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GM:HandlePlayerDriving#511371

<function name="HandlePlayerDriving" parent="GM" type="hook">⤶ <ishook>yes</ishook>⤶ <description>Allows to override player driving animations.</description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="ply" type="Player">Player to process</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="boolean">Return true if we've changed/set the animation, false otherwise</ret>⤶ </rets>⤶ </function>⤶ ⤶