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Global.Derma_StringRequest#518601

<function name="Derma_StringRequest" parent="Global" type="libraryfunc"> <description>Creates a derma window asking players to input a string.</description> <realm>Client and Menu</realm> <args> <arg name="title" type="string">The title of the created panel.</arg> <arg name="subtitle" type="string">The text above the input box</arg> <arg name="default" type="string">The default text for the input box.</arg> <arg name="confirm" type="function">The function to be called once the user has confirmed their input.</arg> <arg name="cancel" type="function" default="nil">The function to be called once the user has cancelled their input</arg> <arg name="confirmText" type="string" default="OK">Allows you to override text of the &quot;OK&quot; button</arg> <arg name="cancelText" type="string" default="Cancel">Allows you to override text of the &quot;Cancel&quot; button</arg> <arg name="confirmText" type="string" default="OK">Allows you to override text of the "OK" button</arg> <arg name="cancelText" type="string" default="Cancel">Allows you to override text of the "Cancel" button</arg> </args> <rets> <ret name="" type="Panel">The created <page>DFrame</page></ret> </rets> </function> <example> <description>Asks the user to input a string which is then printed to their console</description> <code> Derma_StringRequest( "Console Print", "Input the string to print to console", "", function(text) print(text) end, function(text) print("Cancelled input") end ) </code> <output><image src="Derma_StringRequest.png"/></output> </example>