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Global.GetConVarNumber#567653

<function name="GetConVarNumber" parent="Global" type="libraryfunc"> <description><deprecated>Store the <page>ConVar</page> object retrieved with <page>Global.GetConVar</page> or use <page>cvars.Number</page></deprecated>Gets the numeric value ConVar with the specified name. Returns the value of <page>game.MaxPlayers</page> when maxplayers is specified as a convar. <warning>Don't use this function to get the maximum number of players! Use <page>game.MaxPlayers</page> instead.</warning></description>⤶ <description><deprecated>Store the <page>ConVar</page> object retrieved with <page>Global.GetConVar</page> or use <page>cvars.Number</page></deprecated>Gets the numeric value ConVar with the specified name. ⤶ Returns the value of <page>game.MaxPlayers</page> if `maxplayers` is specified as the convar name, even though `maxplayers` is not a convar. (it is a console **command**) You should be using aforementioned Lua function instead.</description>⤶ <realm>Shared and Menu</realm> <file line="524-L528">lua/includes/util.lua</file> <args> <arg name="name" type="string">Name of the ConVar to get.</arg> </args> <rets> <ret name="" type="number">The ConVar's value.</ret> </rets> </function>