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Global.GetConVarString#567649

<function name="GetConVarString" parent="Global" type="libraryfunc"> <description><deprecated>Store the <page>ConVar</page> object retrieved with <page>Global.GetConVar</page> or use <page>cvars.String</page>.</deprecated>Gets the string value ConVar with the specified name.</description>⤶ <description><deprecated>Store the <page>ConVar</page> object retrieved with <page>Global.GetConVar</page> or use <page>cvars.String</page>. </deprecated>Gets the string value ConVar with the specified name. Returns the value of <page>game.MaxPlayers</page> when maxplayers is specified as a convar.<warning>Don't use this function to get the maximum number of players! Use <page>game.MaxPlayers</page> instead.</warning></description>⤶ <realm>Shared and Menu</realm> <file line="530-L534">lua/includes/util.lua</file> <args> <arg name="name" type="string">Name of the ConVar to get.</arg> </args> <rets> <ret name="" type="string">The ConVar's value.</ret> </rets> </function>