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GM:PreDrawHUD#526495

<function name="PreDrawHUD" parent="GM" type="hook"> <ishook>yes</ishook> <description> Called before any of 2D drawing functions. Drawing anything in it seems to work incorrectly. Called just after <page>GM:PostDrawEffects</page>. Drawing anything in it seems to work incorrectly. <rendercontext hook="true" type="2D"></rendercontext> </description> <realm>Client</realm> <predicted>No</predicted> </function> <example> <description>Allows you to draw something before any other HUD elements.</description> <code> local clr = Color(20, 20, 20, 200) hook.Add("PreDrawHUD", "PreDrawExample", function() cam.Start2D() -- If you don't call this the drawing will not work properly. surface.SetDrawColor(clr) surface.DrawRect(0, 0, ScrW(), ScrH()) cam.End2D() end) </code> </example>