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GM:PlayerAmmoChanged#527382

<function name="PlayerAmmoChanged" parent="GM" type="hook">⤶ <ishook>yes</ishook>⤶ <description>⤶ Called when player's reserve ammo count changes.⤶ </description>⤶ <added>2020.06.24</added>⤶ <realm>Shared</realm>⤶ <predicted>No</predicted>⤶ <args>⤶ <arg name="ply" type="Player">The player whose ammo is being affected</arg>⤶ <arg name="ammoID" type="number">The ammo type ID</arg>⤶ <arg name="oldCount" type="number">The old ammo count</arg>⤶ <arg name="newCount" type="number">The new ammo count</arg>⤶ </args>⤶ </function>