Revision Difference
Enums/kRenderFx#516235
<cat>enum</cat>
<enumeration>⤶
<enum>⤶
<description>
Used by <page>Entity:SetRenderFX</page> and returned by <page>Entity:GetRenderFX</page>.
Most of these require alpha value of entitys color to be less than 255 to have any visible effect.
</description>
<fields>⤶
<items>⤶
<item key="kRenderFxNone" value="0">None. No change.</item>
<item key="kRenderFxPulseSlow" value="1">Slowly pulses the entitys transparency, +-15 to the current alpha.</item>
<item key="kRenderFxPulseFast" value="2">Quickly pulses the entitys transparency, +-15 to the current alpha.</item>
<item key="kRenderFxPulseSlowWide" value="3">Slowly pulses the entitys transparency, +-60 to the current alpha.</item>
<item key="kRenderFxPulseFastWide" value="4">Quickly pulses the entitys transparency, +-60 to the current alpha.</item>
<item key="kRenderFxFadeSlow" value="5">Slowly fades away the entity, making it completely invisible.
Starts from whatever alpha the entity currently has set.</item>
<item key="kRenderFxFadeFast" value="6">Quickly fades away the entity, making it completely invisible.
Starts from whatever alpha the entity currently has set.</item>
<item key="kRenderFxSolidSlow" value="7">Slowly solidifies the entity, making it fully opaque.
Starts from whatever alpha the entity currently has set.</item>
<item key="kRenderFxSolidFast" value="8">Quickly solidifies the entity, making it fully opaque.
Starts from whatever alpha the entity currently has set.</item>
<item key="kRenderFxStrobeSlow" value="9">Slowly switches the entitys transparency between its alpha and 0.</item>
<item key="kRenderFxStrobeFast" value="10">Quickly switches the entitys transparency between its alpha and 0.</item>
<item key="kRenderFxStrobeFaster" value="11">Very quickly switches the entitys transparency between its alpha and 0.</item>
<item key="kRenderFxFlickerSlow" value="12">Same as Strobe Slow, but the interval is more randomized.</item>
<item key="kRenderFxFlickerFast" value="13">Same as Strobe Fast, but the interval is more randomized.</item>
<item key="kRenderFxNoDissipation" value="14
</fields>⤶
⤶
</enumeration>⤶
</items>⤶
⤶
</enum>⤶
{{EnumField">kRenderFxDistort|15|Flickers ( randomizes ) the entitys transparency</item>
<item key="kRenderFxHologram" value="16">Same as Distort, but fades the entity away the farther you are from it.</item>
<item key="kRenderFxExplode" value="17}}
{{EnumField">kRenderFxGlowShell|18</item>
<item key="kRenderFxClampMinScale" value="19}}
{{EnumField">kRenderFxEnvRain|20</item>
<item key="kRenderFxEnvSnow" value="21}}
{{EnumField">kRenderFxSpotlight|22</item>
<item key="kRenderFxRagdoll" value="23}}
{{EnumField">kRenderFxPulseFastWider|24|Quickly pulses the entitys transparency, from 0 to 255.</item>
}}