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Global.FrameNumber#551048

<function name="FrameNumber" parent="Global" type="libraryfunc"> <description> Returns the number of frames rendered since the game was launched. <note>This function is currently only shared on the `dev` branch, and on other branches it only exists clientside.</note>⤶ </description> <realm>Shared</realm> </function> <example> <description>Prints the frame count to the console.</description> <code>print(FrameNumber())</code> </example>