Revision Difference
Global.GenerateSpawnlistFromPath#568075
<function name="GenerateSpawnlistFromPath" parent="Global" type="libraryfunc">⤶
<description>⤶
<deprecated>This function is only available locally and cannot be used outside the gameprops.lua file.</deprecated>⤶
This function adds all models from a specified folder to a custom Spawnlist category. Internally uses <page>Global.AddPropsOfParent</page>⤶
<warning>Using this function before <page>SANDBOX:PopulateContent</page> has been called will result in an error</warning></description>⤶
⤶
<realm>Client</realm>⤶
<file line="24-L41">gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenttypes/gameprops.lua</file>⤶
<args>⤶
<arg name="folder" type="string">the folder to search for models</arg>⤶
<arg name="path" type="string">The path to look for the files and directories in. See <page text="this list">File_Search_Paths</page> for a list of valid paths.</arg>⤶
<arg name="name" type="string">The Spawnmenu Category name</arg>⤶
<arg name="icon" type="string" default="icon16/page.png">The Spawnmenu Category Icon to use</arg>⤶
<arg name="appid" type="number">The AppID which is needed for the Content</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Creates a Example Category</description>⤶
<code>⤶
hook.Add("SpawnMenuCreated", "Example", function()⤶
GenerateSpawnlistFromPath("models/player", "GAME", "Example")⤶
end)⤶
</code>⤶
</example>
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