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GM:AddDeathNotice#565451

<function name="AddDeathNotice" parent="GM" type="hook"> <description> Adds a death notice entry. </description> <realm>Client</realm> <file line="202-L223">gamemodes/base/gamemode/cl_deathnotice.lua</file> <args> <arg name="attacker" type="string">The name of the attacker</arg> <arg name="attackerTeam" type="number">The team of the attacker</arg> <arg name="inflictor" type="string">Class name of the entity inflicting the damage</arg> <arg name="victim" type="string">Name of the victim</arg> <arg name="victimTeam" type="number">Team of the victim</arg> </args> <rets>⤶ <ret name="" type="boolean">`true` to prevent the notice from being shown. Do not return otherwise.</ret>⤶ </rets>⤶ </function> <example> <description>Shows a suicide death notice in Sandbox.</description> <code> local ply = Entity( 1 ) GAMEMODE:AddDeathNotice( ply:GetName(), ply:Team(), "suicide", ply:GetName(), ply:Team() ) hook.Run( "AddDeathNotice", ply:GetName(), ply:Team(), "suicide", ply:GetName(), ply:Team() ) </code> <output> <upload src="b58a0/8dda6965a418353.png" size="14377" name="image.png" /> </output> </example>