZOMBIE|1704</item> <item key="ACT_HL2MP_RUN_ZOMBIE" value="1705}} ⤶ <item key="ACT_HL2MP_RUN_ZOMBIE" value="1705}} {{EnumField">ACT_HL2MP_IDLE_CROUCH_ZOMBIE|1706</item> <item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE" value="1707}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_ZOMBIE" value="1707}} {{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_ZOMBIE|1708</item> <item key="ACT_HL2MP_GESTURE_RELOAD_ZOMBIE" value="1709}} ⤶ <item key="ACT_HL2MP_GESTURE_RELOAD_ZOMBIE" value="1709}} {{EnumField">ACT_HL2MP_JUMP_ZOMBIE|1710</item> <item key="ACT_HL2MP_SWIM_IDLE_ZOMBIE" value="1711}} ⤶ <item key="ACT_HL2MP_SWIM_IDLE_ZOMBIE" value="1711}} {{EnumField">ACT_HL2MP_SWIM_ZOMBIE|1712</item> <item key="ACT_HL2MP_IDLE_SUITCASE" value="1713}} ⤶ <item key="ACT_HL2MP_IDLE_SUITCASE" value="1713}} {{EnumField">ACT_HL2MP_WALK_SUITCASE|1714</item> <item key="ACT_HL2MP_RUN_SUITCASE" value="1715}} ⤶ <item key="ACT_HL2MP_RUN_SUITCASE" value="1715}} {{EnumField">ACT_HL2MP_IDLE_CROUCH_SUITCASE|1716</item> <item key="ACT_HL2MP_WALK_CROUCH_SUITCASE" value="1717}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_SUITCASE" value="1717}} {{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_SUITCASE|1718</item> <item key="ACT_HL2MP_GESTURE_RELOAD_SUITCASE" value="1719}} ⤶ <item key="ACT_HL2MP_GESTURE_RELOAD_SUITCASE" value="1719}} {{EnumField">ACT_HL2MP_JUMP_SUITCASE|1720</item> <item key="ACT_HL2MP_SWIM_IDLE_SUITCASE" value="1721}} ⤶ <item key="ACT_HL2MP_SWIM_IDLE_SUITCASE" value="1721}} {{EnumField">ACT_HL2MP_SWIM_SUITCASE|1722</item> <item key="ACT_HL2MP_IDLE" value="1777}} ⤶ <item key="ACT_HL2MP_IDLE" value="1777}} {{EnumField">ACT_HL2MP_WALK|1778</item> <item key="ACT_HL2MP_RUN" value="1779}} ⤶ <item key="ACT_HL2MP_RUN" value="1779}} {{EnumField">ACT_HL2MP_IDLE_CROUCH|1780</item> <item key="ACT_HL2MP_WALK_CROUCH" value="1781}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH" value="1781}} {{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK|1782</item> <item key="ACT_HL2MP_GESTURE_RELOAD" value="1783}} ⤶ <item key="ACT_HL2MP_GESTURE_RELOAD" value="1783}} {{EnumField">ACT_HL2MP_JUMP|1784</item> <item key="ACT_HL2MP_SWIM" value="1786}} ⤶ <item key="ACT_HL2MP_SWIM" value="1786}} {{EnumField">ACT_HL2MP_IDLE_PISTOL|1787</item> <item key="ACT_HL2MP_WALK_PISTOL" value="1788}} ⤶ <item key="ACT_HL2MP_WALK_PISTOL" value="1788}} {{EnumField">ACT_HL2MP_RUN_PISTOL|1789</item> <item key="ACT_HL2MP_IDLE_CROUCH_PISTOL" value="1790}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_PISTOL" value="1790}} {{EnumField">ACT_HL2MP_WALK_CROUCH_PISTOL|1791</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL" value="1792}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_PISTOL" value="1792}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_PISTOL|1793</item> <item key="ACT_HL2MP_JUMP_PISTOL" value="1794}} ⤶ <item key="ACT_HL2MP_JUMP_PISTOL" value="1794}} {{EnumField">ACT_HL2MP_SWIM_IDLE_PISTOL|1795</item> <item key="ACT_HL2MP_SWIM_PISTOL" value="1796}} ⤶ <item key="ACT_HL2MP_SWIM_PISTOL" value="1796}} {{EnumField">ACT_HL2MP_IDLE_SMG1|1797</item> <item key="ACT_HL2MP_WALK_SMG1" value="1798}} ⤶ <item key="ACT_HL2MP_WALK_SMG1" value="1798}} {{EnumField">ACT_HL2MP_RUN_SMG1|1799</item> <item key="ACT_HL2MP_IDLE_CROUCH_SMG1" value="1800}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_SMG1" value="1800}} {{EnumField">ACT_HL2MP_WALK_CROUCH_SMG1|1801</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1" value="1802}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_SMG1" value="1802}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_SMG1|1803</item> <item key="ACT_HL2MP_JUMP_SMG1" value="1804}} ⤶ <item key="ACT_HL2MP_JUMP_SMG1" value="1804}} {{EnumField">ACT_HL2MP_SWIM_IDLE_SMG1|1805</item> <item key="ACT_HL2MP_SWIM_SMG1" value="1806}} ⤶ <item key="ACT_HL2MP_SWIM_SMG1" value="1806}} {{EnumField">ACT_HL2MP_IDLE_AR2|1807</item> <item key="ACT_HL2MP_WALK_AR2" value="1808}} ⤶ <item key="ACT_HL2MP_WALK_AR2" value="1808}} {{EnumField">ACT_HL2MP_RUN_AR2|1809</item> <item key="ACT_HL2MP_IDLE_CROUCH_AR2" value="1810}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_AR2" value="1810}} {{EnumField">ACT_HL2MP_WALK_CROUCH_AR2|1811</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2" value="1812}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_AR2" value="1812}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_AR2|1813</item> <item key="ACT_HL2MP_JUMP_AR2" value="1814}} ⤶ <item key="ACT_HL2MP_JUMP_AR2" value="1814}} {{EnumField">ACT_HL2MP_SWIM_IDLE_AR2|1815</item> <item key="ACT_HL2MP_SWIM_AR2" value="1816}} ⤶ <item key="ACT_HL2MP_SWIM_AR2" value="1816}} {{EnumField">ACT_HL2MP_IDLE_SHOTGUN|1817</item> <item key="ACT_HL2MP_WALK_SHOTGUN" value="1818}} ⤶ <item key="ACT_HL2MP_WALK_SHOTGUN" value="1818}} {{EnumField">ACT_HL2MP_RUN_SHOTGUN|1819</item> <item key="ACT_HL2MP_IDLE_CROUCH_SHOTGUN" value="1820}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_SHOTGUN" value="1820}} {{EnumField">ACT_HL2MP_WALK_CROUCH_SHOTGUN|1821</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN" value="1822}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_SHOTGUN" value="1822}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_SHOTGUN|1823</item> <item key="ACT_HL2MP_JUMP_SHOTGUN" value="1824}} ⤶ <item key="ACT_HL2MP_JUMP_SHOTGUN" value="1824}} {{EnumField">ACT_HL2MP_SWIM_IDLE_SHOTGUN|1825</item> <item key="ACT_HL2MP_SWIM_SHOTGUN" value="1826}} ⤶ <item key="ACT_HL2MP_SWIM_SHOTGUN" value="1826}} {{EnumField">ACT_HL2MP_IDLE_RPG|1827</item> <item key="ACT_HL2MP_WALK_RPG" value="1828}} ⤶ <item key="ACT_HL2MP_WALK_RPG" value="1828}} {{EnumField">ACT_HL2MP_RUN_RPG|1829</item> <item key="ACT_HL2MP_IDLE_CROUCH_RPG" value="1830}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_RPG" value="1830}} {{EnumField">ACT_HL2MP_WALK_CROUCH_RPG|1831</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG" value="1832}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_RPG" value="1832}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_RPG|1833</item> <item key="ACT_HL2MP_JUMP_RPG" value="1834}} ⤶ <item key="ACT_HL2MP_JUMP_RPG" value="1834}} {{EnumField">ACT_HL2MP_SWIM_IDLE_RPG|1835</item> <item key="ACT_HL2MP_SWIM_RPG" value="1836}} ⤶ <item key="ACT_HL2MP_SWIM_RPG" value="1836}} {{EnumField">ACT_HL2MP_IDLE_GRENADE|1837</item> <item key="ACT_HL2MP_WALK_GRENADE" value="1838}} ⤶ <item key="ACT_HL2MP_WALK_GRENADE" value="1838}} {{EnumField">ACT_HL2MP_RUN_GRENADE|1839</item> <item key="ACT_HL2MP_IDLE_CROUCH_GRENADE" value="1840}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_GRENADE" value="1840}} {{EnumField">ACT_HL2MP_WALK_CROUCH_GRENADE|1841</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE" value="1842}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_GRENADE" value="1842}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_GRENADE|1843</item> <item key="ACT_HL2MP_JUMP_GRENADE" value="1844}} ⤶ <item key="ACT_HL2MP_JUMP_GRENADE" value="1844}} {{EnumField">ACT_HL2MP_SWIM_IDLE_GRENADE|1845</item> <item key="ACT_HL2MP_SWIM_GRENADE" value="1846}} ⤶ <item key="ACT_HL2MP_SWIM_GRENADE" value="1846}} {{EnumField">ACT_HL2MP_IDLE_DUEL|1847</item> <item key="ACT_HL2MP_WALK_DUEL" value="1848}} ⤶ <item key="ACT_HL2MP_WALK_DUEL" value="1848}} {{EnumField">ACT_HL2MP_RUN_DUEL|1849</item> <item key="ACT_HL2MP_IDLE_CROUCH_DUEL" value="1850}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_DUEL" value="1850}} {{EnumField">ACT_HL2MP_WALK_CROUCH_DUEL|1851</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_DUEL" value="1852}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_DUEL" value="1852}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_DUEL|1853</item> <item key="ACT_HL2MP_JUMP_DUEL" value="1854}} ⤶ <item key="ACT_HL2MP_JUMP_DUEL" value="1854}} {{EnumField">ACT_HL2MP_SWIM_IDLE_DUEL|1855</item> <item key="ACT_HL2MP_SWIM_DUEL" value="1856}} ⤶ <item key="ACT_HL2MP_SWIM_DUEL" value="1856}} {{EnumField">ACT_HL2MP_IDLE_PHYSGUN|1857</item> <item key="ACT_HL2MP_WALK_PHYSGUN" value="1858}} ⤶ <item key="ACT_HL2MP_WALK_PHYSGUN" value="1858}} {{EnumField">ACT_HL2MP_RUN_PHYSGUN|1859</item> <item key="ACT_HL2MP_IDLE_CROUCH_PHYSGUN" value="1860}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_PHYSGUN" value="1860}} {{EnumField">ACT_HL2MP_WALK_CROUCH_PHYSGUN|1861</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN" value="1862}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_PHYSGUN" value="1862}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_PHYSGUN|1863</item> <item key="ACT_HL2MP_JUMP_PHYSGUN" value="1864}} ⤶ <item key="ACT_HL2MP_JUMP_PHYSGUN" value="1864}} {{EnumField">ACT_HL2MP_SWIM_IDLE_PHYSGUN|1865</item> <item key="ACT_HL2MP_SWIM_PHYSGUN" value="1866}} ⤶ <item key="ACT_HL2MP_SWIM_PHYSGUN" value="1866}} {{EnumField">ACT_HL2MP_IDLE_CROSSBOW|1867</item> <item key="ACT_HL2MP_WALK_CROSSBOW" value="1868}} ⤶ <item key="ACT_HL2MP_WALK_CROSSBOW" value="1868}} {{EnumField">ACT_HL2MP_RUN_CROSSBOW|1869</item> <item key="ACT_HL2MP_IDLE_CROUCH_CROSSBOW" value="1870}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_CROSSBOW" value="1870}} {{EnumField">ACT_HL2MP_WALK_CROUCH_CROSSBOW|1871</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW" value="1872}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_CROSSBOW" value="1872}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_CROSSBOW|1873</item> <item key="ACT_HL2MP_JUMP_CROSSBOW" value="1874}} ⤶ <item key="ACT_HL2MP_JUMP_CROSSBOW" value="1874}} {{EnumField">ACT_HL2MP_SWIM_IDLE_CROSSBOW|1875</item> <item key="ACT_HL2MP_SWIM_CROSSBOW" value="1876}} ⤶ <item key="ACT_HL2MP_SWIM_CROSSBOW" value="1876}} {{EnumField">ACT_HL2MP_IDLE_MELEE|1877</item> <item key="ACT_HL2MP_WALK_MELEE" value="1878}} ⤶ <item key="ACT_HL2MP_WALK_MELEE" value="1878}} {{EnumField">ACT_HL2MP_RUN_MELEE|1879</item> <item key="ACT_HL2MP_IDLE_CROUCH_MELEE" value="1880}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_MELEE" value="1880}} {{EnumField">ACT_HL2MP_WALK_CROUCH_MELEE|1881</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE" value="1882}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE" value="1882}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_MELEE|1883</item> <item key="ACT_HL2MP_JUMP_MELEE" value="1884}} ⤶ <item key="ACT_HL2MP_JUMP_MELEE" value="1884}} {{EnumField">ACT_HL2MP_SWIM_IDLE_MELEE|1885</item> <item key="ACT_HL2MP_SWIM_MELEE" value="1886}} ⤶ <item key="ACT_HL2MP_SWIM_MELEE" value="1886}} {{EnumField">ACT_HL2MP_IDLE_SLAM|1887</item> <item key="ACT_HL2MP_WALK_SLAM" value="1888}} ⤶ <item key="ACT_HL2MP_WALK_SLAM" value="1888}} {{EnumField">ACT_HL2MP_RUN_SLAM|1889</item> <item key="ACT_HL2MP_IDLE_CROUCH_SLAM" value="1890}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_SLAM" value="1890}} {{EnumField">ACT_HL2MP_WALK_CROUCH_SLAM|1891</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM" value="1892}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_SLAM" value="1892}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_SLAM|1893</item> <item key="ACT_HL2MP_JUMP_SLAM" value="1894}} ⤶ <item key="ACT_HL2MP_JUMP_SLAM" value="1894}} {{EnumField">ACT_HL2MP_SWIM_IDLE_SLAM|1895</item> <item key="ACT_HL2MP_SWIM_SLAM" value="1896}} ⤶ <item key="ACT_HL2MP_SWIM_SLAM" value="1896}} {{EnumField">ACT_VM_CRAWL|1897</item> <item key="ACT_VM_CRAWL_EMPTY" value="1898}} ⤶ <item key="ACT_VM_CRAWL_EMPTY" value="1898}} {{EnumField">ACT_VM_HOLSTER_EMPTY|1899</item> <item key="ACT_VM_DOWN" value="1900}} ⤶ <item key="ACT_VM_DOWN" value="1900}} {{EnumField">ACT_VM_DOWN_EMPTY|1901</item> <item key="ACT_VM_READY" value="1902}} ⤶ <item key="ACT_VM_READY" value="1902}} {{EnumField">ACT_VM_ISHOOT|1903</item> <item key="ACT_VM_IIN" value="1904}} ⤶ <item key="ACT_VM_IIN" value="1904}} {{EnumField">ACT_VM_IIN_EMPTY|1905</item> <item key="ACT_VM_IIDLE" value="1906}} ⤶ <item key="ACT_VM_IIDLE" value="1906}} {{EnumField">ACT_VM_IIDLE_EMPTY|1907</item> <item key="ACT_VM_IOUT" value="1908}} ⤶ <item key="ACT_VM_IOUT" value="1908}} {{EnumField">ACT_VM_IOUT_EMPTY|1909</item> <item key="ACT_VM_PULLBACK_HIGH_BAKE" value="1910}} ⤶ <item key="ACT_VM_PULLBACK_HIGH_BAKE" value="1910}} {{EnumField">ACT_VM_HITKILL|1911</item> <item key="ACT_VM_DEPLOYED_IN" value="1912}} ⤶ <item key="ACT_VM_DEPLOYED_IN" value="1912}} {{EnumField">ACT_VM_DEPLOYED_IDLE|1913</item> <item key="ACT_VM_DEPLOYED_FIRE" value="1914}} ⤶ <item key="ACT_VM_DEPLOYED_FIRE" value="1914}} {{EnumField">ACT_VM_DEPLOYED_DRYFIRE|1915</item> <item key="ACT_VM_DEPLOYED_RELOAD" value="1916}} ⤶ <item key="ACT_VM_DEPLOYED_RELOAD" value="1916}} {{EnumField">ACT_VM_DEPLOYED_RELOAD_EMPTY|1917</item> <item key="ACT_VM_DEPLOYED_OUT" value="1918}} ⤶ <item key="ACT_VM_DEPLOYED_OUT" value="1918}} {{EnumField">ACT_VM_DEPLOYED_IRON_IN|1919</item> <item key="ACT_VM_DEPLOYED_IRON_IDLE" value="1920}} ⤶ <item key="ACT_VM_DEPLOYED_IRON_IDLE" value="1920}} {{EnumField">ACT_VM_DEPLOYED_IRON_FIRE|1921</item> <item key="ACT_VM_DEPLOYED_IRON_DRYFIRE" value="1922}} ⤶ <item key="ACT_VM_DEPLOYED_IRON_DRYFIRE" value="1922}} {{EnumField">ACT_VM_DEPLOYED_IRON_OUT|1923</item> <item key="ACT_VM_DEPLOYED_LIFTED_IN" value="1924}} ⤶ <item key="ACT_VM_DEPLOYED_LIFTED_IN" value="1924}} {{EnumField">ACT_VM_DEPLOYED_LIFTED_IDLE|1925</item> <item key="ACT_VM_DEPLOYED_LIFTED_OUT" value="1926}} ⤶ <item key="ACT_VM_DEPLOYED_LIFTED_OUT" value="1926}} {{EnumField">ACT_VM_RELOADEMPTY|1927</item> <item key="ACT_VM_IRECOIL1" value="1928}} ⤶ <item key="ACT_VM_IRECOIL1" value="1928}} {{EnumField">ACT_VM_IRECOIL2|1929</item> <item key="ACT_VM_FIREMODE" value="1930}} ⤶ <item key="ACT_VM_FIREMODE" value="1930}} {{EnumField">ACT_VM_ISHOOT_LAST|1931</item> <item key="ACT_VM_IFIREMODE" value="1932}} ⤶ <item key="ACT_VM_IFIREMODE" value="1932}} {{EnumField">ACT_VM_DFIREMODE|1933</item> <item key="ACT_VM_DIFIREMODE" value="1934}} ⤶ <item key="ACT_VM_DIFIREMODE" value="1934}} {{EnumField">ACT_VM_SHOOTLAST|1935</item> <item key="ACT_VM_ISHOOTDRY" value="1936}} ⤶ <item key="ACT_VM_ISHOOTDRY" value="1936}} {{EnumField">ACT_VM_DRAW_M203|1937</item> <item key="ACT_VM_DRAWFULL_M203" value="1938}} ⤶ <item key="ACT_VM_DRAWFULL_M203" value="1938}} {{EnumField">ACT_VM_READY_M203|1939</item> <item key="ACT_VM_IDLE_M203" value="1940}} ⤶ <item key="ACT_VM_IDLE_M203" value="1940}} {{EnumField">ACT_VM_RELOAD_M203|1941</item> <item key="ACT_VM_HOLSTER_M203" value="1942}} ⤶ <item key="ACT_VM_HOLSTER_M203" value="1942}} {{EnumField">ACT_VM_HOLSTERFULL_M203|1943</item> <item key="ACT_VM_IIN_M203" value="1944}} ⤶ <item key="ACT_VM_IIN_M203" value="1944}} {{EnumField">ACT_VM_IIDLE_M203|1945</item> <item key="ACT_VM_IOUT_M203" value="1946}} ⤶ <item key="ACT_VM_IOUT_M203" value="1946}} {{EnumField">ACT_VM_CRAWL_M203|1947</item> <item key="ACT_VM_DOWN_M203" value="1948}} ⤶ <item key="ACT_VM_DOWN_M203" value="1948}} {{EnumField">ACT_VM_ISHOOT_M203|1949</item> <item key="ACT_VM_RELOAD_INSERT" value="1950}} ⤶ <item key="ACT_VM_RELOAD_INSERT" value="1950}} {{EnumField">ACT_VM_RELOAD_INSERT_PULL|1951</item> <item key="ACT_VM_RELOAD_END" value="1952}} ⤶ <item key="ACT_VM_RELOAD_END" value="1952}} {{EnumField">ACT_VM_RELOAD_END_EMPTY|1953</item> <item key="ACT_VM_RELOAD_INSERT_EMPTY" value="1954}} ⤶ <item key="ACT_VM_RELOAD_INSERT_EMPTY" value="1954}} {{EnumField">ACT_CROSSBOW_HOLSTER_UNLOADED|1955</item> <item key="ACT_VM_FIRE_TO_EMPTY" value="1956}} ⤶ <item key="ACT_VM_FIRE_TO_EMPTY" value="1956}} {{EnumField">ACT_VM_UNLOAD|1957</item> <item key="ACT_VM_RELOAD2" value="1958}} ⤶ <item key="ACT_VM_RELOAD2" value="1958}} {{EnumField">ACT_GMOD_NOCLIP_LAYER|1959</item> <item key="ACT_HL2MP_IDLE_FIST" value="1960}} ⤶ <item key="ACT_HL2MP_IDLE_FIST" value="1960}} {{EnumField">ACT_HL2MP_WALK_FIST|1961</item> <item key="ACT_HL2MP_RUN_FIST" value="1962}} ⤶ <item key="ACT_HL2MP_RUN_FIST" value="1962}} {{EnumField">ACT_HL2MP_IDLE_CROUCH_FIST|1963</item> <item key="ACT_HL2MP_WALK_CROUCH_FIST" value="1964}} ⤶ <item key="ACT_HL2MP_WALK_CROUCH_FIST" value="1964}} {{EnumField">ACT_HL2MP_GESTURE_RANGE_ATTACK_FIST|1965</item> <item key="ACT_HL2MP_GESTURE_RELOAD_FIST" value="1966}} ⤶ <item key="ACT_HL2MP_GESTURE_RELOAD_FIST" value="1966}} {{EnumField">ACT_HL2MP_JUMP_FIST|1967</item> <item key="ACT_HL2MP_SWIM_IDLE_FIST" value="1968}} ⤶ <item key="ACT_HL2MP_SWIM_IDLE_FIST" value="1968}} {{EnumField">ACT_HL2MP_SWIM_FIST|1969</item> <item key="ACT_HL2MP_SIT" value="1970}} ⤶ <item key="ACT_HL2MP_SIT" value="1970}} {{EnumField">ACT_HL2MP_FIST_BLOCK|1971</item> <item key="ACT_DRIVE_AIRBOAT" value="1972}} ⤶ <item key="ACT_DRIVE_AIRBOAT" value="1972}} {{EnumField">ACT_DRIVE_JEEP|1973</item> <item key="ACT_GMOD_SIT_ROLLERCOASTER" value="1974}} ⤶ <item key="ACT_GMOD_SIT_ROLLERCOASTER" value="1974}} {{EnumField">ACT_HL2MP_IDLE_KNIFE|1975</item> <item key="ACT_HL2MP_WALK_KNIFE" value="1976}} ⤶ <item key="ACT_HL2MP_WALK_KNIFE" value="1976}} {{EnumField">ACT_HL2MP_RUN_KNIFE|1977</item> <item key="ACT_HL2MP_IDLE_CROUCH_KNIFE" value="1978}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_KNIFE" value="1978}} {{EnumField">ACT_HL2MP_WALK_CROUCH_KNIFE|1979</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_KNIFE" value="1980}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_KNIFE" value="1980}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_KNIFE|1981</item> <item key="ACT_HL2MP_JUMP_KNIFE" value="1982}} ⤶ <item key="ACT_HL2MP_JUMP_KNIFE" value="1982}} {{EnumField">ACT_HL2MP_SWIM_IDLE_KNIFE|1983</item> <item key="ACT_HL2MP_SWIM_KNIFE" value="1984}} ⤶ <item key="ACT_HL2MP_SWIM_KNIFE" value="1984}} {{EnumField">ACT_HL2MP_IDLE_PASSIVE|1985</item> <item key="ACT_HL2MP_WALK_PASSIVE" value="1986}} ⤶ <item key="ACT_HL2MP_WALK_PASSIVE" value="1986}} {{EnumField">ACT_HL2MP_RUN_PASSIVE|1987</item> <item key="ACT_HL2MP_IDLE_CROUCH_PASSIVE" value="1988}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_PASSIVE" value="1988}} {{EnumField">ACT_HL2MP_WALK_CROUCH_PASSIVE|1989</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_PASSIVE" value="1990}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_PASSIVE" value="1990}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_PASSIVE|1991</item> <item key="ACT_HL2MP_JUMP_PASSIVE" value="1992}} ⤶ <item key="ACT_HL2MP_JUMP_PASSIVE" value="1992}} {{EnumField">ACT_HL2MP_SWIM_PASSIVE|1993</item> <item key="ACT_HL2MP_SWIM_IDLE_PASSIVE" value="1994}} ⤶ <item key="ACT_HL2MP_SWIM_IDLE_PASSIVE" value="1994}} {{EnumField">ACT_HL2MP_IDLE_MELEE2|1995</item> <item key="ACT_HL2MP_WALK_MELEE2" value="1996}} ⤶ <item key="ACT_HL2MP_WALK_MELEE2" value="1996}} {{EnumField">ACT_HL2MP_RUN_MELEE2|1997</item> <item key="ACT_HL2MP_IDLE_CROUCH_MELEE2" value="1998}} ⤶ <item key="ACT_HL2MP_IDLE_CROUCH_MELEE2" value="1998}} {{EnumField">ACT_HL2MP_WALK_CROUCH_MELEE2|1999</item> <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE2" value="2000}} ⤶ <item key="ACT_HL2MP_GESTURE_RANGE_ATTACK_MELEE2" value="2000}} {{EnumField">ACT_HL2MP_GESTURE_RELOAD_MELEE2|2001</item> <item key="ACT_HL2MP_JUMP_MELEE2" value="2002}} ⤶ <item key="ACT_HL2MP_JUMP_MELEE2" value="2002}} {{EnumField">ACT_HL2MP_SWIM_IDLE_MELEE2|2003</item> <item key="ACT_HL2MP_SWIM_MELEE2" value="2004}} ⤶ <item key="ACT_HL2MP_SWIM_MELEE2" value="2004}} {{EnumField">ACT_HL2MP_SIT_PISTOL|2005</item> <item key="ACT_HL2MP_SIT_SHOTGUN" value="2006}} ⤶ <item key="ACT_HL2MP_SIT_SHOTGUN" value="2006}} {{EnumField">ACT_HL2MP_SIT_SMG1|2007</item> <item key="ACT_HL2MP_SIT_AR2" value="2008}} ⤶ <item key="ACT_HL2MP_SIT_AR2" value="2008}} {{EnumField">ACT_HL2MP_SIT_PHYSGUN|2009</item> <item key="ACT_HL2MP_SIT_GRENADE" value="2010}} ⤶ <item key="ACT_HL2MP_SIT_GRENADE" value="2010}} {{EnumField">ACT_HL2MP_SIT_RPG|2011</item> <item key="ACT_HL2MP_SIT_CROSSBOW" value="2012}} ⤶ <item key="ACT_HL2MP_SIT_CROSSBOW" value="2012}} {{EnumField">ACT_HL2MP_SIT_MELEE|2013</item> <item key="ACT_HL2MP_SIT_SLAM" value="2014}} ⤶ <item key="ACT_HL2MP_SIT_SLAM" value="2014}} {{EnumField">ACT_HL2MP_SIT_FIST|2015</item> <item key="ACT_GMOD_IN_CHAT" value="2019}} ⤶ <item key="ACT_GMOD_IN_CHAT" value="2019}} {{EnumField">ACT_GMOD_GESTURE_ITEM_GIVE|2020</item> <item key="ACT_GMOD_GESTURE_ITEM_DROP" value="2021}} ⤶ <item key="ACT_GMOD_GESTURE_ITEM_DROP" value="2021}} {{EnumField">ACT_GMOD_GESTURE_ITEM_PLACE|2022</item> <item key="ACT_GMOD_GESTURE_ITEM_THROW" value="2023}} ⤶ <item key="ACT_GMOD_GESTURE_ITEM_THROW" value="2023}} {{EnumField">ACT_GMOD_GESTURE_MELEE_SHOVE_2HAND|2024</item> <item key="ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND" value="2025}} ⤶ <item key="ACT_GMOD_GESTURE_MELEE_SHOVE_1HAND" value="2025}} {{EnumField">ACT_HL2MP_SWIM_IDLE|2026</item> <item key="LAST_SHARED_ACTIVITY" value="2027">The largest activity number</item> }}⤶ <item key="LAST_SHARED_ACTIVITY" value="2027">The largest activity number</item> }}