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Global.CanAddServerToFavorites#566164

<function name="CanAddServerToFavorites" parent="Global" type="libraryfunc"> <description> <internal></internal> Used internally to check if the current server the player is on can be added to favorites or not. Does not check if the server is ALREADY in the favorites. </description> <realm>Menu</realm> <rets> <ret name="" type="boolean">Can add to favorites</ret>⤶ <ret name="" type="boolean">Can add to favorites?</ret>⤶ </rets> </function>