Revision Difference
GM:PlayerButtonDown#527307
<function name="PlayerButtonDown" parent="GM" type="hook">
<ishook>yes</ishook>
<description>Called when a player presses a button.
This will not be called if player has a panel opened with keyboard input enabled, use <page>PANEL:OnKeyCodePressed</page> instead.</description>
<realm>Shared</realm>
<predicted>Yes</predicted>
<args>
<arg name="ply" type="Player">Player who pressed the button</arg>
<arg name="button" type="number">The button, see <page>Enums/BUTTON_CODE</page></arg>
</args>
</function>
<example>
<description>Create a hook when presse F3 open Frame</description>
<description>Create a hook when press F3 open Frame</description>
<code>
hook.Add("PlayerButtonDown", "Boop.", function(ply, button)
if (button == KEY_F3) then
local frame = vgui.Create("DFrame")
frame:SetSize(300, 250)
frame:Center()
frame:MakePopup()
frame:SetTitle("Hey I'm G-Man !")
end
end)
</code>
</example>